From 761b74ec5914ae19d187d5be05b601a35f5e5d0a Mon Sep 17 00:00:00 2001 From: Talkashie Date: Mon, 5 Jun 2017 12:16:05 -0500 Subject: [PATCH] Update game_list_frame.cpp (#2835) Fix two typos and make message less vague --- rpcs3/rpcs3qt/game_list_frame.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/rpcs3/rpcs3qt/game_list_frame.cpp b/rpcs3/rpcs3qt/game_list_frame.cpp index 0fdfa22f9..0507fbfaf 100644 --- a/rpcs3/rpcs3qt/game_list_frame.cpp +++ b/rpcs3/rpcs3qt/game_list_frame.cpp @@ -570,14 +570,14 @@ void columns_arr::Update(const std::vector& game_data) else { // IIRC a load failure means blank image which is fine to have as a placeholder. QString abspath = QDir(qstr(path)).absolutePath(); - LOG_ERROR(HLE, "Count not load image from path %s", sstr(abspath)); + LOG_ERROR(HLE, "Could not load game icon image from path %s", sstr(abspath)); img->fill(QColor(0, 0, 0, 0)); m_img_list->append(img); } } else { - LOG_ERROR(HLE, "Count not load image from empty path"); + LOG_ERROR(HLE, "Could not load game icon image from empty path"); img->fill(QColor(0, 0, 0, 0)); m_img_list->append(img); }