rpcs3/rpcs3
Megamouse ea6bb77d57
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Qt: Fix image dimensions passed to camera_video_sink::present
2026-01-03 02:27:54 +01:00
..
Crypto fmt: add more string_view versions of string functions 2025-12-08 19:49:42 +01:00
Emu vk: Disable VK_EXT_attachment_feedback_loop_layout support for adrenalin driver 2026-01-01 13:36:31 +02:00
Icons RPCN menu changes (#17936) 2025-12-29 07:12:21 +02:00
Input Refactor camera code to support different camera handlers 2026-01-01 08:54:57 +01:00
Loader fmt: add more string_view versions of string functions 2025-12-08 19:49:42 +01:00
qt/etc Qt6 port 2023-07-31 20:03:24 +03:00
rpcs3qt Qt: Fix image dimensions passed to camera_video_sink::present 2026-01-03 02:27:54 +01:00
tests rsx/cfg: Fix edge case where an empty block is defined 2025-12-13 13:50:39 +03:00
util Switch macOS atomics to futexes, bump min ver to 14.4 2025-12-17 00:38:38 +00:00
CMakeLists.txt macOs: Deploy Qt translations 2026-01-03 00:28:41 +01:00
Cubeb.vcxproj
Cubeb.vcxproj.filters
display_sleep_control.cpp Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
display_sleep_control.h Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
emucore.vcxproj Fix lld warning LNK4286 2025-12-27 20:04:43 +01:00
emucore.vcxproj.filters sceNpClans: cleanup 2025-12-23 13:26:34 +01:00
frame_icon.xpm
gamemode_control.cpp [Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325) 2025-07-06 11:50:03 +02:00
gamemode_control.h [Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325) 2025-07-06 11:50:03 +02:00
git-version.cmake [CI] FreeBSD build (#17293) 2025-06-12 09:33:40 +03:00
GLGSRender.vcxproj gl: Implement MSAA resolve/unresolve for color images 2025-02-11 02:28:31 +03:00
GLGSRender.vcxproj.filters gl: Implement MSAA resolve/unresolve for color images 2025-02-11 02:28:31 +03:00
headless_application.cpp Qt: Add sound effect manager 2025-11-30 09:23:36 +00:00
headless_application.h Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
main.cpp Log RPCS3 exit code 2025-05-08 12:58:38 +02:00
main_application.cpp cellPhotoExport: Use roughly same path as cellScreenShot 2025-12-30 10:26:13 +01:00
main_application.h RSX/Qt: Reuse gs_frame if possible 2025-01-06 15:49:09 +01:00
module_verifier.cpp CI: build windows clang 2025-06-15 17:12:50 +02:00
module_verifier.hpp Run platform sanity checks after creating the log and log windows path 2024-08-02 21:40:30 +02:00
resource.h
resources.qrc RPCN menu changes (#17936) 2025-12-29 07:12:21 +02:00
rpcs3.cpp Update Qt for macOs to 6.10.1 2025-12-03 22:54:59 +01:00
rpcs3.desktop
rpcs3.h Move main to main.cpp 2025-04-29 18:42:20 +02:00
rpcs3.icns
rpcs3.ico
rpcs3.metainfo.xml Metainfo: Update number of compatible games 2023-12-30 11:41:52 +01:00
rpcs3.plist.in Switch macOS atomics to futexes, bump min ver to 14.4 2025-12-17 00:38:38 +00:00
rpcs3.png
rpcs3.rc
rpcs3.svg
rpcs3.vcxproj Qt: deploy and apply Qt translations 2026-01-01 19:17:13 +01:00
rpcs3.vcxproj.filters Refactor camera code to support different camera handlers 2026-01-01 08:54:57 +01:00
rpcs3_version.cpp rpcs3_version: Bump to 0.0.39 2025-12-31 23:53:44 +01:00
rpcs3_version.h Savestates: Save build version and creation time 2023-12-29 11:11:53 +02:00
stdafx.cpp
stdafx.h stdafx.h: fix clang warnings 2025-05-29 14:15:54 +02:00
update_helper.sh rpcs3qt: Add macOS support to the updater. 2024-01-24 09:44:56 +01:00
VKGSRender.vcxproj vk: Rework the unique resource id system and apply it to buffer views 2025-10-17 23:22:22 +03:00
VKGSRender.vcxproj.filters vk: Rework the unique resource id system and apply it to buffer views 2025-10-17 23:22:22 +03:00
windows.qrc
XAudio.vcxproj xaudio2: use system library instead of xaudio2redist 2024-02-27 05:21:32 +02:00
XAudio.vcxproj.filters