#include "stdafx.h" #include "Emu/System.h" #include "Emu/ARMv7/PSVFuncList.h" extern psv_log_base sceNet; #define REG_FUNC(nid, name) reg_psv_func(nid, &sceNet, #name, name) psv_log_base sceNet("SceNet", []() { sceNet.on_load = nullptr; sceNet.on_unload = nullptr; sceNet.on_stop = nullptr; //REG_FUNC(0xD62EF218, sceNetSetDnsInfo); //REG_FUNC(0xFEC1166D, sceNetClearDnsCache); //REG_FUNC(0xAFF9FA4D, sceNetDumpCreate); //REG_FUNC(0x04042925, sceNetDumpRead); //REG_FUNC(0x82DDCF63, sceNetDumpDestroy); //REG_FUNC(0x3B24E75F, sceNetDumpAbort); //REG_FUNC(0xF9D102AE, sceNetEpollCreate); //REG_FUNC(0x4C8764AC, sceNetEpollControl); //REG_FUNC(0x45CE337D, sceNetEpollWait); //REG_FUNC(0x92D3E767, sceNetEpollWaitCB); //REG_FUNC(0x7915CAF3, sceNetEpollDestroy); //REG_FUNC(0x93FCC4E8, sceNetEpollAbort); //REG_FUNC(0xE37F34AA, sceNetErrnoLoc); //REG_FUNC(0xEEC6D75F, sceNetEtherStrton); //REG_FUNC(0x84334EB2, sceNetEtherNtostr); //REG_FUNC(0x06C05518, sceNetGetMacAddress); //REG_FUNC(0x98839B74, sceNetInetNtop); //REG_FUNC(0xD5EEB048, sceNetInetPton); //REG_FUNC(0x12C19209, sceNetHtonll); //REG_FUNC(0x4C30B03C, sceNetHtonl); //REG_FUNC(0x9FA3207B, sceNetHtons); //REG_FUNC(0xFB3336A6, sceNetNtohll); //REG_FUNC(0xD2EAA645, sceNetNtohl); //REG_FUNC(0x07845128, sceNetNtohs); //REG_FUNC(0xEB03E265, sceNetInit); //REG_FUNC(0xEA3CC286, sceNetTerm); //REG_FUNC(0x658B903B, sceNetShowIfconfig); //REG_FUNC(0x6AB3B74B, sceNetShowRoute); //REG_FUNC(0x338EDC2E, sceNetShowNetstat); //REG_FUNC(0x561DFD03, sceNetEmulationSet); //REG_FUNC(0xAE3F4AC6, sceNetEmulationGet); //REG_FUNC(0x6DA29319, sceNetResolverCreate); //REG_FUNC(0x1EB11857, sceNetResolverStartNtoa); //REG_FUNC(0x0424AE26, sceNetResolverStartAton); //REG_FUNC(0x874EF500, sceNetResolverGetError); //REG_FUNC(0x3559F098, sceNetResolverDestroy); //REG_FUNC(0x38EBBD57, sceNetResolverAbort); //REG_FUNC(0xF084FCE3, sceNetSocket); //REG_FUNC(0x1ADF9BB1, sceNetAccept); //REG_FUNC(0x1296A94B, sceNetBind); //REG_FUNC(0x11E5B6F6, sceNetConnect); //REG_FUNC(0x2348D353, sceNetGetpeername); //REG_FUNC(0x1C66A6DB, sceNetGetsockname); //REG_FUNC(0xBA652062, sceNetGetsockopt); //REG_FUNC(0x7A8DA094, sceNetListen); //REG_FUNC(0x023643B7, sceNetRecv); //REG_FUNC(0xB226138B, sceNetRecvfrom); //REG_FUNC(0xDE94C6FE, sceNetRecvmsg); //REG_FUNC(0xE3DD8CD9, sceNetSend); //REG_FUNC(0x52DB31D5, sceNetSendto); //REG_FUNC(0x99C579AE, sceNetSendmsg); //REG_FUNC(0x065505CA, sceNetSetsockopt); //REG_FUNC(0x69E50BB5, sceNetShutdown); //REG_FUNC(0x29822B4D, sceNetSocketClose); //REG_FUNC(0x891C1B9B, sceNetSocketAbort); //REG_FUNC(0xB1AF6840, sceNetGetSockInfo); //REG_FUNC(0x138CF1D6, sceNetGetSockIdInfo); //REG_FUNC(0xA86F8FE5, sceNetGetStatisticsInfo); });