#pragma once #include #include "Utilities/GSL.h" #include "Emu/Memory/vm.h" #include "../RSXThread.h" /** * Write count vertex attributes from src_ptr. * src_ptr array layout is deduced from the type, vector element count and src_stride arguments. */ void write_vertex_array_data_to_buffer(gsl::span raw_dst_span, gsl::span src_ptr, u32 count, rsx::vertex_base_type type, u32 vector_element_count, u32 attribute_src_stride, u8 dst_stride, bool swap_endianness); /* * If primitive mode is not supported and need to be emulated (using an index buffer) returns false. */ bool is_primitive_native(rsx::primitive_type m_draw_mode); /* * Returns true if adjacency information does not matter for this type. Allows optimizations e.g removal of primitive restart index */ bool is_primitive_disjointed(rsx::primitive_type draw_mode); /** * Returns a fixed index count for emulated primitive, otherwise returns initial_index_count */ u32 get_index_count(rsx::primitive_type m_draw_mode, u32 initial_index_count); /** * Returns index type size in byte */ u32 get_index_type_size(rsx::index_array_type type); /** * Write count indexes using (first, first + count) ranges. * Returns min/max index found during the process and the number of valid indices written to the buffer. * The function expands index buffer for non native primitive type if expands(draw_mode) return true. */ std::tuple write_index_array_data_to_buffer(gsl::span dst, gsl::span src, rsx::index_array_type, rsx::primitive_type draw_mode, bool restart_index_enabled, u32 restart_index, std::function expands); /** * Write index data needed to emulate non indexed non native primitive mode. */ void write_index_array_for_non_indexed_non_native_primitive_to_buffer(char* dst, rsx::primitive_type draw_mode, unsigned count); /** * Stream a 128 bits vector to dst. */ void stream_vector(void *dst, f32 x, f32 y, f32 z, f32 w); void stream_vector(void *dst, u32 x, u32 y, u32 z, u32 w); /** * Stream a 128 bits vector from src to dst. */ void stream_vector_from_memory(void *dst, void *src);