Updated Roadmap (markdown)

Alexandro Sánchez Bach 2014-03-13 16:09:59 -07:00
parent ab8ef3e519
commit d0c9552e12

@ -10,15 +10,15 @@ Thank you for supporting RPCS3!
* Implement post-drawing, shaders decompiler and PPU x64 recompiler: _DH_
* Work in cellPamf, cellDmux and threads, mutexes, events: _NekotekinaHito_
* Add support for PSARC containers: _AlexAltea_ (Stopped: Can someone send me an ELF that loads PSARCs?)
* Implement RSX Debugger and [PS3 Autotests](https://github.com/DHrpcs3/ps3autotests/): _AlexAltea_
* Alternative Qt based GUI and replace wxWidgets datatypes with the ones of std: _xsacha_
* Implement a User Account Manager: Generate and manage the directories like: */dev\_hdd0/home/00000001/*: _Oil_
* Improve RSX Debugger and [PS3 Autotests](https://github.com/DHrpcs3/ps3autotests/): _AlexAltea_
* Work in Audio: */dev\_hdd0/home/00000001/*: _Oil_
### Medium term goals
* sys_fs: Implement SDATA loader, that is, read the contents of the SDATA file on the fly.
* sys_fs: Add/Improve the handling of streams.
* cellJpgDec: Allow to downscale JPG images while decoding them.
* Replace wxWidgets datatypes inside the emulator with std ones if possible.
* Work in RSX and add unimplemented GCM commands.
* Implement loading SPU code from encrypted file.
* Implement PRX/SPRX loader. (See also: PRX Loader v1.02, libkirk / kirk_engine, etc.)