#include "gui_settings.h" #include "game_list_frame.h" #include "qt_utils.h" #include #include inline std::string sstr(const QString& _in) { return _in.toStdString(); } gui_settings::gui_settings(QObject* parent) : QObject(parent), m_settings(ComputeSettingsDir() + tr("CurrentSettings") + ".ini", QSettings::Format::IniFormat, parent), m_settingsDir(ComputeSettingsDir()) { } gui_settings::~gui_settings() { m_settings.sync(); } QString gui_settings::GetCurrentUser() { // load user bool is_valid_user; const QString user = GetValue(gui::um_active_user).toString(); const u32 user_id = user.toInt(&is_valid_user); // set user if valid if (is_valid_user && user_id > 0) { return user; } LOG_FATAL(GENERAL, "Could not parse user setting: '%s' = '%d'.", user.toStdString(), user_id); return QString(); } QString gui_settings::GetSettingsDir() { return m_settingsDir.absolutePath(); } QString gui_settings::ComputeSettingsDir() { return QString::fromStdString(fs::get_config_dir()) + "/GuiConfigs/"; } void gui_settings::ChangeToConfig(const QString& name) { if (name != tr("CurrentSettings")) { // don't try to change to yourself. Reset(false); QSettings other(m_settingsDir.absoluteFilePath(name + ".ini"), QSettings::IniFormat); for (const QString& key : other.allKeys()) { m_settings.setValue(key, other.value(key)); } m_settings.sync(); } } void gui_settings::Reset(bool removeMeta) { if (removeMeta) { m_settings.clear(); } else { m_settings.remove(gui::logger); m_settings.remove(gui::main_window); m_settings.remove(gui::game_list); } } QVariant gui_settings::GetValue(const gui_save& entry) { return m_settings.value(entry.key + "/" + entry.name, entry.def); } QVariant gui_settings::GetValue(const QString& key, const QString& name, const QString& def) { return m_settings.value(key + "/" + name, def); } QVariant gui_settings::List2Var(const q_pair_list& list) { QByteArray ba; QDataStream stream(&ba, QIODevice::WriteOnly); stream << list; return QVariant(ba); } q_pair_list gui_settings::Var2List(const QVariant& var) { q_pair_list list; QByteArray ba = var.toByteArray(); QDataStream stream(&ba, QIODevice::ReadOnly); stream >> list; return list; } void gui_settings::SetValue(const gui_save& entry, const QVariant& value) { m_settings.beginGroup(entry.key); m_settings.setValue(entry.name, value); m_settings.endGroup(); } void gui_settings::SetValue(const QString& key, const QString& name, const QVariant& value) { m_settings.beginGroup(key); m_settings.setValue(name, value); m_settings.endGroup(); } QStringList gui_settings::GetGameListCategoryFilters() { QStringList filterList; if (GetCategoryVisibility(Category::Non_Disc_Game)) filterList.append(category::non_disc_games); if (GetCategoryVisibility(Category::Disc_Game)) filterList.append(category::disc_Game); if (GetCategoryVisibility(Category::Home)) filterList.append(category::home); if (GetCategoryVisibility(Category::Media)) filterList.append(category::media); if (GetCategoryVisibility(Category::Data)) filterList.append(category::data); if (GetCategoryVisibility(Category::Unknown_Cat)) filterList.append(category::unknown); if (GetCategoryVisibility(Category::Others)) filterList.append(category::others); return filterList; } bool gui_settings::GetCategoryVisibility(int cat) { gui_save value; switch (cat) { case Category::Non_Disc_Game: value = gui::cat_hdd_game; break; case Category::Disc_Game: value = gui::cat_disc_game; break; case Category::Home: value = gui::cat_home; break; case Category::Media: value = gui::cat_audio_video; break; case Category::Data: value = gui::cat_game_data; break; case Category::Unknown_Cat: value = gui::cat_unknown; break; case Category::Others: value = gui::cat_other; break; default: LOG_WARNING(GENERAL, "GetCategoryVisibility: wrong cat <%d>", cat); break; } return GetValue(value).toBool(); } void gui_settings::SetCategoryVisibility(int cat, const bool& val) { gui_save value; switch (cat) { case Category::Non_Disc_Game: value = gui::cat_hdd_game; break; case Category::Disc_Game: value = gui::cat_disc_game; break; case Category::Home: value = gui::cat_home; break; case Category::Media: value = gui::cat_audio_video; break; case Category::Data: value = gui::cat_game_data; break; case Category::Unknown_Cat: value = gui::cat_unknown; break; case Category::Others: value = gui::cat_other; break; default: LOG_WARNING(GENERAL, "SetCategoryVisibility: wrong cat <%d>", cat); break; } SetValue(value, val); } void gui_settings::ShowInfoBox(const gui_save& entry, const QString& title, const QString& text, QWidget* parent) { if (GetValue(entry).toBool()) { QMessageBox* mb = new QMessageBox(QMessageBox::Information, title, text, QMessageBox::Ok, parent); mb->setCheckBox(new QCheckBox(tr("Don't show again"))); mb->deleteLater(); mb->exec(); if (mb->checkBox()->isChecked()) { SetValue(entry, false); LOG_NOTICE(GENERAL, "Info Box for Entry %s is now disabled", sstr(entry.name)); } } else LOG_NOTICE(GENERAL, "Info Box for Entry %s was ignored", sstr(entry.name)); } void gui_settings::SetGamelistColVisibility(int col, bool val) { SetValue(GetGuiSaveForColumn(col), val); } void gui_settings::SetCustomColor(int col, const QColor& val) { SetValue(gui_save(gui::meta, "CustomColor" + QString::number(col), gui::gl_icon_color), val); } void gui_settings::SaveCurrentConfig(const QString& friendlyName) { SetValue(gui::m_currentConfig, friendlyName); BackupSettingsToTarget(friendlyName); } logs::level gui_settings::GetLogLevel() { return (logs::level) GetValue(gui::l_level).toUInt(); } bool gui_settings::GetGamelistColVisibility(int col) { return GetValue(GetGuiSaveForColumn(col)).toBool(); } QColor gui_settings::GetCustomColor(int col) { return GetValue(gui_save(gui::meta, "CustomColor" + QString::number(col), gui::gl_icon_color)).value(); } QStringList gui_settings::GetConfigEntries() { QStringList nameFilter; nameFilter << "*.ini"; QFileInfoList entries = m_settingsDir.entryInfoList(nameFilter, QDir::Files); QStringList res; for (const QFileInfo &entry : entries) { res.append(entry.baseName()); } return res; } void gui_settings::BackupSettingsToTarget(const QString& friendlyName) { QSettings target(ComputeSettingsDir() + friendlyName + ".ini", QSettings::Format::IniFormat); for (const QString& key : m_settings.allKeys()) { if (!key.startsWith(gui::meta)) { target.setValue(key, m_settings.value(key)); } } target.sync(); } QStringList gui_settings::GetStylesheetEntries() { QStringList nameFilter = QStringList("*.qss"); QStringList res = gui::utils::get_dir_entries(m_settingsDir, nameFilter); #if !defined(_WIN32) && !defined(__APPLE__) // Makes stylesheets load if using AppImage or installed to /usr/bin QDir linuxStylesheetDir = QCoreApplication::applicationDirPath() + "/../share/rpcs3/GuiConfigs/"; res.append(gui::utils::get_dir_entries(linuxStylesheetDir, nameFilter)); res.removeDuplicates(); #endif res.sort(Qt::CaseInsensitive); return res; } QString gui_settings::GetCurrentStylesheetPath() { QString stylesheet = GetValue(gui::m_currentStylesheet).toString(); if (stylesheet == gui::Default) { return ""; } return m_settingsDir.absoluteFilePath(stylesheet + ".qss"); } QSize gui_settings::SizeFromSlider(int pos) { return gui::gl_icon_size_min + (gui::gl_icon_size_max - gui::gl_icon_size_min) * (pos / (float)gui::gl_max_slider_pos); } gui_save gui_settings::GetGuiSaveForColumn(int col) { // hide sound format, parental level, firmware version and path by default bool show = col != gui::column_sound && col != gui::column_parental && col != gui::column_firmware && col != gui::column_path; return gui_save{ gui::game_list, "visibility_" + gui::get_game_list_column_name((gui::game_list_columns)col), show }; }