#include #include #include #include #include #include #include #include #include "ui_patch_manager_dialog.h" #include "patch_manager_dialog.h" #include "table_item_delegate.h" #include "qt_utils.h" #include "Utilities/File.h" #include "util/logs.hpp" LOG_CHANNEL(patch_log); enum patch_column : int { enabled, title, serials, description, patch_version, author, notes }; enum patch_role : int { hash_role = Qt::UserRole, description_role }; patch_manager_dialog::patch_manager_dialog(QWidget* parent) : QDialog(parent) , ui(new Ui::patch_manager_dialog) { ui->setupUi(this); setModal(true); // Load config for special settings patch_engine::load_config(m_legacy_patches_enabled); ui->cb_enable_legacy_patches->setChecked(m_legacy_patches_enabled); load_patches(); populate_tree(); resize(QGuiApplication::primaryScreen()->availableSize() * 0.7); connect(ui->patch_filter, &QLineEdit::textChanged, this, &patch_manager_dialog::filter_patches); connect(ui->patch_tree, &QTreeWidget::currentItemChanged, this, &patch_manager_dialog::on_item_selected); connect(ui->patch_tree, &QTreeWidget::itemChanged, this, &patch_manager_dialog::on_item_changed); connect(ui->patch_tree, &QTreeWidget::customContextMenuRequested, this, &patch_manager_dialog::on_custom_context_menu_requested); connect(ui->pb_expand_all, &QAbstractButton::clicked, ui->patch_tree, &QTreeWidget::expandAll); connect(ui->pb_collapse_all, &QAbstractButton::clicked, ui->patch_tree, &QTreeWidget::collapseAll); connect(ui->cb_enable_legacy_patches, &QCheckBox::stateChanged, this, &patch_manager_dialog::on_legacy_patches_enabled); connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QWidget::close); connect(ui->buttonBox, &QDialogButtonBox::clicked, [this](QAbstractButton* button) { if (button == ui->buttonBox->button(QDialogButtonBox::Save)) { save(); accept(); } else if (button == ui->buttonBox->button(QDialogButtonBox::Apply)) { save(); } }); } patch_manager_dialog::~patch_manager_dialog() { delete ui; } void patch_manager_dialog::load_patches() { // Legacy path (in case someone puts it there) patch_engine::load(m_map, fs::get_config_dir() + "patch.yml"); // New paths const std::string patches_path = fs::get_config_dir() + "patches/"; const QStringList filters = QStringList() << "*patch.yml"; const QStringList path_list = QDir(QString::fromStdString(patches_path)).entryList(filters); for (const auto& path : path_list) { patch_engine::load(m_map, patches_path + path.toStdString()); } } static QList find_children_by_data(QTreeWidgetItem* parent, int role, const QVariant& data) { QList list; if (parent) { for (int i = 0; i < parent->childCount(); i++) { if (parent->child(i)->data(0, role) == data) { list << parent->child(i); } } } return list; } void patch_manager_dialog::populate_tree() { ui->patch_tree->clear(); for (const auto& [hash, title_info] : m_map) { // Don't show legacy patches, because you can't configure them anyway if (title_info.is_legacy) { continue; } QTreeWidgetItem* title_level_item = nullptr; QTreeWidgetItem* serial_level_item = nullptr; const QString q_hash = QString::fromStdString(hash); const QString q_serials = title_info.serials.empty() ? tr("Unknown Version") : QString::fromStdString(title_info.serials); const QString q_title = QString::fromStdString(title_info.title); // Find top level item for this title if (const auto list = ui->patch_tree->findItems(q_title, Qt::MatchFlag::MatchExactly, 0); list.size() > 0) { title_level_item = list[0]; } // Find out if there is a node item for this serial serial_level_item = gui::utils::find_child(title_level_item, q_serials); // Add patch items for (const auto& [description, patch] : title_info.patch_info_map) { // Add a top level item for this title if it doesn't exist yet if (!title_level_item) { title_level_item = new QTreeWidgetItem(); title_level_item->setText(0, q_title); title_level_item->setData(0, hash_role, q_hash); ui->patch_tree->addTopLevelItem(title_level_item); } assert(title_level_item); // Add a node item for this serial if it doesn't exist yet if (!serial_level_item) { serial_level_item = new QTreeWidgetItem(); serial_level_item->setText(0, q_serials); serial_level_item->setData(0, hash_role, q_hash); title_level_item->addChild(serial_level_item); } assert(serial_level_item); // Add a checkable leaf item for this patch const QString q_description = QString::fromStdString(description); QString visible_description = q_description; // Add counter to leafs if the name already exists due to different hashes of the same game (PPU, SPU, PRX, OVL) if (const auto matches = find_children_by_data(serial_level_item, description_role, q_description); matches.count() > 0) { if (auto only_match = matches.count() == 1 ? matches[0] : nullptr) { only_match->setText(0, q_description + QStringLiteral(" (1)")); } visible_description += QStringLiteral(" (") + QString::number(matches.count() + 1) + QStringLiteral(")"); } QTreeWidgetItem* patch_level_item = new QTreeWidgetItem(); patch_level_item->setText(0, visible_description); patch_level_item->setCheckState(0, patch.enabled ? Qt::CheckState::Checked : Qt::CheckState::Unchecked); patch_level_item->setData(0, hash_role, q_hash); patch_level_item->setData(0, description_role, q_description); serial_level_item->addChild(patch_level_item); } if (title_level_item) { title_level_item->sortChildren(0, Qt::SortOrder::AscendingOrder); } if (serial_level_item) { serial_level_item->sortChildren(0, Qt::SortOrder::AscendingOrder); } } ui->patch_tree->sortByColumn(0, Qt::SortOrder::AscendingOrder); } void patch_manager_dialog::save() { patch_engine::save_config(m_map, m_legacy_patches_enabled); } void patch_manager_dialog::filter_patches(const QString& term) { // Recursive function to show all matching items and their children. // @return number of visible children of item, including item std::function show_matches; show_matches = [&show_matches, search_text = term.toLower()](QTreeWidgetItem* item, bool parent_visible) -> int { if (!item) return 0; // Only try to match if the parent is not visible parent_visible = parent_visible || item->text(0).toLower().contains(search_text); int visible_items = parent_visible ? 1 : 0; // Get the number of visible children recursively for (int i = 0; i < item->childCount(); i++) { visible_items += show_matches(item->child(i), parent_visible); } // Only show item if itself or any of its children is visible item->setHidden(visible_items <= 0); return visible_items; }; // Go through each top level item and try to find matches for (auto top_level_item : ui->patch_tree->findItems(".*", Qt::MatchRegExp)) { show_matches(top_level_item, false); } } void patch_manager_dialog::update_patch_info(const patch_engine::patch_info& info) { ui->label_hash->setText(QString::fromStdString(info.hash)); ui->label_author->setText(QString::fromStdString(info.author)); ui->label_notes->setText(QString::fromStdString(info.notes)); ui->label_description->setText(QString::fromStdString(info.description)); ui->label_patch_version->setText(QString::fromStdString(info.patch_version)); ui->label_serials->setText(QString::fromStdString(info.serials)); ui->label_title->setText(QString::fromStdString(info.title)); } void patch_manager_dialog::on_item_selected(QTreeWidgetItem *current, QTreeWidgetItem * /*previous*/) { if (!current) { return; } // Get patch identifiers stored in item data const std::string hash = current->data(0, hash_role).toString().toStdString(); const std::string description = current->data(0, description_role).toString().toStdString(); if (m_map.find(hash) != m_map.end()) { const auto& title_info = m_map.at(hash); // Find the patch for this item and show its metadata if (!title_info.is_legacy && title_info.patch_info_map.find(description) != title_info.patch_info_map.end()) { update_patch_info(title_info.patch_info_map.at(description)); return; } // Show shared info if no patch was found patch_engine::patch_info info{}; info.hash = hash; info.title = title_info.title; info.serials = title_info.serials; info.version = title_info.version; update_patch_info(info); return; } // Clear patch info if no info was found patch_engine::patch_info info{}; update_patch_info(info); } void patch_manager_dialog::on_item_changed(QTreeWidgetItem *item, int /*column*/) { if (!item) { return; } // Get checkstate of the item const bool enabled = item->checkState(0) == Qt::CheckState::Checked; // Get patch identifiers stored in item data const std::string hash = item->data(0, hash_role).toString().toStdString(); const std::string description = item->data(0, description_role).toString().toStdString(); // Enable/disable the patch for this item and show its metadata if (m_map.find(hash) != m_map.end()) { auto& title_info = m_map[hash]; if (!title_info.is_legacy && title_info.patch_info_map.find(description) != title_info.patch_info_map.end()) { auto& patch = m_map[hash].patch_info_map[description]; patch.enabled = enabled; update_patch_info(patch); return; } } } void patch_manager_dialog::on_custom_context_menu_requested(const QPoint &pos) { QTreeWidgetItem* item = ui->patch_tree->itemAt(pos); if (!item) { return; } QMenu* menu = new QMenu(this); if (item->childCount() > 0) { QAction* collapse_children = new QAction("Collapse Children"); menu->addAction(collapse_children); connect(collapse_children, &QAction::triggered, this, [&item](bool) { for (int i = 0; i < item->childCount(); i++) { item->child(i)->setExpanded(false); } }); QAction* expand_children = new QAction("Expand Children"); menu->addAction(expand_children); connect(expand_children, &QAction::triggered, this, [&item](bool) { for (int i = 0; i < item->childCount(); i++) { item->child(i)->setExpanded(true); } }); } menu->exec(ui->patch_tree->viewport()->mapToGlobal(pos)); } void patch_manager_dialog::on_legacy_patches_enabled(int state) { m_legacy_patches_enabled = state == Qt::CheckState::Checked; }