#pragma once #include #include #include "Utilities/types.h" #include "Utilities/VirtualMemory.h" #include "Utilities/StrFmt.h" #include "Utilities/BEType.h" namespace vm { extern u8* const g_base_addr; extern u8* const g_sudo_addr; extern u8* const g_exec_addr; extern u8* const g_stat_addr; extern u8 g_reservations[]; struct writer_lock; enum memory_location_t : uint { main, user64k, user1m, rsx_context, video, stack, spu, memory_location_max, any = 0xffffffff, }; enum page_info_t : u8 { page_readable = (1 << 0), page_writable = (1 << 1), page_executable = (1 << 2), page_fault_notification = (1 << 3), page_no_reservations = (1 << 4), page_64k_size = (1 << 5), page_1m_size = (1 << 6), page_allocated = (1 << 7), }; // Address type enum addr_t : u32 {}; // Change memory protection of specified memory region bool page_protect(u32 addr, u32 size, u8 flags_test = 0, u8 flags_set = 0, u8 flags_clear = 0); // Check flags for specified memory range (unsafe) bool check_addr(u32 addr, u32 size = 1, u8 flags = page_readable); // Search and map memory in specified memory location (min alignment is 0x10000) u32 alloc(u32 size, memory_location_t location, u32 align = 0x10000); // Map memory at specified address (in optionally specified memory location) u32 falloc(u32 addr, u32 size, memory_location_t location = any); // Unmap memory at specified address (in optionally specified memory location), return size u32 dealloc(u32 addr, memory_location_t location = any); // dealloc() with no return value and no exceptions void dealloc_verbose_nothrow(u32 addr, memory_location_t location = any) noexcept; // Object that handles memory allocations inside specific constant bounds ("location") class block_t final { // Mapped regions: addr -> shm handle std::map>> m_map; // Common mapped region for special cases std::shared_ptr m_common; bool try_alloc(u32 addr, u8 flags, u32 size, std::shared_ptr&&); public: block_t(u32 addr, u32 size, u64 flags = 0); ~block_t(); public: const u32 addr; // Start address const u32 size; // Total size const u64 flags; // Currently unused // Search and map memory (min alignment is 0x10000) u32 alloc(u32 size, u32 align = 0x10000, const std::shared_ptr* = nullptr, u64 flags = 0); // Try to map memory at fixed location u32 falloc(u32 addr, u32 size, const std::shared_ptr* = nullptr, u64 flags = 0); // Unmap memory at specified location previously returned by alloc(), return size u32 dealloc(u32 addr, const std::shared_ptr* = nullptr); // Get memory at specified address (if size = 0, addr assumed exact) std::pair> get(u32 addr, u32 size = 0); // Get allocated memory count u32 used(); // Internal u32 imp_used(const vm::writer_lock&); }; // Create new memory block with specified parameters and return it std::shared_ptr map(u32 addr, u32 size, u64 flags = 0); // Create new memory block with at arbitrary position with specified alignment std::shared_ptr find_map(u32 size, u32 align, u64 flags = 0); // Delete existing memory block with specified start address, return it std::shared_ptr unmap(u32 addr, bool must_be_empty = false); // Get memory block associated with optionally specified memory location or optionally specified address std::shared_ptr get(memory_location_t location, u32 addr = 0); // Allocate segment at specified location, does nothing if exists already std::shared_ptr reserve_map(memory_location_t location, u32 addr, u32 area_size, u64 flags = 0x200); // Get PS3/PSV virtual memory address from the provided pointer (nullptr always converted to 0) inline vm::addr_t get_addr(const void* real_ptr) { if (!real_ptr) { return vm::addr_t{}; } const std::ptrdiff_t diff = static_cast(real_ptr) - g_base_addr; const u32 res = static_cast(diff); if (res == diff) { return static_cast(res); } fmt::throw_exception("Not a virtual memory pointer (%p)", real_ptr); } template struct cast_impl { static_assert(std::is_same::value, "vm::cast() error: unsupported type"); }; template<> struct cast_impl { static vm::addr_t cast(u32 addr, const char* /*loc*/) { return static_cast(addr); } static vm::addr_t cast(u32 addr) { return static_cast(addr); } }; template<> struct cast_impl { static vm::addr_t cast(u64 addr, const char* /*loc*/) { return static_cast(static_cast(addr)); } static vm::addr_t cast(u64 addr) { return static_cast(static_cast(addr)); } }; template struct cast_impl> { static vm::addr_t cast(const se_t& addr, const char* loc) { return cast_impl::cast(addr, loc); } static vm::addr_t cast(const se_t& addr) { return cast_impl::cast(addr); } }; template vm::addr_t cast(const T& addr, const char* loc) { return cast_impl::cast(addr, loc); } template vm::addr_t cast(const T& addr) { return cast_impl::cast(addr); } // Convert specified PS3/PSV virtual memory address to a pointer for common access inline void* base(u32 addr) { return g_base_addr + addr; } inline const u8& read8(u32 addr) { return g_base_addr[addr]; } inline void write8(u32 addr, u8 value) { g_base_addr[addr] = value; } // Read or write virtual memory in a safe manner, returns false on failure bool try_access(u32 addr, void* ptr, u32 size, bool is_write); inline namespace ps3_ { // Convert specified PS3 address to a pointer of specified (possibly converted to BE) type template inline to_be_t* _ptr(u32 addr) { return static_cast*>(base(addr)); } // Convert specified PS3 address to a reference of specified (possibly converted to BE) type template inline to_be_t& _ref(u32 addr) { return *_ptr(addr); } // Access memory bypassing memory protection template inline to_be_t* get_super_ptr(u32 addr) { return reinterpret_cast*>(g_sudo_addr + addr); } inline const be_t& read16(u32 addr) { return _ref(addr); } inline void write16(u32 addr, be_t value) { _ref(addr) = value; } inline const be_t& read32(u32 addr) { return _ref(addr); } inline void write32(u32 addr, be_t value) { _ref(addr) = value; } inline const be_t& read64(u32 addr) { return _ref(addr); } inline void write64(u32 addr, be_t value) { _ref(addr) = value; } void init(); } void close(); template class _ptr_base; template class _ref_base; }