#pragma once namespace program_common { namespace interpreter { enum compiler_option { COMPILER_OPT_ENABLE_TEXTURES = (1 << 0), COMPILER_OPT_ENABLE_DEPTH_EXPORT = (1 << 1), COMPILER_OPT_ENABLE_F32_EXPORT = (1 << 2), COMPILER_OPT_ENABLE_ALPHA_TEST_GE = (1 << 3), COMPILER_OPT_ENABLE_ALPHA_TEST_G = (1 << 4), COMPILER_OPT_ENABLE_ALPHA_TEST_LE = (1 << 5), COMPILER_OPT_ENABLE_ALPHA_TEST_L = (1 << 6), COMPILER_OPT_ENABLE_ALPHA_TEST_EQ = (1 << 7), COMPILER_OPT_ENABLE_ALPHA_TEST_NE = (1 << 8), COMPILER_OPT_ENABLE_FLOW_CTRL = (1 << 9), COMPILER_OPT_ENABLE_PACKING = (1 << 10), COMPILER_OPT_ENABLE_KIL = (1 << 11), COMPILER_OPT_ENABLE_STIPPLING = (1 << 12), COMPILER_OPT_ENABLE_INSTANCING = (1 << 13), COMPILER_OPT_MAX = COMPILER_OPT_ENABLE_INSTANCING }; static std::string get_vertex_interpreter() { const char* s = #include "../Program/GLSLInterpreter/VertexInterpreter.glsl" ; return s; } static std::string get_fragment_interpreter() { const char* s = #include "../Program/GLSLInterpreter/FragmentInterpreter.glsl" ; return s; } } // namespace interpreter } // namespace program_common