#include "stdafx.h" #include "stdafx_gui.h" #include "Emu/Memory/Memory.h" #include "Emu/System.h" #include "Emu/IdManager.h" #include "Emu/RSX/GSRender.h" #include "Emu/RSX/GCM.h" #include "MemoryViewer.h" #include "RSXDebugger.h" #include "Utilities/GSL.h" enum GCMEnumTypes { CELL_GCM_ENUM, CELL_GCM_PRIMITIVE_ENUM, }; RSXDebugger::RSXDebugger(wxWindow* parent) : wxDialog(parent, wxID_ANY, "RSX Debugger", wxDefaultPosition, wxSize(700, 450)) , m_item_count(37) , m_addr(0x0) , m_cur_texture(0) , exit(false) { this->SetBackgroundColour(wxColour(240,240,240)); //This fix the ugly background color under Windows wxBoxSizer* s_panel = new wxBoxSizer(wxHORIZONTAL); //Tools wxBoxSizer* s_tools = new wxBoxSizer(wxVERTICAL); // Controls wxStaticBoxSizer* s_controls = new wxStaticBoxSizer(wxHORIZONTAL, this, "RSX Debugger Controls"); // Controls: Address wxStaticBoxSizer* s_controls_addr = new wxStaticBoxSizer(wxHORIZONTAL, this, "Address:"); t_addr = new wxTextCtrl(this, wxID_ANY, "00000000", wxDefaultPosition, wxSize(60,-1)); t_addr->SetMaxLength(8); s_controls_addr->Add(t_addr); // Controls: Go to wxStaticBoxSizer* s_controls_goto = new wxStaticBoxSizer(wxHORIZONTAL, this, "Go to:"); wxButton* b_goto_get = new wxButton(this, wxID_ANY, "Get", wxDefaultPosition, wxSize(40,-1)); wxButton* b_goto_put = new wxButton(this, wxID_ANY, "Put", wxDefaultPosition, wxSize(40,-1)); s_controls_goto->Add(b_goto_get); s_controls_goto->Add(b_goto_put); // Controls: Breaks wxStaticBoxSizer* s_controls_breaks = new wxStaticBoxSizer(wxHORIZONTAL, this, "Break on:"); wxButton* b_break_frame = new wxButton(this, wxID_ANY, "Frame", wxDefaultPosition, wxSize(60,-1)); wxButton* b_break_text = new wxButton(this, wxID_ANY, "Texture", wxDefaultPosition, wxSize(60,-1)); wxButton* b_break_draw = new wxButton(this, wxID_ANY, "Draw", wxDefaultPosition, wxSize(60,-1)); wxButton* b_break_prim = new wxButton(this, wxID_ANY, "Primitive", wxDefaultPosition, wxSize(60,-1)); wxButton* b_break_inst = new wxButton(this, wxID_ANY, "Command", wxDefaultPosition, wxSize(60,-1)); s_controls_breaks->Add(b_break_frame); s_controls_breaks->Add(b_break_text); s_controls_breaks->Add(b_break_draw); s_controls_breaks->Add(b_break_prim); s_controls_breaks->Add(b_break_inst); // TODO: This feature is not yet implemented b_break_frame->Disable(); b_break_text->Disable(); b_break_draw->Disable(); b_break_prim->Disable(); b_break_inst->Disable(); s_controls->Add(s_controls_addr); s_controls->Add(s_controls_goto); s_controls->Add(s_controls_breaks); wxNotebook* nb_rsx = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxSize(732, 732)); //Tabs wxPanel* p_commands = new wxPanel(nb_rsx, wxID_ANY); wxPanel* p_captured_frame = new wxPanel(nb_rsx, wxID_ANY); wxPanel* p_captured_draw_calls = new wxPanel(nb_rsx, wxID_ANY); wxPanel* p_flags = new wxPanel(nb_rsx, wxID_ANY); wxPanel* p_lightning = new wxPanel(nb_rsx, wxID_ANY); wxPanel* p_texture = new wxPanel(nb_rsx, wxID_ANY); wxPanel* p_settings = new wxPanel(nb_rsx, wxID_ANY); nb_rsx->AddPage(p_commands, "RSX Commands"); nb_rsx->AddPage(p_captured_frame, "Captured Frame"); nb_rsx->AddPage(p_captured_draw_calls, "Captured Draw Calls"); nb_rsx->AddPage(p_flags, "Flags"); nb_rsx->AddPage(p_lightning, "Lightning"); nb_rsx->AddPage(p_texture, "Texture"); nb_rsx->AddPage(p_settings, "Settings"); //Tabs: Lists m_list_commands = new wxListView(p_commands, wxID_ANY, wxPoint(1,3), wxSize(720, 720)); m_list_captured_frame = new wxListView(p_captured_frame, wxID_ANY, wxPoint(1, 3), wxSize(720, 720)); m_list_captured_draw_calls = new wxListView(p_captured_draw_calls, wxID_ANY, wxPoint(1, 3), wxSize(720, 720)); m_list_flags = new wxListView(p_flags, wxID_ANY, wxPoint(1,3), wxSize(720, 720)); m_list_lightning = new wxListView(p_lightning, wxID_ANY, wxPoint(1,3), wxSize(720, 720)); m_list_texture = new wxListView(p_texture, wxID_ANY, wxPoint(1,3), wxSize(720, 720)); m_list_settings = new wxListView(p_settings, wxID_ANY, wxPoint(1,3), wxSize(720, 720)); //Tabs: List Style m_list_commands ->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); m_list_captured_frame->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); m_list_captured_draw_calls->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); m_list_flags ->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); m_list_lightning->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); m_list_texture ->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); m_list_settings ->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); //Tabs: List Columns m_list_commands->InsertColumn(0, "Address", 0, 80); m_list_commands->InsertColumn(1, "Value", 0, 80); m_list_commands->InsertColumn(2, "Command", 0, 500); m_list_commands->InsertColumn(3, "Count", 0, 40); m_list_captured_frame->InsertColumn(0, "Column", 0, 720); m_list_captured_draw_calls->InsertColumn(0, "Draw calls", 0, 720); m_list_flags->InsertColumn(0, "Name", 0, 170); m_list_flags->InsertColumn(1, "Value", 0, 270); m_list_lightning->InsertColumn(0, "Name", 0, 170); m_list_lightning->InsertColumn(1, "Value", 0, 270); m_list_texture->InsertColumn(0, "Index"); m_list_texture->InsertColumn(1, "Address"); m_list_texture->InsertColumn(2, "Cubemap"); m_list_texture->InsertColumn(3, "Dimension"); m_list_texture->InsertColumn(4, "Enabled"); m_list_texture->InsertColumn(5, "Format"); m_list_texture->InsertColumn(6, "Mipmap"); m_list_texture->InsertColumn(7, "Pitch"); m_list_texture->InsertColumn(8, "Size"); m_list_settings->InsertColumn(0, "Name", 0, 170); m_list_settings->InsertColumn(1, "Value", 0, 270); // Fill list for(u32 i=0; iInsertItem(m_list_commands->GetItemCount(), wxEmptyString); } for (u32 i = 0; iInsertItem(1, wxEmptyString); //Tools: Tools = Controls + Notebook Tabs s_tools->AddSpacer(10); s_tools->Add(s_controls); s_tools->AddSpacer(10); s_tools->Add(nb_rsx); s_tools->AddSpacer(10); // State explorer wxBoxSizer* s_state_explorer = new wxBoxSizer(wxHORIZONTAL); wxNotebook* state_rsx = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxSize(732, 732)); wxPanel* p_buffers = new wxPanel(state_rsx, wxID_ANY); wxPanel* p_transform_program = new wxPanel(state_rsx, wxID_ANY); wxPanel* p_shader_program = new wxPanel(state_rsx, wxID_ANY); wxPanel* p_index_buffer = new wxPanel(state_rsx, wxID_ANY); state_rsx->AddPage(p_buffers, "RTTs and DS"); state_rsx->AddPage(p_transform_program, "Transform program"); state_rsx->AddPage(p_shader_program, "Shader program"); state_rsx->AddPage(p_index_buffer, "Index buffer"); m_text_transform_program = new wxTextCtrl(p_transform_program, wxID_ANY, "", wxPoint(1, 3), wxSize(720, 720), wxTE_MULTILINE | wxTE_READONLY); m_text_transform_program->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); m_text_shader_program = new wxTextCtrl(p_shader_program, wxID_ANY, "", wxPoint(1, 3), wxSize(720, 720), wxTE_MULTILINE | wxTE_READONLY); m_text_shader_program->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); m_list_index_buffer = new wxListView(p_index_buffer, wxID_ANY, wxPoint(1, 3), wxSize(720, 720)); m_list_index_buffer->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); //Buffers wxBoxSizer* s_buffers1 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_buffers2 = new wxBoxSizer(wxVERTICAL); wxStaticBoxSizer* s_buffers_colorA = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Color Buffer A"); wxStaticBoxSizer* s_buffers_colorB = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Color Buffer B"); wxStaticBoxSizer* s_buffers_colorC = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Color Buffer C"); wxStaticBoxSizer* s_buffers_colorD = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Color Buffer D"); wxStaticBoxSizer* s_buffers_depth = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Depth Buffer"); wxStaticBoxSizer* s_buffers_stencil = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Stencil Buffer"); wxStaticBoxSizer* s_buffers_text = new wxStaticBoxSizer(wxHORIZONTAL, p_buffers, "Texture"); //Buffers and textures m_panel_width = 108; m_panel_height = 108; m_text_width = 108; m_text_height = 108; //Panels for displaying the buffers p_buffer_colorA = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height)); p_buffer_colorB = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height)); p_buffer_colorC = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height)); p_buffer_colorD = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height)); p_buffer_depth = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height)); p_buffer_stencil = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_panel_width, m_panel_height)); p_buffer_tex = new wxPanel(p_buffers, wxID_ANY, wxDefaultPosition, wxSize(m_text_width, m_text_height)); s_buffers_colorA->Add(p_buffer_colorA); s_buffers_colorB->Add(p_buffer_colorB); s_buffers_colorC->Add(p_buffer_colorC); s_buffers_colorD->Add(p_buffer_colorD); s_buffers_depth->Add(p_buffer_depth); s_buffers_stencil->Add(p_buffer_stencil); s_buffers_text->Add(p_buffer_tex); //Merge and display everything s_buffers1->AddSpacer(10); s_buffers1->Add(s_buffers_colorA); s_buffers1->AddSpacer(10); s_buffers1->Add(s_buffers_colorC); s_buffers1->AddSpacer(10); s_buffers1->Add(s_buffers_depth); s_buffers1->AddSpacer(10); s_buffers1->Add(s_buffers_text); s_buffers1->AddSpacer(10); s_buffers2->AddSpacer(10); s_buffers2->Add(s_buffers_colorB); s_buffers2->AddSpacer(10); s_buffers2->Add(s_buffers_colorD); s_buffers2->AddSpacer(10); s_buffers2->Add(s_buffers_stencil); s_buffers2->AddSpacer(10); s_state_explorer->Add(s_buffers1); s_state_explorer->AddSpacer(10); s_state_explorer->Add(s_buffers2); p_buffers->SetSizerAndFit(s_state_explorer); s_panel->AddSpacer(10); s_panel->Add(s_tools); s_panel->AddSpacer(10); s_panel->Add(state_rsx); s_panel->AddSpacer(10); SetSizerAndFit(s_panel); //Events Bind(wxEVT_KEY_DOWN, &RSXDebugger::OnKeyDown, this); t_addr->Bind(wxEVT_TEXT_ENTER, &RSXDebugger::OnChangeToolsAddr, this); b_goto_get->Bind(wxEVT_BUTTON, &RSXDebugger::GoToGet, this); b_goto_put->Bind(wxEVT_BUTTON, &RSXDebugger::GoToPut, this); p_buffer_colorA->Bind(wxEVT_LEFT_DOWN, &RSXDebugger::OnClickBuffer, this); p_buffer_colorB->Bind(wxEVT_LEFT_DOWN, &RSXDebugger::OnClickBuffer, this); p_buffer_colorC->Bind(wxEVT_LEFT_DOWN, &RSXDebugger::OnClickBuffer, this); p_buffer_colorD->Bind(wxEVT_LEFT_DOWN, &RSXDebugger::OnClickBuffer, this); p_buffer_depth->Bind(wxEVT_LEFT_DOWN, &RSXDebugger::OnClickBuffer, this); p_buffer_stencil->Bind(wxEVT_LEFT_DOWN, &RSXDebugger::OnClickBuffer, this); p_buffer_tex->Bind(wxEVT_LEFT_DOWN, &RSXDebugger::OnClickBuffer, this); m_list_captured_draw_calls->Bind(wxEVT_LEFT_DOWN, &RSXDebugger::OnClickDrawCalls, this); m_list_commands->Bind(wxEVT_MOUSEWHEEL, &RSXDebugger::OnScrollMemory, this); m_list_flags->Bind(wxEVT_LIST_ITEM_ACTIVATED, &RSXDebugger::SetFlags, this); m_list_texture->Bind(wxEVT_LIST_ITEM_ACTIVATED, &RSXDebugger::OnSelectTexture, this); //Fill the frame UpdateInformation(); }; void RSXDebugger::OnKeyDown(wxKeyEvent& event) { if(wxGetActiveWindow() == wxGetTopLevelParent(this)) { switch(event.GetKeyCode()) { case WXK_F5: UpdateInformation(); return; } } event.Skip(); } void RSXDebugger::OnChangeToolsAddr(wxCommandEvent& event) { t_addr->GetValue().ToULong((unsigned long *)&m_addr, 16); t_addr->SetValue(wxString::Format("%08x", m_addr)); UpdateInformation(); event.Skip(); } void RSXDebugger::OnScrollMemory(wxMouseEvent& event) { if(vm::check_addr(m_addr)) { int items = event.ControlDown() ? m_item_count : 1; for(int i=0; i> 18) & 0x7ff; offset = 1 + count; } else { offset = 1; } m_addr -= 4 * offset * (event.GetWheelRotation() / event.GetWheelDelta()); } } else { m_addr -= (event.ControlDown() ? m_item_count : 1) * 4 * (event.GetWheelRotation() / event.GetWheelDelta()); } UpdateInformation(); event.Skip(); } namespace { void display_buffer(wxWindow *parent, const wxImage &img) { // wxString title = wxString::Format("Raw Image @ 0x%x", addr); size_t width = img.GetWidth(), height = img.GetHeight(); wxFrame* f_image_viewer = new wxFrame(parent, wxID_ANY, "", wxDefaultPosition, wxDefaultSize, wxSYSTEM_MENU | wxMINIMIZE_BOX | wxCLOSE_BOX | wxCAPTION | wxCLIP_CHILDREN); f_image_viewer->SetBackgroundColour(wxColour(240, 240, 240)); //This fix the ugly background color under Windows f_image_viewer->SetAutoLayout(true); f_image_viewer->SetClientSize(wxSize(width, height)); f_image_viewer->Show(); wxClientDC dc_canvas(f_image_viewer); dc_canvas.DrawBitmap(img, 0, 0, false); } } void RSXDebugger::OnClickBuffer(wxMouseEvent& event) { const auto render = fxm::get(); if (!render) { return; } const auto buffers = render->gcm_buffers; if(!buffers) return; // TODO: Is there any better way to choose the color buffers #define SHOW_BUFFER(id) \ { \ u32 addr = render->local_mem_addr + buffers[id].offset; \ if (vm::check_addr(addr) && buffers[id].width && buffers[id].height) \ MemoryViewerPanel::ShowImage(this, addr, 3, buffers[id].width, buffers[id].height, true); \ return; \ } \ /* if (event.GetId() == p_buffer_colorA->GetId()) SHOW_BUFFER(0); if (event.GetId() == p_buffer_colorB->GetId()) SHOW_BUFFER(1); if (event.GetId() == p_buffer_colorC->GetId()) SHOW_BUFFER(2); if (event.GetId() == p_buffer_colorD->GetId()) SHOW_BUFFER(3);*/ if (event.GetId() == p_buffer_colorA->GetId()) display_buffer(this, buffer_img[0]); if (event.GetId() == p_buffer_colorB->GetId()) display_buffer(this, buffer_img[1]); if (event.GetId() == p_buffer_colorC->GetId()) display_buffer(this, buffer_img[2]); if (event.GetId() == p_buffer_colorD->GetId()) display_buffer(this, buffer_img[3]); if (event.GetId() == p_buffer_depth->GetId()) display_buffer(this, depth_img); if (event.GetId() == p_buffer_stencil->GetId()) display_buffer(this, stencil_img); if (event.GetId() == p_buffer_tex->GetId()) { /* u8 location = render->textures[m_cur_texture].location(); if(location <= 1 && vm::check_addr(rsx::get_address(render->textures[m_cur_texture].offset(), location)) && render->textures[m_cur_texture].width() && render->textures[m_cur_texture].height()) MemoryViewerPanel::ShowImage(this, rsx::get_address(render->textures[m_cur_texture].offset(), location), 1, render->textures[m_cur_texture].width(), render->textures[m_cur_texture].height(), false);*/ } #undef SHOW_BUFFER } namespace { std::array get_value(gsl::span orig_buffer, rsx::surface_color_format format, size_t idx) { switch (format) { case rsx::surface_color_format::b8: { u8 value = gsl::as_span(orig_buffer)[idx]; return{ value, value, value }; } case rsx::surface_color_format::x32: { be_t stored_val = gsl::as_span>(orig_buffer)[idx]; u32 swapped_val = stored_val; f32 float_val = (f32&)swapped_val; u8 val = float_val * 255.f; return{ val, val, val }; } case rsx::surface_color_format::a8b8g8r8: case rsx::surface_color_format::x8b8g8r8_o8b8g8r8: case rsx::surface_color_format::x8b8g8r8_z8b8g8r8: { auto ptr = gsl::as_span(orig_buffer); return{ ptr[1 + idx * 4], ptr[2 + idx * 4], ptr[3 + idx * 4] }; } case rsx::surface_color_format::a8r8g8b8: case rsx::surface_color_format::x8r8g8b8_o8r8g8b8: case rsx::surface_color_format::x8r8g8b8_z8r8g8b8: { auto ptr = gsl::as_span(orig_buffer); return{ ptr[3 + idx * 4], ptr[2 + idx * 4], ptr[1 + idx * 4] }; } case rsx::surface_color_format::w16z16y16x16: { auto ptr = gsl::as_span(orig_buffer); f16 h0 = f16(ptr[4 * idx]); f16 h1 = f16(ptr[4 * idx + 1]); f16 h2 = f16(ptr[4 * idx + 2]); f32 f0 = float(h0); f32 f1 = float(h1); f32 f2 = float(h2); u8 val0 = f0 * 255.; u8 val1 = f1 * 255.; u8 val2 = f2 * 255.; return{ val0, val1, val2 }; } case rsx::surface_color_format::g8b8: case rsx::surface_color_format::r5g6b5: case rsx::surface_color_format::x1r5g5b5_o1r5g5b5: case rsx::surface_color_format::x1r5g5b5_z1r5g5b5: case rsx::surface_color_format::w32z32y32x32: fmt::throw_exception("Unsupported format for display" HERE); } } /** * Return a new buffer that can be passed to wxImage ctor. * The pointer seems to be freed by wxImage. */ u8* convert_to_wximage_buffer(rsx::surface_color_format format, gsl::span orig_buffer, size_t width, size_t height) noexcept { unsigned char* buffer = (unsigned char*)malloc(width * height * 3); for (u32 i = 0; i < width * height; i++) { const auto &colors = get_value(orig_buffer, format, i); buffer[0 + i * 3] = colors[0]; buffer[1 + i * 3] = colors[1]; buffer[2 + i * 3] = colors[2]; } return buffer; } }; void RSXDebugger::OnClickDrawCalls(wxMouseEvent& event) { size_t draw_id = m_list_captured_draw_calls->GetFirstSelected(); const auto& draw_call = frame_debug.draw_calls[draw_id]; wxPanel* p_buffers[] = { p_buffer_colorA, p_buffer_colorB, p_buffer_colorC, p_buffer_colorD, }; size_t width = draw_call.state.surface_clip_width(); size_t height = draw_call.state.surface_clip_height(); for (size_t i = 0; i < 4; i++) { if (width && height && !draw_call.color_buffer[i].empty()) { buffer_img[i] = wxImage(width, height, convert_to_wximage_buffer(draw_call.state.surface_color(), draw_call.color_buffer[i], width, height)); wxClientDC dc_canvas(p_buffers[i]); if (buffer_img[i].IsOk()) dc_canvas.DrawBitmap(buffer_img[i].Scale(m_panel_width, m_panel_height), 0, 0, false); } } // Buffer Z { if (width && height && !draw_call.depth_stencil[0].empty()) { gsl::span orig_buffer = draw_call.depth_stencil[0]; unsigned char *buffer = (unsigned char *)malloc(width * height * 3); if (draw_call.state.surface_depth_fmt() == rsx::surface_depth_format::z24s8) { for (u32 row = 0; row < height; row++) { for (u32 col = 0; col < width; col++) { u32 depth_val = gsl::as_span(orig_buffer)[row * width + col]; u8 displayed_depth_val = 255 * depth_val / 0xFFFFFF; buffer[3 * col + 0 + width * row * 3] = displayed_depth_val; buffer[3 * col + 1 + width * row * 3] = displayed_depth_val; buffer[3 * col + 2 + width * row * 3] = displayed_depth_val; } } } else { for (u32 row = 0; row < height; row++) { for (u32 col = 0; col < width; col++) { u16 depth_val = gsl::as_span(orig_buffer)[row * width + col]; u8 displayed_depth_val = 255 * depth_val / 0xFFFF; buffer[3 * col + 0 + width * row * 3] = displayed_depth_val; buffer[3 * col + 1 + width * row * 3] = displayed_depth_val; buffer[3 * col + 2 + width * row * 3] = displayed_depth_val; } } } depth_img = wxImage(width, height, buffer); wxClientDC dc_canvas(p_buffer_depth); if (depth_img.IsOk()) dc_canvas.DrawBitmap(depth_img.Scale(m_panel_width, m_panel_height), 0, 0, false); } } // Buffer S { if (width && height && !draw_call.depth_stencil[1].empty()) { gsl::span orig_buffer = draw_call.depth_stencil[1]; unsigned char *buffer = (unsigned char *)malloc(width * height * 3); for (u32 row = 0; row < height; row++) { for (u32 col = 0; col < width; col++) { u8 stencil_val = gsl::as_span(orig_buffer)[row * width + col]; buffer[3 * col + 0 + width * row * 3] = stencil_val; buffer[3 * col + 1 + width * row * 3] = stencil_val; buffer[3 * col + 2 + width * row * 3] = stencil_val; } } stencil_img = wxImage(width, height, buffer); wxClientDC dc_canvas(p_buffer_stencil); if (stencil_img.IsOk()) dc_canvas.DrawBitmap(stencil_img.Scale(m_panel_width, m_panel_height), 0, 0, false); } } // Programs m_text_transform_program->Clear(); m_text_transform_program->AppendText(frame_debug.draw_calls[draw_id].programs.first); m_text_shader_program->Clear(); m_text_shader_program->AppendText(frame_debug.draw_calls[draw_id].programs.second); m_list_index_buffer->ClearAll(); m_list_index_buffer->InsertColumn(0, "Index", 0, 700); if (frame_debug.draw_calls[draw_id].state.index_type() == rsx::index_array_type::u16) { u16 *index_buffer = (u16*)frame_debug.draw_calls[draw_id].index.data(); for (u32 i = 0; i < frame_debug.draw_calls[draw_id].vertex_count; ++i) { m_list_index_buffer->InsertItem(i, std::to_string(index_buffer[i])); } } if (frame_debug.draw_calls[draw_id].state.index_type() == rsx::index_array_type::u32) { u32 *index_buffer = (u32*)frame_debug.draw_calls[draw_id].index.data(); for (u32 i = 0; i < frame_debug.draw_calls[draw_id].vertex_count; ++i) { m_list_index_buffer->InsertItem(i, std::to_string(index_buffer[i])); } } } void RSXDebugger::GoToGet(wxCommandEvent& event) { if (const auto render = fxm::get()) { u32 realAddr; if (RSXIOMem.getRealAddr(render->ctrl->get.load(), realAddr)) { m_addr = realAddr; t_addr->SetValue(wxString::Format("%08x", m_addr)); UpdateInformation(); event.Skip(); } } } void RSXDebugger::GoToPut(wxCommandEvent& event) { if (const auto render = fxm::get()) { u32 realAddr; if (RSXIOMem.getRealAddr(render->ctrl->put.load(), realAddr)) { m_addr = realAddr; t_addr->SetValue(wxString::Format("%08x", m_addr)); UpdateInformation(); event.Skip(); } } } void RSXDebugger::UpdateInformation() { t_addr->SetValue(wxString::Format("%08x", m_addr)); GetMemory(); GetBuffers(); GetFlags(); GetLightning(); GetTexture(); GetSettings(); } void RSXDebugger::GetMemory() { // Clean commands column for(u32 i=0; iSetItem(i, 2, wxEmptyString); // Write information for(u32 i=0, addr = m_addr; iSetItem(i, 0, wxString::Format("%08x", addr)); if (vm::check_addr(addr)) { u32 cmd = vm::ps3::read32(addr); u32 count = (cmd >> 18) & 0x7ff; m_list_commands->SetItem(i, 1, wxString::Format("%08x", cmd)); m_list_commands->SetItem(i, 3, wxString::Format("%d", count)); m_list_commands->SetItem(i, 2, DisAsmCommand(cmd, count, addr, 0)); if((cmd & RSX_METHOD_OLD_JUMP_CMD_MASK) != RSX_METHOD_OLD_JUMP_CMD && (cmd & RSX_METHOD_NEW_JUMP_CMD_MASK) != RSX_METHOD_NEW_JUMP_CMD && (cmd & RSX_METHOD_CALL_CMD_MASK) != RSX_METHOD_CALL_CMD && cmd != RSX_METHOD_RETURN_CMD) { addr += 4 * count; } } else { m_list_commands->SetItem(i, 1, "????????"); } } std::string dump; for (u32 i = 0; i < frame_debug.command_queue.size(); i++) { const std::string& str = rsx::get_pretty_printing_function(frame_debug.command_queue[i].first)(frame_debug.command_queue[i].second); m_list_captured_frame->SetItem(i, 0, str); dump += str; dump += '\n'; } fs::file(fs::get_config_dir() + "command_dump.log", fs::rewrite).write(dump); for (u32 i = 0;i < frame_debug.draw_calls.size(); i++) m_list_captured_draw_calls->InsertItem(i, frame_debug.draw_calls[i].name); } void RSXDebugger::GetBuffers() { const auto render = fxm::get(); if (!render) { return; } // Draw Buffers // TODO: Currently it only supports color buffers for (u32 bufferId=0; bufferId < render->gcm_buffers_count; bufferId++) { if(!vm::check_addr(render->gcm_buffers.addr())) continue; auto buffers = render->gcm_buffers; u32 RSXbuffer_addr = render->local_mem_addr + buffers[bufferId].offset; if(!vm::check_addr(RSXbuffer_addr)) continue; auto RSXbuffer = vm::ps3::_ptr(RSXbuffer_addr); u32 width = buffers[bufferId].width; u32 height = buffers[bufferId].height; unsigned char* buffer = (unsigned char*)malloc(width * height * 3); // ABGR to RGB and flip vertically for (u32 y=0; ytextures[m_cur_texture].enabled()) return; u32 offset = render->textures[m_cur_texture].offset(); if(!offset) return; u8 location = render->textures[m_cur_texture].location(); if(location > 1) return; u32 TexBuffer_addr = rsx::get_address(offset, location); if(!vm::check_addr(TexBuffer_addr)) return; unsigned char* TexBuffer = vm::ps3::_ptr(TexBuffer_addr); u32 width = render->textures[m_cur_texture].width(); u32 height = render->textures[m_cur_texture].height(); unsigned char* buffer = (unsigned char*)malloc(width * height * 3); std::memcpy(buffer, vm::base(TexBuffer_addr), width * height * 3); wxImage img(width, height, buffer); wxClientDC dc_canvas(p_buffer_tex); dc_canvas.DrawBitmap(img.Scale(m_text_width, m_text_height), 0, 0, false);*/ } void RSXDebugger::GetFlags() { const auto render = fxm::get(); if (!render) { return; } m_list_flags->DeleteAllItems(); int i=0; #define LIST_FLAGS_ADD(name, value) \ m_list_flags->InsertItem(i, name); m_list_flags->SetItem(i, 1, value ? "Enabled" : "Disabled"); i++; /* LIST_FLAGS_ADD("Alpha test", render->m_set_alpha_test); LIST_FLAGS_ADD("Blend", render->m_set_blend); LIST_FLAGS_ADD("Scissor", render->m_set_scissor_horizontal && render->m_set_scissor_vertical); LIST_FLAGS_ADD("Cull face", render->m_set_cull_face); LIST_FLAGS_ADD("Depth bounds test", render->m_set_depth_bounds_test); LIST_FLAGS_ADD("Depth test", render->m_set_depth_test); LIST_FLAGS_ADD("Dither", render->m_set_dither); LIST_FLAGS_ADD("Line smooth", render->m_set_line_smooth); LIST_FLAGS_ADD("Logic op", render->m_set_logic_op); LIST_FLAGS_ADD("Poly smooth", render->m_set_poly_smooth); LIST_FLAGS_ADD("Poly offset fill", render->m_set_poly_offset_fill); LIST_FLAGS_ADD("Poly offset line", render->m_set_poly_offset_line); LIST_FLAGS_ADD("Poly offset point", render->m_set_poly_offset_point); LIST_FLAGS_ADD("Stencil test", render->m_set_stencil_test); LIST_FLAGS_ADD("Primitive restart", render->m_set_restart_index); LIST_FLAGS_ADD("Two sided lighting", render->m_set_two_side_light_enable); LIST_FLAGS_ADD("Point Sprite", render->m_set_point_sprite_control); LIST_FLAGS_ADD("Lighting ", render->m_set_specular); */ #undef LIST_FLAGS_ADD } void RSXDebugger::GetLightning() { const auto render = fxm::get(); if (!render) { return; } m_list_lightning->DeleteAllItems(); int i=0; #define LIST_LIGHTNING_ADD(name, value) \ m_list_lightning->InsertItem(i, name); m_list_lightning->SetItem(i, 1, value); i++; //LIST_LIGHTNING_ADD("Shade model", (render->m_shade_mode == 0x1D00) ? "Flat" : "Smooth"); #undef LIST_LIGHTNING_ADD } void RSXDebugger::GetTexture() { const auto render = fxm::get(); if (!render) { return; } m_list_texture->DeleteAllItems(); for(uint i=0; itextures[i].enabled()) { m_list_texture->InsertItem(i, wxString::Format("%d", i)); u8 location = render->textures[i].location(); if(location > 1) { m_list_texture->SetItem(i, 1, wxString::Format("Bad address (offset=0x%x, location=%d)", render->textures[i].offset(), location)); } else { m_list_texture->SetItem(i, 1, wxString::Format("0x%x", rsx::get_address(render->textures[i].offset(), location))); } m_list_texture->SetItem(i, 2, render->textures[i].cubemap() ? "True" : "False"); m_list_texture->SetItem(i, 3, wxString::Format("%dD", render->textures[i].dimension())); m_list_texture->SetItem(i, 4, render->textures[i].enabled() ? "True" : "False"); m_list_texture->SetItem(i, 5, wxString::Format("0x%x", render->textures[i].format())); m_list_texture->SetItem(i, 6, wxString::Format("0x%x", render->textures[i].mipmap())); m_list_texture->SetItem(i, 7, wxString::Format("0x%x", render->textures[i].pitch())); m_list_texture->SetItem(i, 8, wxString::Format("%dx%d", render->textures[i].width(), render->textures[i].height())); m_list_texture->SetItemBackgroundColour(i, wxColour(m_cur_texture == i ? "Wheat" : "White")); }*/ } } void RSXDebugger::GetSettings() { const auto render = fxm::get(); if (!render) { return; } m_list_settings->DeleteAllItems(); int i=0; #define LIST_SETTINGS_ADD(name, value) \ m_list_settings->InsertItem(i, name); m_list_settings->SetItem(i, 1, value); i++; /* LIST_SETTINGS_ADD("Alpha func", !(render->m_set_alpha_func) ? "(none)" : wxString::Format("0x%x (%s)", render->m_alpha_func, ParseGCMEnum(render->m_alpha_func, CELL_GCM_ENUM))); LIST_SETTINGS_ADD("Blend color", !(render->m_set_blend_color) ? "(none)" : wxString::Format("R:%d, G:%d, B:%d, A:%d", render->m_blend_color_r, render->m_blend_color_g, render->m_blend_color_b, render->m_blend_color_a)); LIST_SETTINGS_ADD("Clipping", wxString::Format("Min:%f, Max:%f", render->m_clip_min, render->m_clip_max)); LIST_SETTINGS_ADD("Color mask", !(render->m_set_color_mask) ? "(none)" : wxString::Format("R:%d, G:%d, B:%d, A:%d", render->m_color_mask_r, render->m_color_mask_g, render->m_color_mask_b, render->m_color_mask_a)); LIST_SETTINGS_ADD("Context DMA Color A", wxString::Format("0x%x", render->m_context_dma_color_a)); LIST_SETTINGS_ADD("Context DMA Color B", wxString::Format("0x%x", render->m_context_dma_color_b)); LIST_SETTINGS_ADD("Context DMA Color C", wxString::Format("0x%x", render->m_context_dma_color_c)); LIST_SETTINGS_ADD("Context DMA Color D", wxString::Format("0x%x", render->m_context_dma_color_d)); LIST_SETTINGS_ADD("Context DMA Zeta", wxString::Format("0x%x", render->m_context_dma_z)); LIST_SETTINGS_ADD("Depth bounds", wxString::Format("Min:%f, Max:%f", render->m_depth_bounds_min, render->m_depth_bounds_max)); LIST_SETTINGS_ADD("Depth func", !(render->m_set_depth_func) ? "(none)" : wxString::Format("0x%x (%s)", render->m_depth_func, ParseGCMEnum(render->m_depth_func, CELL_GCM_ENUM))); LIST_SETTINGS_ADD("Draw mode", wxString::Format("%d (%s)", render->m_draw_mode, ParseGCMEnum(render->m_draw_mode, CELL_GCM_PRIMITIVE_ENUM))); LIST_SETTINGS_ADD("Scissor", wxString::Format("X:%d, Y:%d, W:%d, H:%d", render->m_scissor_x, render->m_scissor_y, render->m_scissor_w, render->m_scissor_h)); LIST_SETTINGS_ADD("Stencil func", !(render->m_set_stencil_func) ? "(none)" : wxString::Format("0x%x (%s)", render->m_stencil_func, ParseGCMEnum(render->m_stencil_func, CELL_GCM_ENUM))); LIST_SETTINGS_ADD("Surface Pitch A", wxString::Format("0x%x", render->m_surface_pitch_a)); LIST_SETTINGS_ADD("Surface Pitch B", wxString::Format("0x%x", render->m_surface_pitch_b)); LIST_SETTINGS_ADD("Surface Pitch C", wxString::Format("0x%x", render->m_surface_pitch_c)); LIST_SETTINGS_ADD("Surface Pitch D", wxString::Format("0x%x", render->m_surface_pitch_d)); LIST_SETTINGS_ADD("Surface Pitch Z", wxString::Format("0x%x", render->m_surface_pitch_z)); LIST_SETTINGS_ADD("Surface Offset A", wxString::Format("0x%x", render->m_surface_offset_a)); LIST_SETTINGS_ADD("Surface Offset B", wxString::Format("0x%x", render->m_surface_offset_b)); LIST_SETTINGS_ADD("Surface Offset C", wxString::Format("0x%x", render->m_surface_offset_c)); LIST_SETTINGS_ADD("Surface Offset D", wxString::Format("0x%x", render->m_surface_offset_d)); LIST_SETTINGS_ADD("Surface Offset Z", wxString::Format("0x%x", render->m_surface_offset_z)); LIST_SETTINGS_ADD("Viewport", wxString::Format("X:%d, Y:%d, W:%d, H:%d", render->m_viewport_x, render->m_viewport_y, render->m_viewport_w, render->m_viewport_h)); */ #undef LIST_SETTINGS_ADD } void RSXDebugger::SetFlags(wxListEvent& event) { /* if (!RSXReady()) return; GSRender& render = Emu.GetGSManager().GetRender(); switch(event.m_itemIndex) { case 0: render->m_set_alpha_test ^= true; break; case 1: render->m_set_blend ^= true; break; case 2: render->m_set_cull_face ^= true; break; case 3: render->m_set_depth_bounds_test ^= true; break; case 4: render->m_set_depth_test ^= true; break; case 5: render->m_set_dither ^= true; break; case 6: render->m_set_line_smooth ^= true; break; case 7: render->m_set_logic_op ^= true; break; case 8: render->m_set_poly_smooth ^= true; break; case 9: render->m_set_poly_offset_fill ^= true; break; case 10: render->m_set_poly_offset_line ^= true; break; case 11: render->m_set_poly_offset_point ^= true; break; case 12: render->m_set_stencil_test ^= true; break; case 13: render->m_set_point_sprite_control ^= true; break; case 14: render->m_set_restart_index ^= true; break; case 15: render->m_set_specular ^= true; break; case 16: render->m_set_scissor_horizontal ^= true; break; case 17: render->m_set_scissor_vertical ^= true; break; } */ UpdateInformation(); } void RSXDebugger::SetPrograms(wxListEvent& event) { const auto render = fxm::get(); if (!render) { return; } return; //RSXDebuggerProgram& program = m_debug_programs[event.m_itemIndex]; //// Program Editor //wxString title = wxString::Format("Program ID: %d (VP:%d, FP:%d)", program.id, program.vp_id, program.fp_id); //wxDialog d_editor(this, wxID_ANY, title, wxDefaultPosition, wxSize(800,500), // wxDEFAULT_DIALOG_STYLE | wxMINIMIZE_BOX | wxMAXIMIZE_BOX | wxRESIZE_BORDER); //wxBoxSizer& s_panel = *new wxBoxSizer(wxHORIZONTAL); //wxStaticBoxSizer& s_vp_box = *new wxStaticBoxSizer(wxHORIZONTAL, &d_editor, "Vertex Program"); //wxStaticBoxSizer& s_fp_box = *new wxStaticBoxSizer(wxHORIZONTAL, &d_editor, "Fragment Program"); //wxTextCtrl* t_vp_edit = new wxTextCtrl(&d_editor, wxID_ANY, program.vp_shader, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); //wxTextCtrl* t_fp_edit = new wxTextCtrl(&d_editor, wxID_ANY, program.fp_shader, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE); //t_vp_edit->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); //t_fp_edit->SetFont(wxFont(8, wxFONTFAMILY_MODERN, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)); //s_vp_box.Add(t_vp_edit, 1, wxEXPAND); //s_fp_box.Add(t_fp_edit, 1, wxEXPAND); //s_panel.Add(&s_vp_box, 1, wxEXPAND); //s_panel.Add(&s_fp_box, 1, wxEXPAND); //d_editor.SetSizer(&s_panel); //// Show editor and open Save Dialog when closing //if (d_editor.ShowModal()) //{ // wxMessageDialog d_save(&d_editor, "Save changes and compile shaders?", title, wxYES_NO|wxCENTRE); // if(d_save.ShowModal() == wxID_YES) // { // program.modified = true; // program.vp_shader = t_vp_edit->GetValue(); // program.fp_shader = t_fp_edit->GetValue(); // } //} //UpdateInformation(); } void RSXDebugger::OnSelectTexture(wxListEvent& event) { if(event.GetIndex() >= 0) m_cur_texture = event.GetIndex(); UpdateInformation(); } const char* RSXDebugger::ParseGCMEnum(u32 value, u32 type) { switch(type) { case CELL_GCM_ENUM: { switch(value) { case 0x0200: return "Never"; case 0x0201: return "Less"; case 0x0202: return "Equal"; case 0x0203: return "Less or Equal"; case 0x0204: return "Greater"; case 0x0205: return "Not Equal"; case 0x0206: return "Greater or Equal"; case 0x0207: return "Always"; case 0x0: return "Zero"; case 0x1: return "One"; case 0x0300: return "SRC_COLOR"; case 0x0301: return "1 - SRC_COLOR"; case 0x0302: return "SRC_ALPHA"; case 0x0303: return "1 - SRC_ALPHA"; case 0x0304: return "DST_ALPHA"; case 0x0305: return "1 - DST_ALPHA"; case 0x0306: return "DST_COLOR"; case 0x0307: return "1 - DST_COLOR"; case 0x0308: return "SRC_ALPHA_SATURATE"; case 0x8001: return "CONSTANT_COLOR"; case 0x8002: return "1 - CONSTANT_COLOR"; case 0x8003: return "CONSTANT_ALPHA"; case 0x8004: return "1 - CONSTANT_ALPHA"; case 0x8006: return "Add"; case 0x8007: return "Min"; case 0x8008: return "Max"; case 0x800A: return "Substract"; case 0x800B: return "Reverse Substract"; case 0xF005: return "Reverse Substract Signed"; case 0xF006: return "Add Signed"; case 0xF007: return "Reverse Add Signed"; default: return "Wrong Value!"; } } case CELL_GCM_PRIMITIVE_ENUM: { switch(value) { case 1: return "POINTS"; case 2: return "LINES"; case 3: return "LINE_LOOP"; case 4: return "LINE_STRIP"; case 5: return "TRIANGLES"; case 6: return "TRIANGLE_STRIP"; case 7: return "TRIANGLE_FAN"; case 8: return "QUADS"; case 9: return "QUAD_STRIP"; case 10: return "POLYGON"; default: return "Wrong Value!"; } } default: return "Unknown!"; } } #define case_16(a, m) \ case a + m: \ case a + m * 2: \ case a + m * 3: \ case a + m * 4: \ case a + m * 5: \ case a + m * 6: \ case a + m * 7: \ case a + m * 8: \ case a + m * 9: \ case a + m * 10: \ case a + m * 11: \ case a + m * 12: \ case a + m * 13: \ case a + m * 14: \ case a + m * 15: \ index = (cmd - a) / m; \ case a \ wxString RSXDebugger::DisAsmCommand(u32 cmd, u32 count, u32 currentAddr, u32 ioAddr) { wxString disasm = wxEmptyString; #define DISASM(string, ...) { if(disasm.IsEmpty()) disasm = wxString::Format((string), ##__VA_ARGS__); else disasm += (wxString(' ') + wxString::Format((string), ##__VA_ARGS__)); } if((cmd & RSX_METHOD_OLD_JUMP_CMD_MASK) == RSX_METHOD_OLD_JUMP_CMD) { u32 jumpAddr = cmd & RSX_METHOD_OLD_JUMP_OFFSET_MASK; DISASM("JUMP: %08x -> %08x", currentAddr, ioAddr+jumpAddr); } else if((cmd & RSX_METHOD_NEW_JUMP_CMD_MASK) == RSX_METHOD_NEW_JUMP_CMD) { u32 jumpAddr = cmd & RSX_METHOD_NEW_JUMP_OFFSET_MASK; DISASM("JUMP: %08x -> %08x", currentAddr, ioAddr + jumpAddr); } else if((cmd & RSX_METHOD_CALL_CMD_MASK) == RSX_METHOD_CALL_CMD) { u32 callAddr = cmd & RSX_METHOD_CALL_OFFSET_MASK; DISASM("CALL: %08x -> %08x", currentAddr, ioAddr+callAddr); } if(cmd == RSX_METHOD_RETURN_CMD) { DISASM("RETURN"); } if(cmd == 0) { DISASM("Null cmd"); } else if ((cmd & RSX_METHOD_OLD_JUMP_CMD_MASK) != RSX_METHOD_OLD_JUMP_CMD && (cmd & RSX_METHOD_NEW_JUMP_CMD_MASK) != RSX_METHOD_NEW_JUMP_CMD && (cmd & RSX_METHOD_CALL_CMD_MASK) != RSX_METHOD_CALL_CMD && cmd != RSX_METHOD_RETURN_CMD) { auto args = vm::ps3::ptr::make(currentAddr + 4); u32 index = 0; switch((cmd & 0x3ffff) >> 2) { case 0x3fead: DISASM("Flip and change current buffer: %d", (u32)args[0]); break; case_16(NV4097_SET_TEXTURE_OFFSET, 0x20): DISASM("Texture Offset[%d]: %08x", index, (u32)args[0]); switch ((args[1] & 0x3) - 1) { case CELL_GCM_LOCATION_LOCAL: DISASM("(Local memory);"); break; case CELL_GCM_LOCATION_MAIN: DISASM("(Main memory);"); break; default: DISASM("(Bad location!);"); break; } DISASM(" Cubemap:%s; Dimension:0x%x; Format:0x%x; Mipmap:0x%x", (((args[1] >> 2) & 0x1) ? "True" : "False"), ((args[1] >> 4) & 0xf), ((args[1] >> 8) & 0xff), ((args[1] >> 16) & 0xffff)); break; case NV4097_SET_DEPTH_BOUNDS_TEST_ENABLE: DISASM(args[0] ? "Depth bounds test: Enable" : "Depth bounds test: Disable"); break; default: { std::string str = rsx::get_pretty_printing_function((cmd & 0x3ffff) >> 2)((u32)args[0]); DISASM("%s", str.c_str()); } } if((cmd & RSX_METHOD_NON_INCREMENT_CMD_MASK) == RSX_METHOD_NON_INCREMENT_CMD) { DISASM("Non Increment cmd"); } DISASM("[0x%08x(", cmd); for(uint i=0; i