#include "stdafx.h" #include "ds3_pad_handler.h" #include "Emu/Io/pad_config.h" LOG_CHANNEL(ds3_log, "DS3"); using namespace reports; constexpr std::array battery_capacity = {0, 1, 25, 50, 75, 100}; constexpr id_pair SONY_DS3_ID_0 = {0x054C, 0x0268}; ds3_pad_handler::ds3_pad_handler() : hid_pad_handler(pad_handler::ds3, {SONY_DS3_ID_0}) { button_list = { {DS3KeyCodes::None, ""}, {DS3KeyCodes::Triangle, "Triangle"}, {DS3KeyCodes::Circle, "Circle"}, {DS3KeyCodes::Cross, "Cross"}, {DS3KeyCodes::Square, "Square"}, {DS3KeyCodes::Left, "Left"}, {DS3KeyCodes::Right, "Right"}, {DS3KeyCodes::Up, "Up"}, {DS3KeyCodes::Down, "Down"}, {DS3KeyCodes::R1, "R1"}, {DS3KeyCodes::R2, "R2"}, {DS3KeyCodes::R3, "R3"}, {DS3KeyCodes::Start, "Start"}, {DS3KeyCodes::Select, "Select"}, {DS3KeyCodes::PSButton, "PS Button"}, {DS3KeyCodes::L1, "L1"}, {DS3KeyCodes::L2, "L2"}, {DS3KeyCodes::L3, "L3"}, {DS3KeyCodes::LSXNeg, "LS X-"}, {DS3KeyCodes::LSXPos, "LS X+"}, {DS3KeyCodes::LSYPos, "LS Y+"}, {DS3KeyCodes::LSYNeg, "LS Y-"}, {DS3KeyCodes::RSXNeg, "RS X-"}, {DS3KeyCodes::RSXPos, "RS X+"}, {DS3KeyCodes::RSYPos, "RS Y+"}, {DS3KeyCodes::RSYNeg, "RS Y-"}}; init_configs(); // set capabilities b_has_config = true; b_has_rumble = true; b_has_motion = true; b_has_deadzones = true; b_has_battery = true; b_has_battery_led = true; b_has_led = true; b_has_rgb = false; b_has_player_led = true; b_has_pressure_intensity_button = false; // The DS3 obviously already has this feature natively. b_has_orientation = true; m_name_string = "DS3 Pad #"; m_max_devices = CELL_PAD_MAX_PORT_NUM; m_trigger_threshold = trigger_max / 2; m_thumb_threshold = thumb_max / 2; } ds3_pad_handler::~ds3_pad_handler() { for (auto& controller : m_controllers) { if (controller.second && controller.second->hidDevice) { // Disable blinking and vibration controller.second->large_motor = 0; controller.second->small_motor = 0; if (send_output_report(controller.second.get()) == -1) { ds3_log.error("~ds3_pad_handler: send_output_report failed! error=%s", hid_error(controller.second->hidDevice)); } } } } u32 ds3_pad_handler::get_battery_level(const std::string& padId) { const std::shared_ptr device = get_hid_device(padId); if (!device || !device->hidDevice) { return 0; } return std::clamp(device->battery_level, 0, 100); } void ds3_pad_handler::SetPadData(const std::string& padId, u8 player_id, u8 large_motor, u8 small_motor, s32 /* r*/, s32 /* g*/, s32 /* b*/, bool player_led, bool /*battery_led*/, u32 /*battery_led_brightness*/) { std::shared_ptr device = get_hid_device(padId); if (device == nullptr || device->hidDevice == nullptr) return; // Set the device's motor speeds to our requested values 0-255 device->large_motor = large_motor; device->small_motor = small_motor; device->player_id = player_id; device->config = get_config(padId); ensure(device->config); device->config->player_led_enabled.set(player_led); // Start/Stop the engines :) if (send_output_report(device.get()) == -1) { ds3_log.error("SetPadData: send_output_report failed! error=%s", hid_error(device->hidDevice)); } } int ds3_pad_handler::send_output_report(ds3_device* ds3dev) { if (!ds3dev || !ds3dev->hidDevice || !ds3dev->config) return -2; ds3_output_report output_report{}; output_report.rumble.small_motor_on = ds3dev->small_motor; output_report.rumble.large_motor_force = ds3dev->large_motor; if (ds3dev->config->led_battery_indicator) { if (ds3dev->battery_level >= 75) output_report.led_enabled = 0b00011110; else if (ds3dev->battery_level >= 50) output_report.led_enabled = 0b00001110; else if (ds3dev->battery_level >= 25) output_report.led_enabled = 0b00000110; else output_report.led_enabled = 0b00000010; } else if (ds3dev->config->player_led_enabled) { switch (ds3dev->player_id) { case 0: output_report.led_enabled = 0b00000010; break; case 1: output_report.led_enabled = 0b00000100; break; case 2: output_report.led_enabled = 0b00001000; break; case 3: output_report.led_enabled = 0b00010000; break; case 4: output_report.led_enabled = 0b00010010; break; case 5: output_report.led_enabled = 0b00010100; break; case 6: output_report.led_enabled = 0b00011000; break; default: fmt::throw_exception("DS3 is using forbidden player id %d", ds3dev->player_id); } } else { output_report.led_enabled = 0; } if (ds3dev->config->led_low_battery_blink && ds3dev->battery_level < 25) { output_report.led[3].interval_duration = 0x14; // 2 seconds output_report.led[3].interval_portion_on = ds3dev->led_delay_on; output_report.led[3].interval_portion_off = ds3dev->led_delay_off; } return hid_write(ds3dev->hidDevice, &output_report.report_id, sizeof(ds3_output_report)); } void ds3_pad_handler::init_config(cfg_pad* cfg) { if (!cfg) return; // Set default button mapping cfg->ls_left.def = ::at32(button_list, DS3KeyCodes::LSXNeg); cfg->ls_down.def = ::at32(button_list, DS3KeyCodes::LSYNeg); cfg->ls_right.def = ::at32(button_list, DS3KeyCodes::LSXPos); cfg->ls_up.def = ::at32(button_list, DS3KeyCodes::LSYPos); cfg->rs_left.def = ::at32(button_list, DS3KeyCodes::RSXNeg); cfg->rs_down.def = ::at32(button_list, DS3KeyCodes::RSYNeg); cfg->rs_right.def = ::at32(button_list, DS3KeyCodes::RSXPos); cfg->rs_up.def = ::at32(button_list, DS3KeyCodes::RSYPos); cfg->start.def = ::at32(button_list, DS3KeyCodes::Start); cfg->select.def = ::at32(button_list, DS3KeyCodes::Select); cfg->ps.def = ::at32(button_list, DS3KeyCodes::PSButton); cfg->square.def = ::at32(button_list, DS3KeyCodes::Square); cfg->cross.def = ::at32(button_list, DS3KeyCodes::Cross); cfg->circle.def = ::at32(button_list, DS3KeyCodes::Circle); cfg->triangle.def = ::at32(button_list, DS3KeyCodes::Triangle); cfg->left.def = ::at32(button_list, DS3KeyCodes::Left); cfg->down.def = ::at32(button_list, DS3KeyCodes::Down); cfg->right.def = ::at32(button_list, DS3KeyCodes::Right); cfg->up.def = ::at32(button_list, DS3KeyCodes::Up); cfg->r1.def = ::at32(button_list, DS3KeyCodes::R1); cfg->r2.def = ::at32(button_list, DS3KeyCodes::R2); cfg->r3.def = ::at32(button_list, DS3KeyCodes::R3); cfg->l1.def = ::at32(button_list, DS3KeyCodes::L1); cfg->l2.def = ::at32(button_list, DS3KeyCodes::L2); cfg->l3.def = ::at32(button_list, DS3KeyCodes::L3); cfg->pressure_intensity_button.def = ::at32(button_list, DS3KeyCodes::None); cfg->analog_limiter_button.def = ::at32(button_list, DS3KeyCodes::None); cfg->orientation_reset_button.def = ::at32(button_list, DS3KeyCodes::None); // Set default misc variables cfg->lstick_anti_deadzone.def = 0; cfg->rstick_anti_deadzone.def = 0; cfg->lstickdeadzone.def = 40; // between 0 and 255 cfg->rstickdeadzone.def = 40; // between 0 and 255 cfg->ltriggerthreshold.def = 0; // between 0 and 255 cfg->rtriggerthreshold.def = 0; // between 0 and 255 cfg->lpadsquircling.def = 0; cfg->rpadsquircling.def = 0; // Set default LED options cfg->led_battery_indicator.def = false; cfg->led_low_battery_blink.def = true; // apply defaults cfg->from_default(); } void ds3_pad_handler::check_add_device(hid_device* hidDevice, hid_enumerated_device_view path, std::wstring_view wide_serial) { if (!hidDevice) { return; } ds3_device* device = nullptr; for (auto& controller : m_controllers) { ensure(controller.second); if (!controller.second->hidDevice) { device = controller.second.get(); break; } } if (!device) { return; } std::string serial; #ifdef _WIN32 std::array buf{}; buf[0] = 0xF2; int res = hid_get_feature_report(hidDevice, buf.data(), buf.size()); if (res <= 0 || buf[0] != 0xF2) { ds3_log.warning("check_add_device: hid_get_feature_report 0xF2 failed! Trying again with 0x0. (result=%d, buf[0]=0x%x, error=%s)", res, buf[0], hid_error(hidDevice)); buf = {}; buf[0] = 0x0; res = hid_get_feature_report(hidDevice, buf.data(), buf.size()); if (res <= 0 || buf[0] != 0x0) { ds3_log.error("check_add_device: hid_get_feature_report 0x0 failed! result=%d, buf[0]=0x%x, error=%s", res, buf[0], hid_error(hidDevice)); hid_close(hidDevice); return; } } device->report_id = buf[0]; #elif defined(__APPLE__) int res = hid_init_sixaxis_usb(hidDevice); if (res < 0) { ds3_log.error("check_add_device: hid_init_sixaxis_usb failed! (result=%d, error=%s)", res, hid_error(hidDevice)); hid_close(hidDevice); return; } #endif for (wchar_t ch : wide_serial) serial += static_cast(ch); if (hid_set_nonblocking(hidDevice, 1) == -1) { ds3_log.error("check_add_device: hid_set_nonblocking failed! Reason: %s", hid_error(hidDevice)); hid_close(hidDevice); return; } device->path = path; device->hidDevice = hidDevice; if (send_output_report(device) == -1) { ds3_log.error("check_add_device: send_output_report failed! Reason: %s", hid_error(hidDevice)); } #ifdef _WIN32 ds3_log.notice("Added device: report_id=%d, serial='%s', path='%s'", device->report_id, serial, device->path); #else ds3_log.notice("Added device: serial='%s', path='%s'", serial, device->path); #endif } ds3_pad_handler::DataStatus ds3_pad_handler::get_data(ds3_device* ds3dev) { if (!ds3dev) return DataStatus::ReadError; std::array buf{}; #ifdef _WIN32 buf[0] = ds3dev->report_id; const int result = hid_get_feature_report(ds3dev->hidDevice, buf.data(), buf.size()); if (result < 0) { ds3_log.error("get_data: hid_get_feature_report 0x%02x failed! result=%d, buf[0]=0x%x, error=%s", ds3dev->report_id, result, buf[0], hid_error(ds3dev->hidDevice)); return DataStatus::ReadError; } #else const int result = hid_read(ds3dev->hidDevice, buf.data(), buf.size()); if (result < 0) { ds3_log.error("get_data: hid_read failed! result=%d, error=%s", result, hid_error(ds3dev->hidDevice)); return DataStatus::ReadError; } #endif if (result > 0) { #ifdef _WIN32 if (buf[0] == ds3dev->report_id) #else if (buf[0] == 0x01 && buf[1] != 0xFF) #endif { std::memcpy(&ds3dev->report, &buf[DS3_HID_OFFSET], sizeof(ds3_input_report)); if (ds3dev->report.battery_status >= 0xEE) { // Charging (0xEE) or full (0xEF). Let's set the level to 100%. ds3dev->battery_level = 100; ds3dev->cable_state = 1; } else { ds3dev->battery_level = ::at32(battery_capacity, std::min(ds3dev->report.battery_status, battery_capacity.size() - 1)); ds3dev->cable_state = 0; } return DataStatus::NewData; } ds3_log.warning("get_data: Unknown packet received: 0x%02x", buf[0]); } return DataStatus::NoNewData; } std::unordered_map ds3_pad_handler::get_button_values(const std::shared_ptr& device) { std::unordered_map key_buf; ds3_device* dev = static_cast(device.get()); if (!dev) return key_buf; const ds3_input_report& report = dev->report; // Left Stick X Axis key_buf[DS3KeyCodes::LSXNeg] = Clamp0To255((127.5f - report.lsx) * 2.0f); key_buf[DS3KeyCodes::LSXPos] = Clamp0To255((report.lsx - 127.5f) * 2.0f); // Left Stick Y Axis (Up is the negative for some reason) key_buf[DS3KeyCodes::LSYNeg] = Clamp0To255((report.lsy - 127.5f) * 2.0f); key_buf[DS3KeyCodes::LSYPos] = Clamp0To255((127.5f - report.lsy) * 2.0f); // Right Stick X Axis key_buf[DS3KeyCodes::RSXNeg] = Clamp0To255((127.5f - report.rsx) * 2.0f); key_buf[DS3KeyCodes::RSXPos] = Clamp0To255((report.rsx - 127.5f) * 2.0f); // Right Stick Y Axis (Up is the negative for some reason) key_buf[DS3KeyCodes::RSYNeg] = Clamp0To255((report.rsy - 127.5f) * 2.0f); key_buf[DS3KeyCodes::RSYPos] = Clamp0To255((127.5f - report.rsy) * 2.0f); // Buttons or triggers with pressure sensitivity key_buf[DS3KeyCodes::Up] = (report.buttons[0] & 0x10) ? report.button_values[0] : 0; key_buf[DS3KeyCodes::Right] = (report.buttons[0] & 0x20) ? report.button_values[1] : 0; key_buf[DS3KeyCodes::Down] = (report.buttons[0] & 0x40) ? report.button_values[2] : 0; key_buf[DS3KeyCodes::Left] = (report.buttons[0] & 0x80) ? report.button_values[3] : 0; key_buf[DS3KeyCodes::L2] = (report.buttons[1] & 0x01) ? report.button_values[4] : 0; key_buf[DS3KeyCodes::R2] = (report.buttons[1] & 0x02) ? report.button_values[5] : 0; key_buf[DS3KeyCodes::L1] = (report.buttons[1] & 0x04) ? report.button_values[6] : 0; key_buf[DS3KeyCodes::R1] = (report.buttons[1] & 0x08) ? report.button_values[7] : 0; key_buf[DS3KeyCodes::Triangle] = (report.buttons[1] & 0x10) ? report.button_values[8] : 0; key_buf[DS3KeyCodes::Circle] = (report.buttons[1] & 0x20) ? report.button_values[9] : 0; key_buf[DS3KeyCodes::Cross] = (report.buttons[1] & 0x40) ? report.button_values[10] : 0; key_buf[DS3KeyCodes::Square] = (report.buttons[1] & 0x80) ? report.button_values[11] : 0; // Buttons without pressure sensitivity key_buf[DS3KeyCodes::Select] = (report.buttons[0] & 0x01) ? 255 : 0; key_buf[DS3KeyCodes::L3] = (report.buttons[0] & 0x02) ? 255 : 0; key_buf[DS3KeyCodes::R3] = (report.buttons[0] & 0x04) ? 255 : 0; key_buf[DS3KeyCodes::Start] = (report.buttons[0] & 0x08) ? 255 : 0; key_buf[DS3KeyCodes::PSButton] = (report.buttons[2] & 0x01) ? 255 : 0; return key_buf; } pad_preview_values ds3_pad_handler::get_preview_values(const std::unordered_map& data) { return { ::at32(data, L2), ::at32(data, R2), ::at32(data, LSXPos) - ::at32(data, LSXNeg), ::at32(data, LSYPos) - ::at32(data, LSYNeg), ::at32(data, RSXPos) - ::at32(data, RSXNeg), ::at32(data, RSYPos) - ::at32(data, RSYNeg)}; } void ds3_pad_handler::get_extended_info(const pad_ensemble& binding) { const auto& device = binding.device; const auto& pad = binding.pad; ds3_device* dev = static_cast(device.get()); if (!dev || !pad) return; const ds3_input_report& report = dev->report; pad->m_battery_level = dev->battery_level; pad->m_cable_state = dev->cable_state; // For unknown reasons the sixaxis values seem to be in little endian on linux #ifdef _WIN32 // Official Sony Windows DS3 driver seems to do the same modification of this value as the ps3 pad->m_sensors[0].m_value = report.accel_x; #else // When getting raw values from the device this adjustement is needed pad->m_sensors[0].m_value = 512 - (static_cast(report.accel_x) - 512); #endif pad->m_sensors[1].m_value = report.accel_y; pad->m_sensors[2].m_value = report.accel_z; pad->m_sensors[3].m_value = report.gyro; // Those are formulas used to adjust sensor values in sys_hid code but I couldn't find all the vars. // auto polish_value = [](s32 value, s32 dword_0x0, s32 dword_0x4, s32 dword_0x8, s32 dword_0xC, s32 dword_0x18, s32 dword_0x1C) -> u16 //{ // value -= dword_0xC; // value *= dword_0x4; // value <<= 10; // value /= dword_0x0; // value >>= 10; // value += dword_0x8; // if (value < dword_0x18) return dword_0x18; // if (value > dword_0x1C) return dword_0x1C; // return static_cast(value); //}; // dword_0x0 and dword_0xC are unknown // pad->m_sensors[0].m_value = polish_value(pad->m_sensors[0].m_value, 226, -226, 512, 512, 0, 1023); // pad->m_sensors[1].m_value = polish_value(pad->m_sensors[1].m_value, 226, 226, 512, 512, 0, 1023); // pad->m_sensors[2].m_value = polish_value(pad->m_sensors[2].m_value, 113, 113, 512, 512, 0, 1023); // pad->m_sensors[3].m_value = polish_value(pad->m_sensors[3].m_value, 1, 1, 512, 512, 0, 1023); // Set raw orientation set_raw_orientation(*pad); } bool ds3_pad_handler::get_is_left_trigger(const std::shared_ptr& /*device*/, u64 keyCode) { return keyCode == DS3KeyCodes::L2; } bool ds3_pad_handler::get_is_right_trigger(const std::shared_ptr& /*device*/, u64 keyCode) { return keyCode == DS3KeyCodes::R2; } bool ds3_pad_handler::get_is_left_stick(const std::shared_ptr& /*device*/, u64 keyCode) { switch (keyCode) { case DS3KeyCodes::LSXNeg: case DS3KeyCodes::LSXPos: case DS3KeyCodes::LSYPos: case DS3KeyCodes::LSYNeg: return true; default: return false; } } bool ds3_pad_handler::get_is_right_stick(const std::shared_ptr& /*device*/, u64 keyCode) { switch (keyCode) { case DS3KeyCodes::RSXNeg: case DS3KeyCodes::RSXPos: case DS3KeyCodes::RSYPos: case DS3KeyCodes::RSYNeg: return true; default: return false; } } PadHandlerBase::connection ds3_pad_handler::update_connection(const std::shared_ptr& device) { ds3_device* dev = static_cast(device.get()); if (!dev || dev->path == hid_enumerated_device_default) return connection::disconnected; if (dev->hidDevice == nullptr) { #ifdef ANDROID if (hid_device* hid_dev = hid_libusb_wrap_sys_device(dev->path, -1)) #else if (hid_device* hid_dev = hid_open_path(dev->path.c_str())) #endif { if (hid_set_nonblocking(hid_dev, 1) == -1) { ds3_log.error("Reconnecting Device %s: hid_set_nonblocking failed with error %s", dev->path, hid_error(hid_dev)); } dev->hidDevice = hid_dev; } else { return connection::disconnected; } } if (get_data(dev) == DataStatus::ReadError) { // this also can mean disconnected, either way deal with it on next loop and reconnect dev->close(); return connection::no_data; } return connection::connected; } void ds3_pad_handler::apply_pad_data(const pad_ensemble& binding) { const auto& device = binding.device; const auto& pad = binding.pad; ds3_device* dev = static_cast(device.get()); if (!dev || !dev->hidDevice || !dev->config || !pad) return; cfg_pad* config = dev->config; const u8 speed_large = config->get_large_motor_speed(pad->m_vibrateMotors); const u8 speed_small = config->get_small_motor_speed(pad->m_vibrateMotors); const bool wireless = dev->cable_state == 0; const bool low_battery = dev->battery_level < 25; const bool is_blinking = dev->led_delay_on > 0 || dev->led_delay_off > 0; // Blink LED when battery is low if (config->led_low_battery_blink) { // we are now wired or have okay battery level -> stop blinking if (is_blinking && !(wireless && low_battery)) { dev->led_delay_on = 0; dev->led_delay_off = 0; dev->new_output_data = true; } // we are now wireless and low on battery -> blink else if (!is_blinking && wireless && low_battery) { dev->led_delay_on = 0x80; dev->led_delay_off = 0xFF - dev->led_delay_on; dev->new_output_data = true; } } // Use LEDs to indicate battery level if (config->led_battery_indicator) { if (dev->last_battery_level != dev->battery_level) { dev->new_output_data = true; dev->last_battery_level = dev->battery_level; } } // Use LEDs to indicate battery level if (dev->enable_player_leds != config->player_led_enabled.get()) { dev->new_output_data = true; dev->enable_player_leds = config->player_led_enabled.get(); } dev->new_output_data |= dev->large_motor != speed_large || dev->small_motor != speed_small; dev->large_motor = speed_large; dev->small_motor = speed_small; const auto now = steady_clock::now(); const auto elapsed = now - dev->last_output; if (dev->new_output_data || elapsed > min_output_interval) { if (const int res = send_output_report(dev); res >= 0) { dev->new_output_data = false; dev->last_output = now; } else if (res == -1) { ds3_log.error("apply_pad_data: send_output_report failed! error=%s", hid_error(dev->hidDevice)); } } }