#include "stdafx.h" #if 0 void cellScreenshot_init(); Module cellScreenshot(0x004e, cellScreenshot_init); // Return Codes enum { CELL_SCREENSHOT_OK = 0x0, CELL_SCREENSHOT_ERROR_INTERNAL = 0x8002d101, CELL_SCREENSHOT_ERROR_PARAM = 0x8002d102, CELL_SCREENSHOT_ERROR_DECODE = 0x8002d103, CELL_SCREENSHOT_ERROR_NOSPACE = 0x8002d104, CELL_SCREENSHOT_ERROR_UNSUPPORTED_COLOR_FORMAT = 0x8002d105, }; // Datatypes struct CellScreenShotSetParam { const char *photo_title; const char *game_title; const char *game_comment; }; // Functions int cellScreenShotSetParameter() //const CellScreenShotSetParam *param { UNIMPLEMENTED_FUNC(cellScreenshot); return CELL_OK; } int cellScreenShotSetOverlayImage() //const char *srcDir, const char *srcFile, s32 offset_x, s32 offset_y { UNIMPLEMENTED_FUNC(cellScreenshot); return CELL_OK; } int cellScreenShotEnable() { UNIMPLEMENTED_FUNC(cellScreenshot); return CELL_OK; } int cellScreenShotDisable() { UNIMPLEMENTED_FUNC(cellScreenshot); return CELL_OK; } void cellScreenshot_init() { cellScreenshot.AddFunc(0xd3ad63e4, cellScreenShotSetParameter); cellScreenshot.AddFunc(0x7a9c2243, cellScreenShotSetOverlayImage); cellScreenshot.AddFunc(0x9e33ab8f, cellScreenShotEnable); cellScreenshot.AddFunc(0xfc6f4e74, cellScreenShotDisable); } #endif