Commit graph

53 commits

Author SHA1 Message Date
Nekotekina 8fcaac5f1d cellSysutil crap split, cleanup, functions added 2015-08-01 21:49:01 +03:00
Nekotekina a2646f9871 ModuleManager cleanup 2015-08-01 14:39:37 +03:00
Nekotekina eb5974322f cellStorage.cpp, cellVideo(Export|Upload) modules 2015-08-01 14:39:35 +03:00
Nekotekina 137a38b3c6 cellRec, cellRemotePlay, cellSysconf 2015-08-01 14:39:33 +03:00
Nekotekina 08b6428d5c cellPrint module added 2015-08-01 14:39:31 +03:00
Nekotekina 2eaf5cdc01 cellOskDialog, cellPhoto(Decode|Export|Import) 2015-08-01 14:39:29 +03:00
Nekotekina 7361b4e079 cellImeJp, cellMusic(|Decode|Export), cellSysutilMisc 2015-08-01 14:39:28 +03:00
Nekotekina c364c6a787 cellGameExec, cellAvconfExt, cellSysutilAvc2 modules 2015-08-01 14:39:26 +03:00
Nekotekina 776eafa0ce cellDaisy, cellSpudll modules 2015-08-01 14:39:22 +03:00
Nekotekina 9b928ee835 cellPngEnc, cellSailRec, cellUsbPspcm modules 2015-08-01 14:39:20 +03:00
Nekotekina ae73330314 cellJpgEnc, cellKey2char, cellSheap added
ModuleManager cleanup
2015-08-01 14:39:18 +03:00
Nekotekina 5a9896c78c cellHttp, cellHttpUtil, cellSsl, cellBGDL added 2015-08-01 14:39:16 +03:00
Nekotekina 13a5a96117 cellCelp8Enc, cellCelpEnc module added 2015-08-01 14:39:14 +03:00
Nekotekina badeb29901 Minor fixes 2015-08-01 14:39:10 +03:00
Nekotekina 02c0b69adb cellSaveData module added 2015-08-01 14:39:08 +03:00
Nekotekina 3cc0383db7 cellAtracMulti stub added 2015-08-01 14:39:06 +03:00
Raul Tambre 6ef4cecf57 Split sceNp into sceNpUtil and register sceNpClans 2015-07-26 16:44:10 +03:00
Raul Tambre 82733e1943 cellRudp improvements and fixes 2015-07-15 11:52:20 +03:00
Raul Tambre 80b544aa78 Add sceNp2 and some sceNpMatching2 functions 2015-07-14 15:07:23 +03:00
Nekotekina 4bacfcf847 sys_lv2dbg added, bugfix 2015-07-10 04:31:41 +03:00
Nekotekina edb9595721 Using vm::ps3 namespace moved in proper places
Various fixes
2015-07-10 04:30:41 +03:00
Nekotekina 583b6d92ec sys_fs syscalls detached from cellFs 2015-03-12 22:02:02 +03:00
Nekotekina 316bd8d155 Bugfix 2015-02-28 15:49:09 +03:00
Nekotekina ae21783680 sys_libc.cpp with memcpy 2015-02-26 23:08:48 +03:00
Nekotekina 07cb56e1ea Flags for HLE functions 2015-02-23 21:54:17 +03:00
Raul Tambre c13ebc8692 More stubs 2015-02-22 13:38:14 +02:00
Raul Tambre e7d0aedfb4 Merge upstream 2015-02-22 10:58:18 +02:00
Raul Tambre f9497e35e4 Stub some modules 2015-02-22 10:50:26 +02:00
Nekotekina 55b348f4fc Small fix 2015-02-21 17:35:23 +03:00
Nekotekina af986d8f4c Loader improved, ModuleManager refactored 2015-02-18 19:22:06 +03:00
Raul Tambre 29c1dc2c07 Implement cellSubDisplayGetRequiredMemory 2014-12-30 22:15:00 +02:00
Survanium90 f1168f7c59 Initial CellMic implementation 2014-10-18 22:22:52 +04:00
Raul Tambre 879e2d920c Add cellAvconfExt and cellVideoOutGetScreenSize
Also added a flag to RSX debugger showing if two sided lighting is
enabled, a 3D Monitor option and fixed a ")" missing in TODO printout
for sys_spu_elf_get_information.
2014-09-28 18:21:45 +03:00
Raul Tambre 790a8bf814 Added sceNpTrophyTerm and proofed some unloadings
Made cellNetCtl, cellGem, cellCamera, sceNp, sceNpCommerce2 and
sceNpTrophy properly unload if termination function wasn't called.
2014-09-22 22:00:28 +03:00
Nekotekina 626133c0eb declCPU removed, PPUThread& is passed as argument
Added experimental feature: passing PPUThread& to syscall
2014-09-16 21:49:50 +04:00
Arkaran99 3caff5a107 Change ModuleManager::init function.
First step to help refactor Module management.
Add every module in the static ModuleInfo list. Module without id are assigned
to 0xffff.
The init function is called after constructor and take a pointer to Module
as an input.
This pointer is used to set the Module's global pointer in its file.
2014-09-13 22:00:17 +02:00
Nekotekina 85f2009175 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-09-12 01:16:57 +04:00
Nekotekina cd39256361 CallbackManager rewritten 2014-09-11 23:18:19 +04:00
Raul Tambre 16727a9c5e Re-enabled cellCamera and cellOvis, added cellCamera enums and structs
Also some fixes to ordering in emucore.vcxproj.filters
2014-09-07 18:53:13 +03:00
Lioncash 82840282fb Core: Apply const to some functions 2014-08-31 16:12:09 -04:00
Nekotekina f6bb62a76c cellFiber stub activated 2014-08-28 02:14:24 +04:00
Nekotekina 6a996fcd0a cellSpursJq stub 2014-08-27 18:37:51 +04:00
Nekotekina bbf7508d41 cellSync2 stub activated 2014-08-27 02:44:32 +04:00
Nekotekina d7fd8e3ca6 Small fix 2014-08-26 20:45:43 +04:00
Raul Tambre 0489f9c342 Fix sceNpClans, sceNpCommerce2, sceNpSns and sceNpTus functions not being registered 2014-08-17 09:18:53 +03:00
Raul Tambre 1e4f95dee3 Enabled cellGem and added cellGemGetMemorySize 2014-08-16 19:20:16 +03:00
Raul Tambre d36580f1dc Huge SceNp header additions and splitting
TUS, SNS, Commerce and Clans modules are now in seperate files.
Added a lot of headers and structures.
2014-08-15 17:57:55 +03:00
luxsie ea00c3a07f Auto-Pause At Function Call and System Call.
Would have a configuration window (with create the list, and enable/disable, being something similar to VFSManger and etc).
Move the code to Debug::AutoPause in AutoPause.cpp and AutoPause.h
It triggers currently in GameViewer, and would finally change to somewhere else.
Well and now it is all enabled (Function call + System call) by default.
2014-08-13 20:54:27 +08:00
luxsie fcab9b2f8e typo fix. 2014-08-12 04:24:12 +08:00
luxsie e9ee084231 Automatic-Pause at specified function calls, can be set up using "pause.bin" with rpcs3.
You would need to find the function ids you wanna play with and write them reversed with Hex Editor.
That's quite pity i have no knowledge about wxWidgets so there is no GUI to set up this.
2014-08-12 04:15:20 +08:00