From e83540d80c3bf8ea8b2d85d9d317985cf5620774 Mon Sep 17 00:00:00 2001 From: Megamouse Date: Wed, 17 May 2023 22:59:09 +0200 Subject: [PATCH] Qt: don't refresh game grid after emu stop It is not necessary to refresh the game grid after stopping a game. --- rpcs3/rpcs3qt/main_window.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpcs3/rpcs3qt/main_window.cpp b/rpcs3/rpcs3qt/main_window.cpp index 4fa383f63..89af9b020 100644 --- a/rpcs3/rpcs3qt/main_window.cpp +++ b/rpcs3/rpcs3qt/main_window.cpp @@ -1842,7 +1842,7 @@ void main_window::OnEmuStop() ui->confCamerasAct->setEnabled(true); // Refresh game list in order to update time played - if (m_game_list_frame) + if (m_game_list_frame && m_is_list_mode) { m_game_list_frame->Refresh(); }