#pragma once #include "Common.h" struct SceMotionState { le_t timestamp; SceFVector3 acceleration; SceFVector3 angularVelocity; u8 reserve1[12]; SceFQuaternion deviceQuat; SceUMatrix4 rotationMatrix; SceUMatrix4 nedMatrix; u8 reserve2[4]; SceFVector3 basicOrientation; le_t hostTimestamp; u8 reserve3[40]; }; struct SceMotionSensorState { SceFVector3 accelerometer; SceFVector3 gyro; u8 reserve1[12]; le_t timestamp; le_t counter; u8 reserve2[4]; le_t hostTimestamp; u8 reserve3[8]; };