#pragma once #include "emulated_pad_config.h" enum class buzz_btn { red, yellow, green, orange, blue, count }; struct cfg_buzzer final : public emulated_pad_config { cfg_buzzer(node* owner, const std::string& name) : emulated_pad_config(owner, name) {} cfg_pad_btn red{ this, "Red", buzz_btn::red, pad_button::R1 }; cfg_pad_btn yellow{ this, "Yellow", buzz_btn::yellow, pad_button::cross }; cfg_pad_btn green{ this, "Green", buzz_btn::green, pad_button::circle }; cfg_pad_btn orange{ this, "Orange", buzz_btn::orange, pad_button::square }; cfg_pad_btn blue{ this, "Blue", buzz_btn::blue, pad_button::triangle }; }; struct cfg_buzz final : public emulated_pads_config { cfg_buzz() : emulated_pads_config("buzz") {}; }; extern cfg_buzz g_cfg_buzz;