#include "stdafx.h" #include "Utilities/Config.h" #include "Emu/Memory/Memory.h" #include "Emu/System.h" #include "Emu/IdManager.h" #include "RSXThread.h" #include "Emu/Cell/PPUCallback.h" #include "Common/BufferUtils.h" #include "rsx_methods.h" #include "Utilities/GSL.h" #include "Utilities/StrUtil.h" #include class GSRender; #define CMD_DEBUG 0 cfg::bool_entry g_cfg_rsx_write_color_buffers(cfg::root.video, "Write Color Buffers"); cfg::bool_entry g_cfg_rsx_write_depth_buffer(cfg::root.video, "Write Depth Buffer"); cfg::bool_entry g_cfg_rsx_read_color_buffers(cfg::root.video, "Read Color Buffers"); cfg::bool_entry g_cfg_rsx_read_depth_buffer(cfg::root.video, "Read Depth Buffer"); cfg::bool_entry g_cfg_rsx_log_programs(cfg::root.video, "Log shader programs"); cfg::bool_entry g_cfg_rsx_vsync(cfg::root.video, "VSync"); cfg::bool_entry g_cfg_rsx_debug_output(cfg::root.video, "Debug output"); cfg::bool_entry g_cfg_rsx_overlay(cfg::root.video, "Debug overlay"); bool user_asked_for_frame_capture = false; rsx::frame_capture_data frame_debug; namespace vm { using namespace ps3; } namespace rsx { std::function g_access_violation_handler; std::string old_shaders_cache::shaders_cache::path_to_root() { return fs::get_executable_dir() + "data/"; } void old_shaders_cache::shaders_cache::load(const std::string &path, shader_language lang) { const std::string lang_name(lang == shader_language::glsl ? "glsl" : "hlsl"); auto extract_hash = [](const std::string &string) { return std::stoull(string.substr(0, string.find('.')).c_str(), 0, 16); }; for (const auto& entry : fs::dir(path)) { if (entry.name == "." || entry.name == "..") continue; u64 hash; try { hash = extract_hash(entry.name); } catch (...) { LOG_WARNING(RSX, "Cache file '%s' ignored", entry.name); continue; } if (fmt::match(entry.name, "*.fs." + lang_name)) { fs::file file{ path + entry.name }; decompiled_fragment_shaders.insert(hash, { file.to_string() }); continue; } if (fmt::match(entry.name, "*.vs." + lang_name)) { fs::file file{ path + entry.name }; decompiled_vertex_shaders.insert(hash, { file.to_string() }); continue; } } } void old_shaders_cache::shaders_cache::load(shader_language lang) { std::string root = path_to_root(); //shared cache load(root + "cache/", lang); std::string title_id = Emu.GetTitleID(); if (!title_id.empty()) { load(root + title_id + "/cache/", lang); } } u32 get_address(u32 offset, u32 location) { u32 res = 0; switch (location) { case CELL_GCM_CONTEXT_DMA_MEMORY_FRAME_BUFFER: case CELL_GCM_LOCATION_LOCAL: { //TODO: don't use not named constants like 0xC0000000 res = 0xC0000000 + offset; break; } case CELL_GCM_CONTEXT_DMA_MEMORY_HOST_BUFFER: case CELL_GCM_LOCATION_MAIN: { res = (u32)RSXIOMem.RealAddr(offset); // TODO: Error Check? if (res == 0) { fmt::throw_exception("GetAddress(offset=0x%x, location=0x%x): RSXIO memory not mapped" HERE, offset, location); } //if (fxm::get()->strict_ordering[offset >> 20]) //{ // _mm_mfence(); // probably doesn't have any effect on current implementation //} break; } default: { fmt::throw_exception("Invalid location (offset=0x%x, location=0x%x)" HERE, offset, location); } } return res; } u32 get_vertex_type_size_on_host(vertex_base_type type, u32 size) { switch (type) { case vertex_base_type::s1: case vertex_base_type::s32k: switch (size) { case 1: case 2: case 4: return sizeof(u16) * size; case 3: return sizeof(u16) * 4; } fmt::throw_exception("Wrong vector size" HERE); case vertex_base_type::f: return sizeof(f32) * size; case vertex_base_type::sf: switch (size) { case 1: case 2: case 4: return sizeof(f16) * size; case 3: return sizeof(f16) * 4; } fmt::throw_exception("Wrong vector size" HERE); case vertex_base_type::ub: switch (size) { case 1: case 2: case 4: return sizeof(u8) * size; case 3: return sizeof(u8) * 4; } fmt::throw_exception("Wrong vector size" HERE); case vertex_base_type::cmp: return sizeof(u16) * 4; case vertex_base_type::ub256: EXPECTS(size == 4); return sizeof(u8) * 4; } fmt::throw_exception("RSXVertexData::GetTypeSize: Bad vertex data type (%d)!" HERE, (u8)type); } void tiled_region::write(const void *src, u32 width, u32 height, u32 pitch) { if (!tile) { memcpy(ptr, src, height * pitch); return; } u32 offset_x = base % tile->pitch; u32 offset_y = base / tile->pitch; switch (tile->comp) { case CELL_GCM_COMPMODE_C32_2X1: case CELL_GCM_COMPMODE_DISABLED: for (int y = 0; y < height; ++y) { memcpy(ptr + (offset_y + y) * tile->pitch + offset_x, (u8*)src + pitch * y, pitch); } break; /* case CELL_GCM_COMPMODE_C32_2X1: for (u32 y = 0; y < height; ++y) { for (u32 x = 0; x < width; ++x) { u32 value = *(u32*)((u8*)src + pitch * y + x * sizeof(u32)); *(u32*)(ptr + (offset_y + y) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)) = value; *(u32*)(ptr + (offset_y + y) * tile->pitch + offset_x + (x * 2 + 1) * sizeof(u32)) = value; } } break; */ case CELL_GCM_COMPMODE_C32_2X2: for (u32 y = 0; y < height; ++y) { for (u32 x = 0; x < width; ++x) { u32 value = *(u32*)((u8*)src + pitch * y + x * sizeof(u32)); *(u32*)(ptr + (offset_y + y * 2 + 0) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)) = value; *(u32*)(ptr + (offset_y + y * 2 + 0) * tile->pitch + offset_x + (x * 2 + 1) * sizeof(u32)) = value; *(u32*)(ptr + (offset_y + y * 2 + 1) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)) = value; *(u32*)(ptr + (offset_y + y * 2 + 1) * tile->pitch + offset_x + (x * 2 + 1) * sizeof(u32)) = value; } } break; default: ::narrow(tile->comp, "tile->comp" HERE); } } void tiled_region::read(void *dst, u32 width, u32 height, u32 pitch) { if (!tile) { memcpy(dst, ptr, height * pitch); return; } u32 offset_x = base % tile->pitch; u32 offset_y = base / tile->pitch; switch (tile->comp) { case CELL_GCM_COMPMODE_C32_2X1: case CELL_GCM_COMPMODE_DISABLED: for (int y = 0; y < height; ++y) { memcpy((u8*)dst + pitch * y, ptr + (offset_y + y) * tile->pitch + offset_x, pitch); } break; /* case CELL_GCM_COMPMODE_C32_2X1: for (u32 y = 0; y < height; ++y) { for (u32 x = 0; x < width; ++x) { u32 value = *(u32*)(ptr + (offset_y + y) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)); *(u32*)((u8*)dst + pitch * y + x * sizeof(u32)) = value; } } break; */ case CELL_GCM_COMPMODE_C32_2X2: for (u32 y = 0; y < height; ++y) { for (u32 x = 0; x < width; ++x) { u32 value = *(u32*)(ptr + (offset_y + y * 2 + 0) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)); *(u32*)((u8*)dst + pitch * y + x * sizeof(u32)) = value; } } break; default: ::narrow(tile->comp, "tile->comp" HERE); } } thread::thread() { g_access_violation_handler = [this](u32 address, bool is_writing) { return on_access_violation(address, is_writing); }; m_rtts_dirty = true; memset(m_textures_dirty, -1, sizeof(m_textures_dirty)); m_transform_constants_dirty = true; } thread::~thread() { g_access_violation_handler = nullptr; } void thread::capture_frame(const std::string &name) { frame_capture_data::draw_state draw_state = {}; int clip_w = rsx::method_registers.surface_clip_width(); int clip_h = rsx::method_registers.surface_clip_height(); draw_state.state = rsx::method_registers; draw_state.color_buffer = std::move(copy_render_targets_to_memory()); draw_state.depth_stencil = std::move(copy_depth_stencil_buffer_to_memory()); if (draw_state.state.current_draw_clause.command == rsx::draw_command::indexed) { draw_state.vertex_count = 0; draw_state.vertex_count = draw_state.state.current_draw_clause.get_elements_count(); auto index_raw_data_ptr = get_raw_index_array(draw_state.state.current_draw_clause.first_count_commands); draw_state.index.resize(index_raw_data_ptr.size_bytes()); std::copy(index_raw_data_ptr.begin(), index_raw_data_ptr.end(), draw_state.index.begin()); } draw_state.programs = get_programs(); draw_state.name = name; frame_debug.draw_calls.push_back(draw_state); } void thread::begin() { draw_inline_vertex_array = false; inline_vertex_array.clear(); } void thread::end() { rsx::method_registers.transform_constants.clear(); for (u8 index = 0; index < rsx::limits::vertex_count; ++index) { //Disabled, see https://github.com/RPCS3/rpcs3/issues/1932 //rsx::method_registers.register_vertex_info[index].size = 0; } if (capture_current_frame) { u32 element_count = rsx::method_registers.current_draw_clause.get_elements_count(); capture_frame("Draw " + rsx::to_string(rsx::method_registers.current_draw_clause.primitive) + std::to_string(element_count)); } } void thread::on_task() { on_init_thread(); reset(); last_flip_time = get_system_time() - 1000000; thread_ctrl::spawn(m_vblank_thread, "VBlank Thread", [this]() { const u64 start_time = get_system_time(); vblank_count = 0; // TODO: exit condition while (!Emu.IsStopped()) { if (get_system_time() - start_time > vblank_count * 1000000 / 60) { vblank_count++; if (vblank_handler) { intr_thread->cmd_list ({ { ppu_cmd::set_args, 1 }, u64{1}, { ppu_cmd::lle_call, vblank_handler }, }); intr_thread->lock_notify(); } continue; } std::this_thread::sleep_for(1ms); // hack } }); // TODO: exit condition while (true) { CHECK_EMU_STATUS; const u32 get = ctrl->get; const u32 put = ctrl->put; if (put == get || !Emu.IsRunning()) { do_internal_task(); continue; } const u32 cmd = ReadIO32(get); const u32 count = (cmd >> 18) & 0x7ff; if (cmd & CELL_GCM_METHOD_FLAG_JUMP) { u32 offs = cmd & 0x1fffffff; //LOG_WARNING(RSX, "rsx jump(0x%x) #addr=0x%x, cmd=0x%x, get=0x%x, put=0x%x", offs, m_ioAddress + get, cmd, get, put); ctrl->get = offs; continue; } if (cmd & CELL_GCM_METHOD_FLAG_CALL) { m_call_stack.push(get + 4); u32 offs = cmd & ~3; //LOG_WARNING(RSX, "rsx call(0x%x) #0x%x - 0x%x", offs, cmd, get); ctrl->get = offs; continue; } if (cmd == CELL_GCM_METHOD_FLAG_RETURN) { u32 get = m_call_stack.top(); m_call_stack.pop(); //LOG_WARNING(RSX, "rsx return(0x%x)", get); ctrl->get = get; continue; } if (cmd == 0) //nop { ctrl->get = get + 4; continue; } auto args = vm::ptr::make((u32)RSXIOMem.RealAddr(get + 4)); u32 first_cmd = (cmd & 0xffff) >> 2; if (cmd & 0x3) { LOG_WARNING(RSX, "unaligned command: %s (0x%x from 0x%x)", get_method_name(first_cmd).c_str(), first_cmd, cmd & 0xffff); } for (u32 i = 0; i < count; i++) { u32 reg = cmd & CELL_GCM_METHOD_FLAG_NON_INCREMENT ? first_cmd : first_cmd + i; u32 value = args[i]; //LOG_NOTICE(RSX, "%s(0x%x) = 0x%x", get_method_name(reg).c_str(), reg, value); method_registers.decode(reg, value); if (capture_current_frame) { frame_debug.command_queue.push_back(std::make_pair(reg, value)); } if (auto method = methods[reg]) { method(this, reg, value); } } ctrl->get = get + (count + 1) * 4; } } void thread::on_exit() { if (m_vblank_thread) { m_vblank_thread->join(); m_vblank_thread.reset(); } } std::string thread::get_name() const { return "rsx::thread"; } void thread::fill_scale_offset_data(void *buffer, bool is_d3d) const { int clip_w = rsx::method_registers.surface_clip_width(); int clip_h = rsx::method_registers.surface_clip_height(); float scale_x = rsx::method_registers.viewport_scale_x() / (clip_w / 2.f); float offset_x = rsx::method_registers.viewport_offset_x() - (clip_w / 2.f); offset_x /= clip_w / 2.f; float scale_y = rsx::method_registers.viewport_scale_y() / (clip_h / 2.f); float offset_y = (rsx::method_registers.viewport_offset_y() - (clip_h / 2.f)); offset_y /= clip_h / 2.f; if (is_d3d) scale_y *= -1; if (is_d3d) offset_y *= -1; float scale_z = rsx::method_registers.viewport_scale_z(); float offset_z = rsx::method_registers.viewport_offset_z(); if (!is_d3d) offset_z -= .5; float one = 1.f; stream_vector(buffer, (u32&)scale_x, 0, 0, (u32&)offset_x); stream_vector((char*)buffer + 16, 0, (u32&)scale_y, 0, (u32&)offset_y); stream_vector((char*)buffer + 32, 0, 0, (u32&)scale_z, (u32&)offset_z); stream_vector((char*)buffer + 48, 0, 0, 0, (u32&)one); } /** * Fill buffer with vertex program constants. * Buffer must be at least 512 float4 wide. */ void thread::fill_vertex_program_constants_data(void *buffer) { for (const auto &entry : rsx::method_registers.transform_constants) local_transform_constants[entry.first] = entry.second; for (const auto &entry : local_transform_constants) stream_vector_from_memory((char*)buffer + entry.first * 4 * sizeof(float), (void*)entry.second.rgba); } void thread::write_inline_array_to_buffer(void *dst_buffer) { u8* src = reinterpret_cast(inline_vertex_array.data()); u8* dst = (u8*)dst_buffer; size_t bytes_written = 0; while (bytes_written < inline_vertex_array.size() * sizeof(u32)) { for (int index = 0; index < rsx::limits::vertex_count; ++index) { const auto &info = rsx::method_registers.vertex_arrays_info[index]; if (!info.size) // disabled continue; u32 element_size = rsx::get_vertex_type_size_on_host(info.type, info.size); if (info.type == vertex_base_type::ub && info.size == 4) { dst[0] = src[3]; dst[1] = src[2]; dst[2] = src[1]; dst[3] = src[0]; } else memcpy(dst, src, element_size); src += element_size; dst += element_size; bytes_written += element_size; } } } u64 thread::timestamp() const { // Get timestamp, and convert it from microseconds to nanoseconds return get_system_time() * 1000; } gsl::span thread::get_raw_index_array(const std::vector >& draw_indexed_clause) const { u32 address = rsx::get_address(rsx::method_registers.index_array_address(), rsx::method_registers.index_array_location()); rsx::index_array_type type = rsx::method_registers.index_type(); u32 type_size = ::narrow(get_index_type_size(type)); bool is_primitive_restart_enabled = rsx::method_registers.restart_index_enabled(); u32 primitive_restart_index = rsx::method_registers.restart_index(); // Disjoint first_counts ranges not supported atm for (int i = 0; i < draw_indexed_clause.size() - 1; i++) { const std::tuple &range = draw_indexed_clause[i]; const std::tuple &next_range = draw_indexed_clause[i + 1]; EXPECTS(std::get<0>(range) + std::get<1>(range) == std::get<0>(next_range)); } u32 first = std::get<0>(draw_indexed_clause.front()); u32 count = std::get<0>(draw_indexed_clause.back()) + std::get<1>(draw_indexed_clause.back()) - first; const gsl::byte* ptr = static_cast(vm::base(address)); return{ ptr, count * type_size }; } void thread::do_internal_task() { if (m_internal_tasks.empty()) { std::this_thread::sleep_for(1ms); } else { EXPECTS(0); //std::lock_guard lock{ m_mtx_task }; //internal_task_entry &front = m_internal_tasks.front(); //if (front.callback()) //{ // front.promise.set_value(); // m_internal_tasks.pop_front(); //} } } //std::future thread::add_internal_task(std::function callback) //{ // std::lock_guard lock{ m_mtx_task }; // m_internal_tasks.emplace_back(callback); // return m_internal_tasks.back().promise.get_future(); //} //void thread::invoke(std::function callback) //{ // if (operator->() == thread_ctrl::get_current()) // { // while (true) // { // if (callback()) // { // break; // } // } // } // else // { // add_internal_task(callback).wait(); // } //} namespace { bool is_int_type(rsx::vertex_base_type type) { switch (type) { case rsx::vertex_base_type::s32k: case rsx::vertex_base_type::ub256: return true; case rsx::vertex_base_type::f: case rsx::vertex_base_type::cmp: case rsx::vertex_base_type::sf: case rsx::vertex_base_type::s1: case rsx::vertex_base_type::ub: return false; } } } std::array thread::get_color_surface_addresses() const { u32 offset_color[] = { rsx::method_registers.surface_a_offset(), rsx::method_registers.surface_b_offset(), rsx::method_registers.surface_c_offset(), rsx::method_registers.surface_d_offset(), }; u32 context_dma_color[] = { rsx::method_registers.surface_a_dma(), rsx::method_registers.surface_b_dma(), rsx::method_registers.surface_c_dma(), rsx::method_registers.surface_d_dma(), }; return { rsx::get_address(offset_color[0], context_dma_color[0]), rsx::get_address(offset_color[1], context_dma_color[1]), rsx::get_address(offset_color[2], context_dma_color[2]), rsx::get_address(offset_color[3], context_dma_color[3]), }; } u32 thread::get_zeta_surface_address() const { u32 m_context_dma_z = rsx::method_registers.surface_z_dma(); u32 offset_zeta = rsx::method_registers.surface_z_offset(); return rsx::get_address(offset_zeta, m_context_dma_z); } RSXVertexProgram thread::get_current_vertex_program() const { RSXVertexProgram result = {}; u32 transform_program_start = rsx::method_registers.transform_program_start(); result.data.reserve((512 - transform_program_start) * 4); for (int i = transform_program_start; i < 512; ++i) { result.data.resize((i - transform_program_start) * 4 + 4); memcpy(result.data.data() + (i - transform_program_start) * 4, rsx::method_registers.transform_program.data() + i * 4, 4 * sizeof(u32)); D3 d3; d3.HEX = rsx::method_registers.transform_program[i * 4 + 3]; if (d3.end) break; } result.output_mask = rsx::method_registers.vertex_attrib_output_mask(); u32 input_mask = rsx::method_registers.vertex_attrib_input_mask(); u32 modulo_mask = rsx::method_registers.frequency_divider_operation_mask(); result.rsx_vertex_inputs.clear(); for (u8 index = 0; index < rsx::limits::vertex_count; ++index) { bool enabled = !!(input_mask & (1 << index)); if (!enabled) continue; if (rsx::method_registers.vertex_arrays_info[index].size > 0) { result.rsx_vertex_inputs.push_back( { index, rsx::method_registers.vertex_arrays_info[index].size, rsx::method_registers.vertex_arrays_info[index].frequency, !!((modulo_mask >> index) & 0x1), true, is_int_type(rsx::method_registers.vertex_arrays_info[index].type) } ); } else if (rsx::method_registers.register_vertex_info[index].size > 0) { result.rsx_vertex_inputs.push_back( { index, rsx::method_registers.register_vertex_info[index].size, rsx::method_registers.register_vertex_info[index].frequency, !!((modulo_mask >> index) & 0x1), false, is_int_type(rsx::method_registers.vertex_arrays_info[index].type) } ); } } return result; } RSXFragmentProgram thread::get_current_fragment_program() const { RSXFragmentProgram result = {}; u32 shader_program = rsx::method_registers.shader_program_address(); result.offset = shader_program & ~0x3; result.addr = vm::base(rsx::get_address(result.offset, (shader_program & 0x3) - 1)); result.ctrl = rsx::method_registers.shader_control(); result.unnormalized_coords = 0; result.front_back_color_enabled = !rsx::method_registers.two_side_light_en(); result.back_color_diffuse_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_BACKDIFFUSE); result.back_color_specular_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_BACKSPECULAR); result.front_color_diffuse_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_FRONTDIFFUSE); result.front_color_specular_output = !!(rsx::method_registers.vertex_attrib_output_mask() & CELL_GCM_ATTRIB_OUTPUT_MASK_FRONTSPECULAR); result.alpha_func = rsx::method_registers.alpha_func(); result.fog_equation = rsx::method_registers.fog_equation(); result.origin_mode = rsx::method_registers.shader_window_origin(); result.pixel_center_mode = rsx::method_registers.shader_window_pixel(); result.height = rsx::method_registers.shader_window_height(); std::array texture_dimensions; for (u32 i = 0; i < rsx::limits::fragment_textures_count; ++i) { if (!rsx::method_registers.fragment_textures[i].enabled()) texture_dimensions[i] = texture_dimension_extended::texture_dimension_2d; else texture_dimensions[i] = rsx::method_registers.fragment_textures[i].get_extended_texture_dimension(); if (rsx::method_registers.fragment_textures[i].enabled() && (rsx::method_registers.fragment_textures[i].format() & CELL_GCM_TEXTURE_UN)) result.unnormalized_coords |= (1 << i); } result.set_texture_dimension(texture_dimensions); return result; } raw_program thread::get_raw_program() const { raw_program result{}; u32 fp_info = rsx::method_registers.shader_program_address(); result.state.input_attributes = rsx::method_registers.vertex_attrib_input_mask(); result.state.output_attributes = rsx::method_registers.vertex_attrib_output_mask(); result.state.ctrl = rsx::method_registers.shader_control(); result.state.divider_op = rsx::method_registers.frequency_divider_operation_mask(); result.state.alpha_func = (u32)rsx::method_registers.alpha_func(); result.state.fog_mode = (u32)rsx::method_registers.fog_equation(); result.state.is_int = 0; for (u8 index = 0; index < rsx::limits::vertex_count; ++index) { bool is_int = false; if (rsx::method_registers.vertex_arrays_info[index].size > 0) { is_int = is_int_type(rsx::method_registers.vertex_arrays_info[index].type); result.state.frequency[index] = rsx::method_registers.vertex_arrays_info[index].frequency; } else if (rsx::method_registers.register_vertex_info[index].size > 0) { is_int = is_int_type(rsx::method_registers.register_vertex_info[index].type); result.state.frequency[index] = rsx::method_registers.register_vertex_info[index].frequency; result.state.divider_op |= (1 << index); } else { result.state.frequency[index] = 0; } if (is_int) { result.state.is_int |= 1 << index; } } for (u8 index = 0; index < rsx::limits::fragment_textures_count; ++index) { if (!rsx::method_registers.fragment_textures[index].enabled()) { result.state.textures_alpha_kill[index] = 0; result.state.textures_zfunc[index] = 0; result.state.textures[index] = rsx::texture_target::none; continue; } result.state.textures_alpha_kill[index] = rsx::method_registers.fragment_textures[index].alpha_kill_enabled() ? 1 : 0; result.state.textures_zfunc[index] = rsx::method_registers.fragment_textures[index].zfunc(); switch (rsx::method_registers.fragment_textures[index].get_extended_texture_dimension()) { case rsx::texture_dimension_extended::texture_dimension_1d: result.state.textures[index] = rsx::texture_target::_1; break; case rsx::texture_dimension_extended::texture_dimension_2d: result.state.textures[index] = rsx::texture_target::_2; break; case rsx::texture_dimension_extended::texture_dimension_3d: result.state.textures[index] = rsx::texture_target::_3; break; case rsx::texture_dimension_extended::texture_dimension_cubemap: result.state.textures[index] = rsx::texture_target::cube; break; default: result.state.textures[index] = rsx::texture_target::none; break; } } for (u8 index = 0; index < rsx::limits::vertex_textures_count; ++index) { if (!rsx::method_registers.fragment_textures[index].enabled()) { result.state.vertex_textures[index] = rsx::texture_target::none; continue; } switch (rsx::method_registers.fragment_textures[index].get_extended_texture_dimension()) { case rsx::texture_dimension_extended::texture_dimension_1d: result.state.vertex_textures[index] = rsx::texture_target::_1; break; case rsx::texture_dimension_extended::texture_dimension_2d: result.state.vertex_textures[index] = rsx::texture_target::_2; break; case rsx::texture_dimension_extended::texture_dimension_3d: result.state.vertex_textures[index] = rsx::texture_target::_3; break; case rsx::texture_dimension_extended::texture_dimension_cubemap: result.state.vertex_textures[index] = rsx::texture_target::cube; break; default: result.state.vertex_textures[index] = rsx::texture_target::none; break; } } result.vertex_shader.ucode_ptr = rsx::method_registers.transform_program.data(); result.vertex_shader.offset = rsx::method_registers.transform_program_start(); result.fragment_shader.ucode_ptr = vm::base(rsx::get_address(fp_info & ~0x3, (fp_info & 0x3) - 1)); result.fragment_shader.offset = 0; return result; } void thread::reset() { rsx::method_registers.reset(); } void thread::init(const u32 ioAddress, const u32 ioSize, const u32 ctrlAddress, const u32 localAddress) { ctrl = vm::_ptr(ctrlAddress); this->ioAddress = ioAddress; this->ioSize = ioSize; local_mem_addr = localAddress; flip_status = 0; m_used_gcm_commands.clear(); on_init_rsx(); start_thread(fxm::get()); } GcmTileInfo *thread::find_tile(u32 offset, u32 location) { for (GcmTileInfo &tile : tiles) { if (!tile.binded || tile.location != location) { continue; } if (offset >= tile.offset && offset < tile.offset + tile.size) { return &tile; } } return nullptr; } tiled_region thread::get_tiled_address(u32 offset, u32 location) { u32 address = get_address(offset, location); GcmTileInfo *tile = find_tile(offset, location); u32 base = 0; if (tile) { base = offset - tile->offset; address = get_address(tile->offset, location); } return{ address, base, tile, (u8*)vm::base(address) }; } u32 thread::ReadIO32(u32 addr) { u32 value; if (!RSXIOMem.Read32(addr, &value)) { fmt::throw_exception("%s(addr=0x%x): RSXIO memory not mapped" HERE, __FUNCTION__, addr); } return value; } void thread::WriteIO32(u32 addr, u32 value) { if (!RSXIOMem.Write32(addr, value)) { fmt::throw_exception("%s(addr=0x%x): RSXIO memory not mapped" HERE, __FUNCTION__, addr); } } }