Commit graph

7 commits

Author SHA1 Message Date
kd-11 bc7ed8eaab rsx/vk: Rework MSAA implementation 2022-03-17 22:02:20 +03:00
DH cccfb89aa0 [Config] Use std::less<> for std::map<...>
Reduces amount of string copies
[Utilities] fmt::replace_all: avoid creation of temporary strings
2021-12-02 21:36:57 +03:00
kd-11 b3725baf5a rsx: Rewrite shader decompiler texture dispatch 2021-10-09 15:10:36 +03:00
Megamouse 50354253c8 replace some random Emu.Pause with fatal errors 2021-07-20 19:47:00 +02:00
kd-11 2c7c1c501d rsx: Implement support for extended vertex programs
- Some games are kinda pushing it with RSX register space and spilling VP data into adjacent unused space.
2021-06-28 10:52:05 +03:00
Nekotekina 2491aad6f2 types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
Restrict smax to only work with signed values for consistency.
Cleanup <climits> includes.
Cleanup <limits> includes.
2021-05-23 19:43:51 +03:00
kd-11 c5a06dab0a rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
Renamed from rpcs3/Emu/RSX/Common/VertexProgramDecompiler.cpp (Browse further)