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281 lines
7.1 KiB
C++
281 lines
7.1 KiB
C++
#ifndef _WIN32
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#error "XAudio2 can only be built on Windows."
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#endif
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#include <algorithm>
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#include "util/logs.hpp"
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#include "Emu/System.h"
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#include "XAudio2Backend.h"
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#include <Windows.h>
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#include <system_error>
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#pragma comment(lib, "xaudio2_9redist.lib")
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LOG_CHANNEL(XAudio);
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XAudio2Backend::XAudio2Backend()
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: AudioBackend()
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{
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Microsoft::WRL::ComPtr<IXAudio2> instance;
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// In order to prevent errors on CreateMasteringVoice, apparently we need CoInitializeEx according to:
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// https://docs.microsoft.com/en-us/windows/win32/api/xaudio2fx/nf-xaudio2fx-xaudio2createvolumemeter
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HRESULT hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
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if (SUCCEEDED(hr))
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{
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m_com_init_success = true;
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}
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hr = XAudio2Create(instance.GetAddressOf(), 0, XAUDIO2_USE_DEFAULT_PROCESSOR);
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if (FAILED(hr))
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{
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XAudio.error("XAudio2Create() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
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return;
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}
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hr = instance->RegisterForCallbacks(this);
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if (FAILED(hr))
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{
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// Some error recovery functionality will be lost, but otherwise backend is operational
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XAudio.error("RegisterForCallbacks() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
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}
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// All succeeded, "commit"
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m_xaudio2_instance = std::move(instance);
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}
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XAudio2Backend::~XAudio2Backend()
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{
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Close();
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if (m_xaudio2_instance != nullptr)
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{
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m_xaudio2_instance->StopEngine();
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m_xaudio2_instance = nullptr;
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}
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if (m_com_init_success)
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{
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CoUninitialize();
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}
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}
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bool XAudio2Backend::Initialized()
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{
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return m_xaudio2_instance != nullptr;
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}
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bool XAudio2Backend::Operational()
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{
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std::lock_guard lock(m_error_cb_mutex);
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if (m_dev_listener.output_device_changed())
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{
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m_reset_req = true;
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}
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return m_source_voice != nullptr && !m_reset_req;
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}
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void XAudio2Backend::Play()
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{
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if (m_source_voice == nullptr)
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{
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XAudio.error("Play() called uninitialized");
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return;
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}
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if (m_playing) return;
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std::lock_guard lock(m_cb_mutex);
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m_playing = true;
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}
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void XAudio2Backend::CloseUnlocked()
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{
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if (m_source_voice != nullptr)
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{
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if (HRESULT hr = m_source_voice->Stop(); FAILED(hr))
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{
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XAudio.error("Stop() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
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}
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m_source_voice->DestroyVoice();
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m_source_voice = nullptr;
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}
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if (m_master_voice != nullptr)
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{
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m_master_voice->DestroyVoice();
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m_master_voice = nullptr;
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}
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m_playing = false;
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m_last_sample.fill(0);
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}
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void XAudio2Backend::Close()
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{
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std::lock_guard lock(m_cb_mutex);
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CloseUnlocked();
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}
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void XAudio2Backend::Pause()
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{
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if (m_source_voice == nullptr)
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{
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XAudio.error("Pause() called uninitialized");
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return;
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}
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if (!m_playing) return;
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{
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std::lock_guard lock(m_cb_mutex);
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m_playing = false;
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m_last_sample.fill(0);
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}
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if (HRESULT hr = m_source_voice->FlushSourceBuffers(); FAILED(hr))
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{
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XAudio.error("FlushSourceBuffers() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
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}
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}
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bool XAudio2Backend::Open(AudioFreq freq, AudioSampleSize sample_size, AudioChannelCnt ch_cnt)
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{
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if (!Initialized())
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{
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XAudio.error("Open() called uninitialized");
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return false;
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}
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std::lock_guard lock(m_cb_mutex);
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CloseUnlocked();
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m_sampling_rate = freq;
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m_sample_size = sample_size;
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m_channels = ch_cnt;
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WAVEFORMATEX waveformatex{};
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waveformatex.wFormatTag = get_convert_to_s16() ? WAVE_FORMAT_PCM : WAVE_FORMAT_IEEE_FLOAT;
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waveformatex.nChannels = get_channels();
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waveformatex.nSamplesPerSec = get_sampling_rate();
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waveformatex.nAvgBytesPerSec = static_cast<DWORD>(get_sampling_rate() * get_channels() * get_sample_size());
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waveformatex.nBlockAlign = get_channels() * get_sample_size();
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waveformatex.wBitsPerSample = get_sample_size() * 8;
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waveformatex.cbSize = 0;
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if (HRESULT hr = m_xaudio2_instance->CreateMasteringVoice(&m_master_voice); FAILED(hr))
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{
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XAudio.error("CreateMasteringVoice() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
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m_master_voice = nullptr;
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}
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else if (HRESULT hr = m_xaudio2_instance->CreateSourceVoice(&m_source_voice, &waveformatex, 0, XAUDIO2_DEFAULT_FREQ_RATIO, this); FAILED(hr))
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{
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XAudio.error("CreateSourceVoice() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
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CloseUnlocked();
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}
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else if (HRESULT hr = m_source_voice->Start(); FAILED(hr))
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{
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XAudio.error("Start() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
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CloseUnlocked();
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}
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else if (HRESULT hr = m_source_voice->SetVolume(1.0f); FAILED(hr))
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{
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XAudio.error("SetVolume() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
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}
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if (m_source_voice == nullptr)
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{
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XAudio.error("Failed to open audio backend. Make sure that no other application is running that might block audio access (e.g. Netflix).");
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return false;
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}
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m_data_buf.resize(get_sampling_rate() * get_sample_size() * get_channels() * INTERNAL_BUF_SIZE_MS * static_cast<u32>(XAUDIO2_DEFAULT_FREQ_RATIO) / 1000);
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return true;
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}
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void XAudio2Backend::SetWriteCallback(std::function<u32(u32, void *)> cb)
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{
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std::lock_guard lock(m_cb_mutex);
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m_write_callback = cb;
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}
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f64 XAudio2Backend::GetCallbackFrameLen()
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{
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constexpr f64 _10ms = 0.01;
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if (m_source_voice == nullptr)
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{
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XAudio.error("GetCallbackFrameLen() called uninitialized");
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return _10ms;
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}
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void *ext;
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f64 min_latency{};
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const HRESULT hr = m_xaudio2_instance->QueryInterface(IID_IXAudio2Extension, &ext);
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if (FAILED(hr))
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{
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XAudio.error("QueryInterface() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
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}
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else
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{
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u32 samples_per_q = 0, freq = 0;
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static_cast<IXAudio2Extension *>(ext)->GetProcessingQuantum(&samples_per_q, &freq);
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if (freq)
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{
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min_latency = static_cast<f64>(samples_per_q) / freq;
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}
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}
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return std::max<f64>(min_latency, _10ms); // 10ms is the minimum for XAudio
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}
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void XAudio2Backend::OnVoiceProcessingPassStart(UINT32 BytesRequired)
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{
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std::unique_lock lock(m_cb_mutex, std::defer_lock);
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if (BytesRequired && lock.try_lock() && m_write_callback && m_playing)
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{
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ensure(BytesRequired <= m_data_buf.size(), "XAudio internal buffer is too small. Report to developers!");
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const u32 sample_size = get_sample_size() * get_channels();
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u32 written = std::min(m_write_callback(BytesRequired, m_data_buf.data()), BytesRequired);
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written -= written % sample_size;
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if (written >= sample_size)
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{
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memcpy(m_last_sample.data(), m_data_buf.data() + written - sample_size, sample_size);
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}
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for (u32 i = written; i < BytesRequired; i += sample_size)
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{
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memcpy(m_data_buf.data() + i, m_last_sample.data(), sample_size);
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}
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XAUDIO2_BUFFER buffer{};
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buffer.AudioBytes = BytesRequired;
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buffer.pAudioData = static_cast<const BYTE*>(m_data_buf.data());
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// Avoid logging in callback and assume that this always succeeds, all errors are caught by error callback anyway
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m_source_voice->SubmitSourceBuffer(&buffer);
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}
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}
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void XAudio2Backend::OnCriticalError(HRESULT Error)
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{
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XAudio.error("OnCriticalError() called: %s (0x%08x)", std::system_category().message(Error), static_cast<u32>(Error));
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std::lock_guard lock(m_error_cb_mutex);
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m_reset_req = true;
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if (m_error_callback)
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{
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m_error_callback();
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}
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}
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