#ifdef _WIN32 #include "Utilities/Log.h" #include "Utilities/StrFmt.h" #include "Emu/System.h" #include "XAudio2Backend.h" #include "3rdparty/minidx12/Include/xaudio2.h" static thread_local HMODULE s_tls_xaudio2_lib{}; static thread_local IXAudio2* s_tls_xaudio2_instance{}; static thread_local IXAudio2MasteringVoice* s_tls_master_voice{}; static thread_local IXAudio2SourceVoice* s_tls_source_voice{}; void XAudio2Backend::xa28_init(void* lib) { s_tls_xaudio2_lib = (HMODULE)lib; const auto create = (XAudio2Create)GetProcAddress(s_tls_xaudio2_lib, "XAudio2Create"); HRESULT hr = S_OK; hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED); if (FAILED(hr)) { LOG_ERROR(GENERAL, "XAudio2Backend : CoInitializeEx() failed(0x%08x)", (u32)hr); Emu.Pause(); return; } hr = create(&s_tls_xaudio2_instance, 0, XAUDIO2_DEFAULT_PROCESSOR); if (FAILED(hr)) { LOG_ERROR(GENERAL, "XAudio2Backend : XAudio2Create() failed(0x%08x)", (u32)hr); Emu.Pause(); return; } hr = s_tls_xaudio2_instance->CreateMasteringVoice(&s_tls_master_voice, g_cfg.audio.downmix_to_2ch ? 2 : 8, 48000); if (FAILED(hr)) { LOG_ERROR(GENERAL, "XAudio2Backend : CreateMasteringVoice() failed(0x%08x)", (u32)hr); s_tls_xaudio2_instance->Release(); Emu.Pause(); } } void XAudio2Backend::xa28_destroy() { if (s_tls_source_voice != nullptr) { s_tls_source_voice->Stop(); s_tls_source_voice->DestroyVoice(); } if (s_tls_master_voice != nullptr) { s_tls_master_voice->DestroyVoice(); } if (s_tls_xaudio2_instance != nullptr) { s_tls_xaudio2_instance->StopEngine(); s_tls_xaudio2_instance->Release(); } CoUninitialize(); FreeLibrary(s_tls_xaudio2_lib); } void XAudio2Backend::xa28_play() { AUDIT(s_tls_source_voice != nullptr); HRESULT hr = s_tls_source_voice->Start(); if (FAILED(hr)) { LOG_ERROR(GENERAL, "XAudio2Backend : Start() failed(0x%08x)", (u32)hr); Emu.Pause(); } } void XAudio2Backend::xa28_flush() { AUDIT(s_tls_source_voice != nullptr); HRESULT hr = s_tls_source_voice->FlushSourceBuffers(); if (FAILED(hr)) { LOG_ERROR(GENERAL, "XAudio2Backend : FlushSourceBuffers() failed(0x%08x)", (u32)hr); Emu.Pause(); } } void XAudio2Backend::xa28_stop() { AUDIT(s_tls_source_voice != nullptr); HRESULT hr = s_tls_source_voice->Stop(); if (FAILED(hr)) { LOG_ERROR(GENERAL, "XAudio2Backend : Stop() failed(0x%08x)", (u32)hr); Emu.Pause(); } } bool XAudio2Backend::xa28_is_playing() { AUDIT(s_tls_source_voice != nullptr); XAUDIO2_VOICE_STATE state; s_tls_source_voice->GetState(&state, XAUDIO2_VOICE_NOSAMPLESPLAYED); return state.BuffersQueued > 0 || state.pCurrentBufferContext != nullptr; } void XAudio2Backend::xa28_open() { HRESULT hr; const u32 sample_size = get_sample_size(); const u32 channels = get_channels(); const u32 sampling_rate = get_sampling_rate(); WAVEFORMATEX waveformatex; waveformatex.wFormatTag = g_cfg.audio.convert_to_u16 ? WAVE_FORMAT_PCM : WAVE_FORMAT_IEEE_FLOAT; waveformatex.nChannels = channels; waveformatex.nSamplesPerSec = sampling_rate; waveformatex.nAvgBytesPerSec = static_cast(sampling_rate * channels * sample_size); waveformatex.nBlockAlign = channels * sample_size; waveformatex.wBitsPerSample = sample_size * 8; waveformatex.cbSize = 0; hr = s_tls_xaudio2_instance->CreateSourceVoice(&s_tls_source_voice, &waveformatex, 0, XAUDIO2_DEFAULT_FREQ_RATIO); if (FAILED(hr)) { LOG_ERROR(GENERAL, "XAudio2Backend : CreateSourceVoice() failed(0x%08x)", (u32)hr); Emu.Pause(); return; } AUDIT(s_tls_source_voice != nullptr); s_tls_source_voice->SetVolume(channels == 2 ? 1.0f : 4.0f); } bool XAudio2Backend::xa28_add(const void* src, u32 size) { AUDIT(s_tls_source_voice != nullptr); XAUDIO2_VOICE_STATE state; s_tls_source_voice->GetState(&state, XAUDIO2_VOICE_NOSAMPLESPLAYED); if (state.BuffersQueued >= MAX_AUDIO_BUFFERS) { LOG_WARNING(GENERAL, "XAudio2Backend : too many buffers enqueued (%d)", state.BuffersQueued); return false; } XAUDIO2_BUFFER buffer; buffer.AudioBytes = size * get_sample_size(); buffer.Flags = 0; buffer.LoopBegin = XAUDIO2_NO_LOOP_REGION; buffer.LoopCount = 0; buffer.LoopLength = 0; buffer.pAudioData = (const BYTE*)src; buffer.pContext = 0; buffer.PlayBegin = 0; buffer.PlayLength = AUDIO_BUFFER_SAMPLES; HRESULT hr = s_tls_source_voice->SubmitSourceBuffer(&buffer); if (FAILED(hr)) { LOG_ERROR(GENERAL, "XAudio2Backend : AddData() failed(0x%08x)", (u32)hr); Emu.Pause(); return false; } return true; } u64 XAudio2Backend::xa28_enqueued_samples() { XAUDIO2_VOICE_STATE state; s_tls_source_voice->GetState(&state); // all buffers contain AUDIO_BUFFER_SAMPLES, so we can easily calculate how many samples there are remaining return (AUDIO_BUFFER_SAMPLES - state.SamplesPlayed % AUDIO_BUFFER_SAMPLES) + (state.BuffersQueued * AUDIO_BUFFER_SAMPLES); } f32 XAudio2Backend::xa28_set_freq_ratio(f32 new_ratio) { new_ratio = std::clamp(new_ratio, XAUDIO2_MIN_FREQ_RATIO, XAUDIO2_DEFAULT_FREQ_RATIO); HRESULT hr = s_tls_source_voice->SetFrequencyRatio(new_ratio); if (FAILED(hr)) { LOG_ERROR(GENERAL, "XAudio2Backend : SetFrequencyRatio() failed(0x%08x)", (u32)hr); Emu.Pause(); return 1.0f; } return new_ratio; } #endif