#pragma once #include "Emu/Memory/vm.h" #include "surface_utils.h" #include "../GCM.h" #include "../rsx_utils.h" #include "Utilities/span.h" #include namespace rsx { namespace utility { std::vector get_rtt_indexes(surface_target color_target); size_t get_aligned_pitch(surface_color_format format, u32 width); size_t get_packed_pitch(surface_color_format format, u32 width); } template struct surface_store { constexpr u32 get_aa_factor_u(surface_antialiasing aa_mode) { return (aa_mode == surface_antialiasing::center_1_sample)? 1 : 2; } constexpr u32 get_aa_factor_v(surface_antialiasing aa_mode) { switch (aa_mode) { case surface_antialiasing::center_1_sample: case surface_antialiasing::diagonal_centered_2_samples: return 1; default: return 2; } } public: using surface_storage_type = typename Traits::surface_storage_type; using surface_type = typename Traits::surface_type; using command_list_type = typename Traits::command_list_type; using surface_overlap_info = surface_overlap_info_t; protected: std::unordered_map m_render_targets_storage = {}; std::unordered_map m_depth_stencil_storage = {}; rsx::address_range m_render_targets_memory_range; rsx::address_range m_depth_stencil_memory_range; bool m_invalidate_on_write = false; bool m_skip_write_updates = false; public: std::pair m_bound_render_targets_config = {}; std::array, 4> m_bound_render_targets = {}; std::pair m_bound_depth_stencil = {}; u8 m_bound_buffers_count = 0; // List of sections derived from a section that has been split and invalidated std::vector orphaned_surfaces; std::list invalidated_resources; u64 cache_tag = 1ull; // Use 1 as the start since 0 is default tag on new surfaces u64 write_tag = 1ull; surface_store() = default; ~surface_store() = default; surface_store(const surface_store&) = delete; private: template void split_surface_region(command_list_type cmd, u32 address, surface_type prev_surface, u16 width, u16 height, u8 bpp, rsx::surface_antialiasing aa) { auto insert_new_surface = [&]( u32 new_address, deferred_clipped_region& region, std::unordered_map& data) { surface_storage_type sink; surface_type invalidated = 0; if (const auto found = data.find(new_address); found != data.end()) { if (Traits::is_compatible_surface(Traits::get(found->second), region.source, region.width, region.height, 1)) { if (found->second->last_use_tag >= prev_surface->last_use_tag) { // If memory in this block is newer, do not overwrite with stale data return; } // There is no need to erase due to the reinsertion below sink = std::move(found->second); } else { invalidated_resources.push_back(std::move(found->second)); data.erase(new_address); auto &old = invalidated_resources.back(); Traits::notify_surface_invalidated(old); if (Traits::surface_is_pitch_compatible(old, prev_surface->get_rsx_pitch())) { if (old->last_use_tag >= prev_surface->last_use_tag) [[unlikely]] { invalidated = Traits::get(old); } } } } Traits::clone_surface(cmd, sink, region.source, new_address, region); if (invalidated) [[unlikely]] { // Halfplement the merge by crude inheritance. Should recursively split the memory blocks instead. if (sink->old_contents.empty()) [[likely]] { sink->set_old_contents(invalidated); } else { const auto existing = sink->get_normalized_memory_area(); const auto incoming = invalidated->get_normalized_memory_area(); deferred_clipped_region region{}; region.source = invalidated; region.target = Traits::get(sink); region.width = std::min(existing.x2, incoming.x2); region.height = std::min(existing.y2, incoming.y2); sink->set_old_contents_region(region, true); } } verify(HERE), region.target == Traits::get(sink); orphaned_surfaces.push_back(region.target); data[new_address] = std::move(sink); }; // Define incoming region size2u old, _new; const auto prev_area = prev_surface->get_normalized_memory_area(); const auto prev_bpp = prev_surface->get_bpp(); old.width = prev_area.x2; old.height = prev_area.y2; _new.width = width * bpp * get_aa_factor_u(aa); _new.height = height * get_aa_factor_v(aa); if (old.width <= _new.width && old.height <= _new.height) { // No extra memory to be preserved return; } // One-time data validity test verify(HERE), prev_surface; if (prev_surface->read_barrier(cmd); !prev_surface->test()) { return; } if (old.width > _new.width) { // Split in X const u32 baseaddr = address + _new.width; const u32 bytes_to_texels_x = (prev_bpp * prev_surface->samples_x); deferred_clipped_region copy; copy.src_x = _new.width / bytes_to_texels_x; copy.src_y = 0; copy.dst_x = 0; copy.dst_y = 0; copy.width = (old.width - _new.width) / bytes_to_texels_x; copy.height = prev_surface->get_surface_height(); copy.transfer_scale_x = 1.f; copy.transfer_scale_y = 1.f; copy.target = nullptr; copy.source = prev_surface; if constexpr (is_depth_surface) { insert_new_surface(baseaddr, copy, m_depth_stencil_storage); } else { insert_new_surface(baseaddr, copy, m_render_targets_storage); } } if (old.height > _new.height) { // Split in Y const u32 baseaddr = address + (_new.height * prev_surface->get_rsx_pitch()); const u32 bytes_to_texels_x = (prev_bpp * prev_surface->samples_x); deferred_clipped_region copy; copy.src_x = 0; copy.src_y = _new.height / prev_surface->samples_y; copy.dst_x = 0; copy.dst_y = 0; copy.width = std::min(_new.width, old.width) / bytes_to_texels_x; copy.height = (old.height - _new.height) / prev_surface->samples_y; copy.transfer_scale_x = 1.f; copy.transfer_scale_y = 1.f; copy.target = nullptr; copy.source = prev_surface; if constexpr (is_depth_surface) { insert_new_surface(baseaddr, copy, m_depth_stencil_storage); } else { insert_new_surface(baseaddr, copy, m_render_targets_storage); } } } template void intersect_surface_region(command_list_type cmd, u32 address, surface_type new_surface, surface_type prev_surface) { auto scan_list = [&new_surface, address](const rsx::address_range& mem_range, std::unordered_map& data) -> std::vector> { std::vector> result; for (const auto &e : data) { auto surface = Traits::get(e.second); if (new_surface->last_use_tag >= surface->last_use_tag || new_surface == surface || address == e.first) { // Do not bother synchronizing with uninitialized data continue; } // Memory partition check if (mem_range.start >= constants::local_mem_base) { if (e.first < constants::local_mem_base) continue; } else { if (e.first >= constants::local_mem_base) continue; } // Pitch check if (!rsx::pitch_compatible(surface, new_surface)) { continue; } // Range check const rsx::address_range this_range = surface->get_memory_range(); if (!this_range.overlaps(mem_range)) { continue; } result.push_back({ e.first, surface }); } return result; }; const rsx::address_range mem_range = new_surface->get_memory_range(); auto list1 = scan_list(mem_range, m_render_targets_storage); auto list2 = scan_list(mem_range, m_depth_stencil_storage); if (prev_surface) { // Append the previous removed surface to the intersection list if constexpr (is_depth_surface) { list2.push_back({ address, prev_surface }); } else { list1.push_back({ address, prev_surface }); } } else { if (list1.empty() && list2.empty()) { return; } } std::vector> surface_info; if (list1.empty()) { surface_info = std::move(list2); } else if (list2.empty()) { surface_info = std::move(list1); } else { const auto reserve = list1.size() + list2.size(); surface_info = std::move(list1); surface_info.reserve(reserve); for (const auto& e : list2) surface_info.push_back(e); } // TODO: Modify deferred_clip_region::direct_copy() to take a few more things into account! const areau child_region = new_surface->get_normalized_memory_area(); const auto child_w = child_region.width(); const auto child_h = child_region.height(); const auto pitch = new_surface->get_rsx_pitch(); for (const auto &e: surface_info) { auto this_address = e.first; auto surface = e.second; if (surface->old_contents.size() == 1) [[unlikely]] { // Dirty zombies are possible with unused pixel storage subslices and are valid // Avoid double transfer if possible // This is an optional optimization that can be safely disabled surface = static_cast(surface->old_contents[0].source); // Ignore self-reference if (new_surface == surface) { continue; } // If this surface has already been added via another descendant, just ignore it bool ignore = false; for (auto &slice : new_surface->old_contents) { if (slice.source == surface) { ignore = true; break; } } if (ignore) continue; this_address = surface->base_addr; verify(HERE), this_address; } const auto parent_region = surface->get_normalized_memory_area(); const auto parent_w = parent_region.width(); const auto parent_h = parent_region.height(); const auto rect = rsx::intersect_region(this_address, parent_w, parent_h, 1, address, child_w, child_h, 1, pitch); const auto src_offset = std::get<0>(rect); const auto dst_offset = std::get<1>(rect); const auto size = std::get<2>(rect); if (src_offset.x >= parent_w || src_offset.y >= parent_h) { continue; } if (dst_offset.x >= child_w || dst_offset.y >= child_h) { continue; } // TODO: Eventually need to stack all the overlapping regions, but for now just do the latest rect in the space deferred_clipped_region region; region.src_x = src_offset.x; region.src_y = src_offset.y; region.dst_x = dst_offset.x; region.dst_y = dst_offset.y; region.width = size.width; region.height = size.height; region.source = surface; region.target = new_surface; new_surface->set_old_contents_region(region, true); if (surface->memory_usage_flags == surface_usage_flags::storage && region.width == parent_w && region.height == parent_h && surface != prev_surface && surface == e.second) { // This has been 'swallowed' by the new surface and can be safely freed auto &storage = surface->is_depth_surface() ? m_depth_stencil_storage : m_render_targets_storage; auto &object = storage[e.first]; verify(HERE), !src_offset.x, !src_offset.y, object; if (!surface->old_contents.empty()) [[unlikely]] { surface->read_barrier(cmd); } Traits::notify_surface_invalidated(object); invalidated_resources.push_back(std::move(object)); storage.erase(e.first); } } } template surface_type bind_surface_address( command_list_type command_list, u32 address, format_type format, surface_antialiasing antialias, size_t width, size_t height, size_t pitch, u8 bpp, Args&&... extra_params) { surface_storage_type old_surface_storage; surface_storage_type new_surface_storage; surface_type old_surface = nullptr; surface_type new_surface = nullptr; bool do_intersection_test = true; bool store = true; address_range *storage_bounds; std::unordered_map *primary_storage, *secondary_storage; if constexpr (depth) { primary_storage = &m_depth_stencil_storage; secondary_storage = &m_render_targets_storage; storage_bounds = &m_depth_stencil_memory_range; } else { primary_storage = &m_render_targets_storage; secondary_storage = &m_depth_stencil_storage; storage_bounds = &m_render_targets_memory_range; } // Check if render target already exists auto It = primary_storage->find(address); if (It != primary_storage->end()) { surface_storage_type &surface = It->second; const bool pitch_compatible = Traits::surface_is_pitch_compatible(surface, pitch); if (Traits::surface_matches_properties(surface, format, width, height, antialias)) { if (pitch_compatible) Traits::notify_surface_persist(surface); else Traits::invalidate_surface_contents(command_list, Traits::get(surface), address, pitch); Traits::prepare_surface_for_drawing(command_list, Traits::get(surface)); new_surface = Traits::get(surface); store = false; } else { if (pitch_compatible) { // Preserve memory outside the area to be inherited if needed split_surface_region(command_list, address, Traits::get(surface), static_cast(width), static_cast(height), bpp, antialias); old_surface = Traits::get(surface); } // This will be unconditionally moved to invalidated list shortly Traits::notify_surface_invalidated(surface); old_surface_storage = std::move(surface); primary_storage->erase(It); } } if (!new_surface) { // Range test const auto aa_factor_v = get_aa_factor_v(antialias); rsx::address_range range = rsx::address_range::start_length(address, static_cast(pitch * height * aa_factor_v)); *storage_bounds = range.get_min_max(*storage_bounds); // Search invalidated resources for a suitable surface for (auto It = invalidated_resources.begin(); It != invalidated_resources.end(); It++) { auto &surface = *It; if (Traits::surface_matches_properties(surface, format, width, height, antialias, true)) { new_surface_storage = std::move(surface); Traits::notify_surface_reused(new_surface_storage); if (old_surface_storage) { // Exchange this surface with the invalidated one surface = std::move(old_surface_storage); } else { // Iterator is now empty - erase it invalidated_resources.erase(It); } new_surface = Traits::get(new_surface_storage); Traits::invalidate_surface_contents(command_list, new_surface, address, pitch); Traits::prepare_surface_for_drawing(command_list, new_surface); break; } } } // Check for stale storage if (old_surface_storage) { // This was already determined to be invalid and is excluded from testing above invalidated_resources.push_back(std::move(old_surface_storage)); } if (!new_surface) { verify(HERE), store; new_surface_storage = Traits::create_new_surface(address, format, width, height, pitch, antialias, std::forward(extra_params)...); new_surface = Traits::get(new_surface_storage); } // Remove and preserve if possible any overlapping/replaced surface from the other pool auto aliased_surface = secondary_storage->find(address); if (aliased_surface != secondary_storage->end()) { if (Traits::surface_is_pitch_compatible(aliased_surface->second, pitch)) { auto surface = Traits::get(aliased_surface->second); split_surface_region(command_list, address, surface, static_cast(width), static_cast(height), bpp, antialias); if (!old_surface || old_surface->last_use_tag < surface->last_use_tag) { // TODO: This can leak data outside inherited bounds old_surface = surface; } } Traits::notify_surface_invalidated(aliased_surface->second); invalidated_resources.push_back(std::move(aliased_surface->second)); secondary_storage->erase(aliased_surface); } // Check if old_surface is 'new' and hopefully avoid intersection if (old_surface) { if (old_surface->last_use_tag < new_surface->last_use_tag) { // Can happen if aliasing occurs; a probable condition due to memory splitting // This is highly unlikely but is possible in theory old_surface = nullptr; } else if (old_surface->last_use_tag >= write_tag) { const auto new_area = new_surface->get_normalized_memory_area(); const auto old_area = old_surface->get_normalized_memory_area(); if (new_area.x2 <= old_area.x2 && new_area.y2 <= old_area.y2) { do_intersection_test = false; new_surface->set_old_contents(old_surface); } } } if (do_intersection_test) { intersect_surface_region(command_list, address, new_surface, old_surface); } if (store) { // New surface was found among invalidated surfaces or created from scratch (*primary_storage)[address] = std::move(new_surface_storage); } verify(HERE), !old_surface_storage, new_surface->get_spp() == get_format_sample_count(antialias); return new_surface; } protected: /** * If render target already exists at address, issue state change operation on cmdList. * Otherwise create one with width, height, clearColor info. * returns the corresponding render target resource. */ template surface_type bind_address_as_render_targets( command_list_type command_list, u32 address, surface_color_format color_format, surface_antialiasing antialias, size_t width, size_t height, size_t pitch, Args&&... extra_params) { return bind_surface_address( command_list, address, color_format, antialias, width, height, pitch, get_format_block_size_in_bytes(color_format), std::forward(extra_params)...); } template surface_type bind_address_as_depth_stencil( command_list_type command_list, u32 address, surface_depth_format depth_format, surface_antialiasing antialias, size_t width, size_t height, size_t pitch, Args&&... extra_params) { return bind_surface_address( command_list, address, depth_format, antialias, width, height, pitch, depth_format == rsx::surface_depth_format::z16? 2 : 4, std::forward(extra_params)...); } public: /** * Update bound color and depth surface. * Must be called everytime surface format, clip, or addresses changes. */ template void prepare_render_target( command_list_type command_list, surface_color_format color_format, surface_depth_format depth_format, u32 clip_horizontal_reg, u32 clip_vertical_reg, surface_target set_surface_target, surface_antialiasing antialias, const std::array &surface_addresses, u32 address_z, const std::array &surface_pitch, u32 zeta_pitch, Args&&... extra_params) { u32 clip_width = clip_horizontal_reg; u32 clip_height = clip_vertical_reg; cache_tag = rsx::get_shared_tag(); m_invalidate_on_write = (antialias != rsx::surface_antialiasing::center_1_sample); m_bound_buffers_count = 0; // Make previous RTTs sampleable for (int i = m_bound_render_targets_config.first, count = 0; count < m_bound_render_targets_config.second; ++i, ++count) { auto &rtt = m_bound_render_targets[i]; Traits::prepare_surface_for_sampling(command_list, std::get<1>(rtt)); rtt = std::make_pair(0, nullptr); } const auto rtt_indices = utility::get_rtt_indexes(set_surface_target); if (!rtt_indices.empty()) [[likely]] { m_bound_render_targets_config = { rtt_indices.front(), 0 }; // Create/Reuse requested rtts for (u8 surface_index : rtt_indices) { if (surface_addresses[surface_index] == 0) continue; m_bound_render_targets[surface_index] = std::make_pair(surface_addresses[surface_index], bind_address_as_render_targets(command_list, surface_addresses[surface_index], color_format, antialias, clip_width, clip_height, surface_pitch[surface_index], std::forward(extra_params)...)); ++m_bound_render_targets_config.second; ++m_bound_buffers_count; } } else { m_bound_render_targets_config = { 0, 0 }; } // Same for depth buffer if (std::get<1>(m_bound_depth_stencil) != nullptr) { Traits::prepare_surface_for_sampling(command_list, std::get<1>(m_bound_depth_stencil)); } if (address_z) [[likely]] { m_bound_depth_stencil = std::make_pair(address_z, bind_address_as_depth_stencil(command_list, address_z, depth_format, antialias, clip_width, clip_height, zeta_pitch, std::forward(extra_params)...)); ++m_bound_buffers_count; } else { m_bound_depth_stencil = std::make_pair(0, nullptr); } } u8 get_color_surface_count() const { return m_bound_render_targets_config.second; } surface_type get_surface_at(u32 address) { auto It = m_render_targets_storage.find(address); if (It != m_render_targets_storage.end()) return Traits::get(It->second); auto _It = m_depth_stencil_storage.find(address); if (_It != m_depth_stencil_storage.end()) return Traits::get(_It->second); fmt::throw_exception("Unreachable" HERE); } surface_type get_color_surface_at(u32 address) { auto It = m_render_targets_storage.find(address); if (It != m_render_targets_storage.end()) return Traits::get(It->second); return nullptr; } surface_type get_depth_stencil_surface_at(u32 address) { auto It = m_depth_stencil_storage.find(address); if (It != m_depth_stencil_storage.end()) return Traits::get(It->second); return nullptr; } /** * Invalidates surface that exists at an address */ void invalidate_surface_address(u32 addr, bool depth) { if (address_is_bound(addr)) { rsx_log.error("Cannot invalidate a currently bound render target!"); return; } if (!depth) { auto It = m_render_targets_storage.find(addr); if (It != m_render_targets_storage.end()) { Traits::notify_surface_invalidated(It->second); invalidated_resources.push_back(std::move(It->second)); m_render_targets_storage.erase(It); cache_tag = rsx::get_shared_tag(); return; } } else { auto It = m_depth_stencil_storage.find(addr); if (It != m_depth_stencil_storage.end()) { Traits::notify_surface_invalidated(It->second); invalidated_resources.push_back(std::move(It->second)); m_depth_stencil_storage.erase(It); cache_tag = rsx::get_shared_tag(); return; } } } bool address_is_bound(u32 address) const { for (int i = m_bound_render_targets_config.first, count = 0; count < m_bound_render_targets_config.second; ++i, ++count) { if (m_bound_render_targets[i].first == address) return true; } return (m_bound_depth_stencil.first == address); } template std::vector get_merged_texture_memory_region(commandbuffer_type& cmd, u32 texaddr, u32 required_width, u32 required_height, u32 required_pitch, u8 required_bpp, rsx::surface_access access) { std::vector result; std::vector> dirty; const auto surface_internal_pitch = (required_width * required_bpp); // Sanity check if (surface_internal_pitch > required_pitch) [[unlikely]] { rsx_log.warning("Invalid 2D region descriptor. w=%d, h=%d, bpp=%d, pitch=%d", required_width, required_height, required_bpp, required_pitch); return {}; } const auto test_range = utils::address_range::start_length(texaddr, (required_pitch * required_height) - (required_pitch - surface_internal_pitch)); auto process_list_function = [&](std::unordered_map& data, bool is_depth) { for (auto& tex_info : data) { const auto range = tex_info.second->get_memory_range(); if (!range.overlaps(test_range)) continue; auto surface = tex_info.second.get(); if (access == rsx::surface_access::transfer && surface->write_through()) continue; if (!rsx::pitch_compatible(surface, required_pitch, required_height)) continue; surface_overlap_info info; u32 width, height; info.surface = surface; info.base_address = range.start; info.is_depth = is_depth; const u32 normalized_surface_width = surface->get_surface_width(rsx::surface_metrics::bytes) / required_bpp; const u32 normalized_surface_height = surface->get_surface_height(rsx::surface_metrics::samples); if (range.start >= texaddr) [[likely]] { const auto offset = range.start - texaddr; info.dst_area.y = (offset / required_pitch); info.dst_area.x = (offset % required_pitch) / required_bpp; if (info.dst_area.x >= required_width || info.dst_area.y >= required_height) [[unlikely]] { // Out of bounds continue; } info.src_area.x = 0; info.src_area.y = 0; width = std::min(normalized_surface_width, required_width - info.dst_area.x); height = std::min(normalized_surface_height, required_height - info.dst_area.y); } else { const auto pitch = surface->get_rsx_pitch(); const auto offset = texaddr - range.start; info.src_area.y = (offset / pitch); info.src_area.x = (offset % pitch) / required_bpp; if (info.src_area.x >= normalized_surface_width || info.src_area.y >= normalized_surface_height) [[unlikely]] { // Region lies outside the actual texture area, but inside the 'tile' // In this case, a small region lies to the top-left corner, partially occupying the target continue; } info.dst_area.x = 0; info.dst_area.y = 0; width = std::min(required_width, normalized_surface_width - info.src_area.x); height = std::min(required_height, normalized_surface_height - info.src_area.y); } // Delay this as much as possible to avoid side-effects of spamming barrier if (surface->memory_barrier(cmd, access); !surface->test()) { dirty.emplace_back(range.start, is_depth); continue; } info.is_clipped = (width < required_width || height < required_height); info.src_area.height = info.dst_area.height = height; info.dst_area.width = width; if (auto surface_bpp = surface->get_bpp(); surface_bpp != required_bpp) [[unlikely]] { // Width is calculated in the coordinate-space of the requester; normalize info.src_area.x = (info.src_area.x * required_bpp) / surface_bpp; info.src_area.width = align(width * required_bpp, surface_bpp) / surface_bpp; } else { info.src_area.width = width; } result.push_back(info); } }; // Range test helper to quickly discard blocks // Fortunately, render targets tend to be clustered anyway if (m_render_targets_memory_range.valid() && test_range.overlaps(m_render_targets_memory_range)) { process_list_function(m_render_targets_storage, false); } if (m_depth_stencil_memory_range.valid() && test_range.overlaps(m_depth_stencil_memory_range)) { process_list_function(m_depth_stencil_storage, true); } if (!dirty.empty()) { for (const auto& p : dirty) { invalidate_surface_address(p.first, p.second); } } if (result.size() > 1) { std::sort(result.begin(), result.end(), [](const auto &a, const auto &b) { if (a.surface->last_use_tag == b.surface->last_use_tag) { const auto area_a = a.dst_area.width * a.dst_area.height; const auto area_b = b.dst_area.width * b.dst_area.height; return area_a < area_b; } return a.surface->last_use_tag < b.surface->last_use_tag; }); } return result; } void on_write(const bool* color, bool z) { if (write_tag == cache_tag && m_skip_write_updates) { // Nothing to do verify(HERE), !m_invalidate_on_write; return; } write_tag = cache_tag; m_skip_write_updates = false; int tagged = 0; // Tag surfaces if (color) { for (int i = m_bound_render_targets_config.first, count = 0; count < m_bound_render_targets_config.second; ++i, ++count) { if (!color[i]) continue; auto& surface = m_bound_render_targets[i].second; if (surface->last_use_tag != write_tag) { m_bound_render_targets[i].second->on_write(write_tag); } else if (m_invalidate_on_write) { m_bound_render_targets[i].second->on_invalidate_children(); } ++tagged; } } if (z && m_bound_depth_stencil.first) { auto& surface = m_bound_depth_stencil.second; if (surface->last_use_tag != write_tag) { m_bound_depth_stencil.second->on_write(write_tag); } else if (m_invalidate_on_write) { m_bound_depth_stencil.second->on_invalidate_children(); } ++tagged; } if (!m_invalidate_on_write && tagged == m_bound_buffers_count) { // Skip any further updates as all active surfaces have been updated m_skip_write_updates = true; } } void notify_memory_structure_changed() { cache_tag = rsx::get_shared_tag(); } void invalidate_all() { // Unbind and invalidate all resources auto free_resource_list = [&](auto &data) { for (auto &e : data) { Traits::notify_surface_invalidated(e.second); invalidated_resources.push_back(std::move(e.second)); } data.clear(); }; free_resource_list(m_render_targets_storage); free_resource_list(m_depth_stencil_storage); m_bound_depth_stencil = std::make_pair(0, nullptr); m_bound_render_targets_config = { 0, 0 }; for (auto &rtt : m_bound_render_targets) { rtt = std::make_pair(0, nullptr); } } void invalidate_range(const rsx::address_range& range) { for (auto &rtt : m_render_targets_storage) { if (range.overlaps(rtt.second->get_memory_range())) { rtt.second->clear_rw_barrier(); rtt.second->state_flags |= rsx::surface_state_flags::erase_bkgnd; } } for (auto &ds : m_depth_stencil_storage) { if (range.overlaps(ds.second->get_memory_range())) { ds.second->clear_rw_barrier(); ds.second->state_flags |= rsx::surface_state_flags::erase_bkgnd; } } } }; }