This PR implements the Sony Clans subsystem for the RPCS3 emulator. Used in: - PlayStation Home [NPIA00005] - ? Addresses and closes [#16464](https://github.com/RPCS3/rpcs3/issues/16464). --- The source code for the server is available [here](https://github.com/ZephyrCodesStuff/clans-rs) and is licensed AGPLv3. - It's written in Rust, with my best efforts in readability and documentation. - Every feature not-pertaining to RPCS3 has been feature-gated at compile-time. - Fully Dockerized deployment - Ticket signature verification NOTE: The server is fully compatible with the PS3 console as well, as it follows the PS3 Clans Library specification. --- The emulator code tries its best to follow on the steps of the RPCN client code wherever possible; both in the Client as well as the Settings and Config components. Features: - Clans client implementation in `clans_client.[h,cpp]` - Syscalls implementation in `sceNpClans.[h,cpp]` - A couple of missing structs and/or enum members have been added in `sceNp.h` - Qt GUI for selecting the desired Clans server to use (default: [HTTPS] `clans.rpcs3.net`) - Implemented in `clans_settings_dialog.[h,cpp]` - Prevents modifying during emulator usage - `clans.yml` config file for persistence - Implemented in `clans_config.[h,cpp]` --------- Signed-off-by: zeph <35661622+ZephyrCodesStuff@users.noreply.github.com> Signed-off-by: zeph <zephyrzefa15@gmail.com> |
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| .ci | ||
| .github | ||
| 3rdparty | ||
| bin | ||
| buildfiles | ||
| darwin/util | ||
| rpcs3 | ||
| Utilities | ||
| .clang-format | ||
| .editorconfig | ||
| .gdbinit | ||
| .gitignore | ||
| .gitmodules | ||
| BUILDING.md | ||
| CMakeLists.txt | ||
| CMakePresets.json | ||
| git-clang-format | ||
| LICENSE | ||
| objdump.cpp | ||
| pre-commit.readme | ||
| README.md | ||
| rpcs3.sln | ||
| usertype.dat | ||
RPCS3
The world's first free and open-source PlayStation 3 emulator/debugger, written in C++ for Windows, Linux, macOS and FreeBSD.
You can find some basic information on our website. Game info is being populated on the Wiki. For discussion about this emulator, PS3 emulation, and game compatibility reports, please visit our forums and our Discord server.
Support Lead Developers Nekotekina and kd-11 on Patreon
Contributing
If you want to help the project but do not code, the best way to help out is to test games and make bug reports. See:
If you want to contribute as a developer, please take a look at the following pages:
You should also contact any of the developers in the forums or in the Discord server to learn more about the current state of the emulator.
Building
See BUILDING.md for more information about how to setup an environment to build RPCS3.
Running
Check our friendly quickstart guide to make sure your computer meets the minimum system requirements to run RPCS3.
Don't forget to have your graphics driver up to date and to install the Visual C++ Redistributable Packages for Visual Studio 2022 if you are a Windows user.
License
Most files are licensed under the terms of GNU GPL-2.0-only License; see LICENSE file for details. Some files may be licensed differently; check appropriate file headers for details.