#include "stdafx.h" #include "system_utils.hpp" #include "system_config.h" #include "vfs_config.h" #include "Emu/Io/pad_config.h" #include "Emu/System.h" #include "util/sysinfo.hpp" #include "Utilities/File.h" #include "Utilities/Thread.h" #include "Crypto/unpkg.h" #include "Crypto/unself.h" #include "Crypto/unedat.h" #include #include LOG_CHANNEL(sys_log, "SYS"); namespace rpcs3::utils { u32 get_max_threads() { const u32 max_threads = static_cast(g_cfg.core.llvm_threads); const u32 hw_threads = ::utils::get_thread_count(); const u32 thread_count = max_threads > 0 ? std::min(max_threads, hw_threads) : hw_threads; return thread_count; } void configure_logs(bool force_enable) { static bool was_silenced = false; const bool silenced = g_cfg.misc.silence_all_logs.get() && !force_enable; if (silenced) { if (!was_silenced) { sys_log.always()("Disabling logging! Do not create issues on GitHub or on the forums while logging is disabled."); } logs::silence(); } else { logs::reset(); logs::set_channel_levels(g_cfg.log.get_map()); if (was_silenced) { sys_log.success("Logging enabled"); } } was_silenced = silenced; } u32 check_user(const std::string& user) { u32 id = 0; if (user.size() == 8) { std::from_chars(&user.front(), &user.back() + 1, id); } return id; } bool install_pkg(const std::string& path) { sys_log.success("Installing package: %s", path); int int_progress = 0; std::deque reader; reader.emplace_back(path); // Run PKG unpacking asynchronously named_thread worker("PKG Installer", [&] { std::deque bootables; const package_install_result result = package_reader::extract_data(reader, bootables); return result.error == package_install_result::error_type::no_error; }); // Wait for the completion while (std::this_thread::sleep_for(5ms), worker <= thread_state::aborting) { // TODO: update unified progress dialog const int pval = reader[0].get_progress(100); if (pval > int_progress) { int_progress = pval; sys_log.success("... %u%%", int_progress); } } return worker(); } std::string get_emu_dir() { const std::string& emu_dir_ = g_cfg_vfs.emulator_dir; return emu_dir_.empty() ? fs::get_config_dir() : emu_dir_; } std::string get_games_dir() { return g_cfg_vfs.get(g_cfg_vfs.games_dir, get_emu_dir()); } std::string get_hdd0_dir() { return g_cfg_vfs.get(g_cfg_vfs.dev_hdd0, get_emu_dir()); } std::string get_hdd1_dir() { return g_cfg_vfs.get(g_cfg_vfs.dev_hdd1, get_emu_dir()); } std::string get_cache_dir() { return fs::get_cache_dir() + "cache/"; } std::string get_cache_dir(std::string_view module_path) { std::string cache_dir = get_cache_dir(); const std::string dev_flash = g_cfg_vfs.get_dev_flash(); const bool in_dev_flash = Emu.IsPathInsideDir(module_path, dev_flash); if (in_dev_flash && !Emu.IsPathInsideDir(module_path, dev_flash + "sys/external/")) { // Add prefix for vsh cache_dir += "vsh/"; } else if (!in_dev_flash && !Emu.GetTitleID().empty() && Emu.GetCat() != "1P") { // Add prefix for anything except dev_flash files, standalone elfs or PS1 classics cache_dir += Emu.GetTitleID(); cache_dir += '/'; } return cache_dir; } std::string get_rap_file_path(const std::string_view& rap) { const std::string home_dir = get_hdd0_dir() + "home"; std::string rap_path; for (auto&& entry : fs::dir(home_dir)) { if (entry.is_directory && check_user(entry.name)) { rap_path = fmt::format("%s/%s/exdata/%s.rap", home_dir, entry.name, rap); if (fs::is_file(rap_path)) { return rap_path; } } } // Return a sample path tested for logging purposes return rap_path; } std::string get_c00_unlock_edat_path(const std::string_view& content_id) { const std::string home_dir = get_hdd0_dir() + "home"; std::string edat_path; for (auto&& entry : fs::dir(home_dir)) { if (entry.is_directory && check_user(entry.name)) { edat_path = fmt::format("%s/%s/exdata/%s.edat", home_dir, entry.name, content_id); if (fs::is_file(edat_path)) { return edat_path; } } } // Return a sample path tested for logging purposes return edat_path; } bool verify_c00_unlock_edat(const std::string_view& content_id, bool fast) { const std::string edat_path = rpcs3::utils::get_c00_unlock_edat_path(content_id); // Check if user has unlock EDAT installed fs::file enc_file(edat_path); if (!enc_file) { sys_log.notice("verify_c00_unlock_edat(): '%s' not found", edat_path); return false; } // Use simple check for GUI if (fast) return true; u128 k_licensee = get_default_self_klic(); NPD_HEADER npd; if (!VerifyEDATHeaderWithKLicense(enc_file, edat_path, reinterpret_cast(&k_licensee), &npd)) { sys_log.error("verify_c00_unlock_edat(): Failed to verify npd file '%s'", edat_path); return false; } std::string edat_content_id = npd.content_id; if (edat_content_id != content_id) { sys_log.error("verify_c00_unlock_edat(): Content ID mismatch in npd header of '%s'", edat_path); return false; } // Decrypt EDAT and verify its contents fs::file dec_file = DecryptEDAT(enc_file, edat_path, 8, reinterpret_cast(&k_licensee)); if (!dec_file) { sys_log.error("verify_c00_unlock_edat(): Failed to decrypt '%s'", edat_path); return false; } u32 magic{}; dec_file.read(magic); if (magic != "GOMA"_u32) { sys_log.error("verify_c00_unlock_edat(): Bad header magic in unlock EDAT '%s'", edat_path); return false; } // Read null-terminated string dec_file.seek(0x10); dec_file.read(edat_content_id, 0x30); edat_content_id.resize(std::min(0x30, edat_content_id.find_first_of('\0'))); if (edat_content_id != content_id) { sys_log.error("verify_c00_unlock_edat(): Content ID mismatch in unlock EDAT '%s'", edat_path); return false; } // Game has been purchased and EDAT is verified return true; } std::string get_sfo_dir_from_game_path(const std::string& game_path, const std::string& title_id) { if (fs::is_file(game_path + "/PS3_DISC.SFB")) { // This is a disc game. if (!title_id.empty()) { for (auto&& entry : fs::dir{game_path}) { if (entry.name == "." || entry.name == "..") { continue; } const std::string sfo_path = game_path + "/" + entry.name + "/PARAM.SFO"; if (entry.is_directory && fs::is_file(sfo_path)) { const auto psf = psf::load_object(sfo_path); const auto serial = psf::get_string(psf, "TITLE_ID"); if (serial == title_id) { return game_path + "/" + entry.name; } } } } return game_path + "/PS3_GAME"; } const auto psf = psf::load_object(game_path + "/PARAM.SFO"); const auto category = psf::get_string(psf, "CATEGORY"); const auto content_id = psf::get_string(psf, "CONTENT_ID"); if (category == "HG" && !content_id.empty()) { // This is a trial game. Check if the user has EDAT file to unlock it. const auto c00_title_id = psf::get_string(psf, "TITLE_ID"); if (fs::is_file(game_path + "/C00/PARAM.SFO") && verify_c00_unlock_edat(content_id, true)) { // Load full game data. sys_log.notice("Found EDAT file %s.edat for trial game %s", content_id, c00_title_id); return game_path + "/C00"; } } return game_path; } std::string get_custom_config_dir() { return fs::get_config_dir(true) + "custom_configs/"; } std::string get_custom_config_path(const std::string& identifier) { if (identifier.empty()) { return {}; } return get_custom_config_dir() + "config_" + identifier + ".yml"; } std::string get_input_config_root() { return fs::get_config_dir(true) + "input_configs/"; } std::string get_input_config_dir(const std::string& title_id) { return get_input_config_root() + (title_id.empty() ? "global" : title_id) + "/"; } std::string get_custom_input_config_path(const std::string& title_id) { if (title_id.empty()) return ""; return get_input_config_dir(title_id) + g_cfg_input_configs.default_config + ".yml"; } }