| .. |
|
Assembler
|
rsx/fp: Harden the FP decompiler a bit when bogus inputs are passed in.
|
2026-01-04 15:05:52 +03:00 |
|
GLSLInterpreter
|
rsx: Fix shader interpreter
|
2025-11-09 17:29:22 +03:00 |
|
GLSLSnippets
|
rsx: Make BX2 flag respect constant overrides
|
2026-02-15 21:04:56 +03:00 |
|
MSAA
|
gl: Implement basic MSAA rendertarget support
|
2025-02-11 02:28:31 +03:00 |
|
Upscalers/FSR1
|
rsx: Implement FSR1 integration for OpenGL
|
2024-02-26 18:15:06 +03:00 |
|
CgBinaryFragmentProgram.cpp
|
rsx/cfg: Implement partial barriers for 32-bit register channels
|
2025-12-10 13:07:07 +03:00 |
|
CgBinaryProgram.cpp
|
rsx: Refactor CgBinaryProgram to avoid namespace collision with X11
|
2025-05-21 16:51:11 +03:00 |
|
CgBinaryProgram.h
|
Fix some static analysis warnings
|
2025-05-24 18:24:58 +02:00 |
|
CgBinaryVertexProgram.cpp
|
Headers cleanup
|
2025-02-11 20:38:35 +01:00 |
|
FragmentProgramDecompiler.cpp
|
rsx: Use 'format features' to drive BX2 texture sample remapping on the GPU
|
2026-02-15 15:31:53 +03:00 |
|
FragmentProgramDecompiler.h
|
rsx/fp: Stop using m_ctrl and use the correct object from m_prog
|
2025-12-27 22:54:27 +03:00 |
|
GLSLCommon.cpp
|
rsx: Handle 16-bit format remapping
|
2026-02-15 15:31:53 +03:00 |
|
GLSLCommon.h
|
rsx: Add format override functionality to format_ex
|
2026-02-25 22:44:33 +03:00 |
|
GLSLTypes.h
|
Fix glsl_invalid_program not fitting within 3 bits
|
2026-02-14 16:56:38 +02:00 |
|
program_util.cpp
|
rsx: Fix dynamic constants patching when draw call is skipped
|
2025-01-15 11:27:04 +03:00 |
|
program_util.h
|
rsx: Fix dynamic constants patching when draw call is skipped
|
2025-01-15 11:27:04 +03:00 |
|
ProgramStateCache.cpp
|
rsx/fp: Rework FP prepass analyzer to capture more information about bx2 expansion
|
2026-02-15 21:04:56 +03:00 |
|
ProgramStateCache.h
|
rsx/fp: Rework FP prepass analyzer to capture more information about bx2 expansion
|
2026-02-15 21:04:56 +03:00 |
|
RSXFragmentProgram.h
|
rsx/fp: Rework FP prepass analyzer to capture more information about bx2 expansion
|
2026-02-15 21:04:56 +03:00 |
|
RSXOverlay.h
|
GL: flip overlays vertically during recordings
|
2025-10-28 22:04:01 +01:00 |
|
RSXVertexProgram.h
|
rsx: Default initialize vertex program fields
|
2025-01-10 04:34:28 +03:00 |
|
ShaderInterpreter.h
|
vk: Update shader interpreter to use dynamic binding layout
|
2025-06-25 23:06:04 +03:00 |
|
ShaderParam.h
|
fmt: add more string_view versions of string functions
|
2025-12-08 19:49:42 +01:00 |
|
SPIRVCommon.cpp
|
Add option to use system glslang
|
2025-08-04 19:56:01 +02:00 |
|
SPIRVCommon.h
|
rsx: Move SPIRV stuff into common code
|
2024-03-27 19:20:21 +02:00 |
|
VertexProgramDecompiler.cpp
|
Headers cleanup
|
2025-02-11 20:38:35 +01:00 |
|
VertexProgramDecompiler.h
|
rsx: Add GLSL support for instanced rendering
|
2024-12-29 20:53:05 +03:00 |