#pragma once // Error codes enum { CELL_AUDIO_ERROR_ALREADY_INIT = 0x80310701, CELL_AUDIO_ERROR_AUDIOSYSTEM = 0x80310702, CELL_AUDIO_ERROR_NOT_INIT = 0x80310703, CELL_AUDIO_ERROR_PARAM = 0x80310704, CELL_AUDIO_ERROR_PORT_FULL = 0x80310705, CELL_AUDIO_ERROR_PORT_ALREADY_RUN = 0x80310706, CELL_AUDIO_ERROR_PORT_NOT_OPEN = 0x80310707, CELL_AUDIO_ERROR_PORT_NOT_RUN = 0x80310708, CELL_AUDIO_ERROR_TRANS_EVENT = 0x80310709, CELL_AUDIO_ERROR_PORT_OPEN = 0x8031070a, CELL_AUDIO_ERROR_SHAREDMEMORY = 0x8031070b, CELL_AUDIO_ERROR_MUTEX = 0x8031070c, CELL_AUDIO_ERROR_EVENT_QUEUE = 0x8031070d, CELL_AUDIO_ERROR_AUDIOSYSTEM_NOT_FOUND = 0x8031070e, CELL_AUDIO_ERROR_TAG_NOT_FOUND = 0x8031070f, }; // constants enum { CELL_AUDIO_BLOCK_16 = 16, CELL_AUDIO_BLOCK_8 = 8, CELL_AUDIO_BLOCK_SAMPLES = 256, CELL_AUDIO_CREATEEVENTFLAG_SPU = 0x00000001, CELL_AUDIO_EVENT_HEADPHONE = 1, CELL_AUDIO_EVENT_MIX = 0, CELL_AUDIO_EVENTFLAG_BEFOREMIX = 0x80000000, CELL_AUDIO_EVENTFLAG_DECIMATE_2 = 0x08000000, CELL_AUDIO_EVENTFLAG_DECIMATE_4 = 0x10000000, CELL_AUDIO_EVENTFLAG_HEADPHONE = 0x20000000, CELL_AUDIO_EVENTFLAG_NOMIX = 0x40000000, CELL_AUDIO_MAX_PORT = 4, CELL_AUDIO_MAX_PORT_2 = 8, CELL_AUDIO_MISC_ACCVOL_ALLDEVICE = 0x0000ffffUL, CELL_AUDIO_PERSONAL_DEVICE_PRIMARY = 0x8000, CELL_AUDIO_PORT_2CH = 2, CELL_AUDIO_PORT_8CH = 8, CELL_AUDIO_PORTATTR_BGM = 0x0000000000000010ULL, CELL_AUDIO_PORTATTR_INITLEVEL = 0x0000000000001000ULL, CELL_AUDIO_PORTATTR_OUT_NO_ROUTE = 0x0000000000100000ULL, CELL_AUDIO_PORTATTR_OUT_PERSONAL_0 = 0x0000000001000000ULL, CELL_AUDIO_PORTATTR_OUT_PERSONAL_1 = 0x0000000002000000ULL, CELL_AUDIO_PORTATTR_OUT_PERSONAL_2 = 0x0000000004000000ULL, CELL_AUDIO_PORTATTR_OUT_PERSONAL_3 = 0x0000000008000000ULL, CELL_AUDIO_PORTATTR_OUT_SECONDARY = 0x0000000000000001ULL, CELL_AUDIO_STATUS_CLOSE = 0x1010, CELL_AUDIO_STATUS_READY = 1, CELL_AUDIO_STATUS_RUN = 2, }; //libaudio datatypes struct CellAudioPortParam { be_t nChannel; be_t nBlock; be_t attr; be_t level; }; struct CellAudioPortConfig { be_t readIndexAddr; be_t status; be_t nChannel; be_t nBlock; be_t portSize; be_t portAddr; }; enum : u32 { BUFFER_NUM = 32, BUFFER_SIZE = 256, AUDIO_PORT_COUNT = 8, AUDIO_PORT_OFFSET = 256 * 1024, AUDIO_SAMPLES = CELL_AUDIO_BLOCK_SAMPLES, }; enum AudioState : u32 { AUDIO_STATE_NOT_INITIALIZED, AUDIO_STATE_INITIALIZED, AUDIO_STATE_FINALIZED, }; enum AudioPortState : u32 { AUDIO_PORT_STATE_CLOSED, AUDIO_PORT_STATE_OPENED, AUDIO_PORT_STATE_STARTED, }; struct AudioPortConfig { std::mutex mutex; atomic_le_t state; u32 channel; u32 block; u64 attr; u64 tag; u64 counter; // copy of global counter u32 addr; u32 read_index_addr; u32 size; float level; float level_set; float level_inc; }; struct AudioConfig //custom structure { std::mutex mutex; atomic_le_t state; thread_t audio_thread; AudioPortConfig ports[AUDIO_PORT_COUNT]; u32 buffer; // 1 MB memory for audio ports u32 indexes; // current block indexes and other info u64 counter; u64 start_time; std::vector keys; AudioConfig() : audio_thread("Audio Thread") { } u32 open_port() { for (u32 i = 0; i < AUDIO_PORT_COUNT; i++) { if (ports[i].state.compare_and_swap_test(AUDIO_PORT_STATE_CLOSED, AUDIO_PORT_STATE_OPENED)) { return i; } } return ~0; } }; extern AudioConfig g_audio;