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Updated Roadmap (markdown)
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@ -10,15 +10,15 @@ Thank you for supporting RPCS3!
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* Implement post-drawing, shaders decompiler and PPU x64 recompiler: _DH_
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* Work in cellPamf, cellDmux and threads, mutexes, events: _NekotekinaHito_
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* Add support for PSARC containers: _AlexAltea_ (Stopped: Can someone send me an ELF that loads PSARCs?)
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* Implement RSX Debugger and [PS3 Autotests](https://github.com/DHrpcs3/ps3autotests/): _AlexAltea_
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* Alternative Qt based GUI and replace wxWidgets datatypes with the ones of std: _xsacha_
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* Implement a User Account Manager: Generate and manage the directories like: */dev\_hdd0/home/00000001/*: _Oil_
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* Improve RSX Debugger and [PS3 Autotests](https://github.com/DHrpcs3/ps3autotests/): _AlexAltea_
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* Work in Audio: */dev\_hdd0/home/00000001/*: _Oil_
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### Medium term goals
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* sys_fs: Implement SDATA loader, that is, read the contents of the SDATA file on the fly.
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* sys_fs: Add/Improve the handling of streams.
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* cellJpgDec: Allow to downscale JPG images while decoding them.
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* Replace wxWidgets datatypes inside the emulator with std ones if possible.
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* Work in RSX and add unimplemented GCM commands.
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* Implement loading SPU code from encrypted file.
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* Implement PRX/SPRX loader. (See also: PRX Loader v1.02, libkirk / kirk_engine, etc.)
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