rpcs3/rpcs3/Emu/Audio/XAudio2/XAudio2Backend.cpp

281 lines
7.1 KiB
C++

#ifndef _WIN32
#error "XAudio2 can only be built on Windows."
#endif
#include <algorithm>
#include "util/logs.hpp"
#include "Emu/System.h"
#include "XAudio2Backend.h"
#include <Windows.h>
#include <system_error>
#pragma comment(lib, "xaudio2_9redist.lib")
LOG_CHANNEL(XAudio);
XAudio2Backend::XAudio2Backend()
: AudioBackend()
{
Microsoft::WRL::ComPtr<IXAudio2> instance;
// In order to prevent errors on CreateMasteringVoice, apparently we need CoInitializeEx according to:
// https://docs.microsoft.com/en-us/windows/win32/api/xaudio2fx/nf-xaudio2fx-xaudio2createvolumemeter
HRESULT hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
if (SUCCEEDED(hr))
{
m_com_init_success = true;
}
hr = XAudio2Create(instance.GetAddressOf(), 0, XAUDIO2_USE_DEFAULT_PROCESSOR);
if (FAILED(hr))
{
XAudio.error("XAudio2Create() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
return;
}
hr = instance->RegisterForCallbacks(this);
if (FAILED(hr))
{
// Some error recovery functionality will be lost, but otherwise backend is operational
XAudio.error("RegisterForCallbacks() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
// All succeeded, "commit"
m_xaudio2_instance = std::move(instance);
}
XAudio2Backend::~XAudio2Backend()
{
Close();
if (m_xaudio2_instance != nullptr)
{
m_xaudio2_instance->StopEngine();
m_xaudio2_instance = nullptr;
}
if (m_com_init_success)
{
CoUninitialize();
}
}
bool XAudio2Backend::Initialized()
{
return m_xaudio2_instance != nullptr;
}
bool XAudio2Backend::Operational()
{
std::lock_guard lock(m_error_cb_mutex);
if (m_dev_listener.output_device_changed())
{
m_reset_req = true;
}
return m_source_voice != nullptr && !m_reset_req;
}
void XAudio2Backend::Play()
{
if (m_source_voice == nullptr)
{
XAudio.error("Play() called uninitialized");
return;
}
if (m_playing) return;
std::lock_guard lock(m_cb_mutex);
m_playing = true;
}
void XAudio2Backend::CloseUnlocked()
{
if (m_source_voice != nullptr)
{
if (HRESULT hr = m_source_voice->Stop(); FAILED(hr))
{
XAudio.error("Stop() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
m_source_voice->DestroyVoice();
m_source_voice = nullptr;
}
if (m_master_voice != nullptr)
{
m_master_voice->DestroyVoice();
m_master_voice = nullptr;
}
m_playing = false;
m_last_sample.fill(0);
}
void XAudio2Backend::Close()
{
std::lock_guard lock(m_cb_mutex);
CloseUnlocked();
}
void XAudio2Backend::Pause()
{
if (m_source_voice == nullptr)
{
XAudio.error("Pause() called uninitialized");
return;
}
if (!m_playing) return;
{
std::lock_guard lock(m_cb_mutex);
m_playing = false;
m_last_sample.fill(0);
}
if (HRESULT hr = m_source_voice->FlushSourceBuffers(); FAILED(hr))
{
XAudio.error("FlushSourceBuffers() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
}
bool XAudio2Backend::Open(AudioFreq freq, AudioSampleSize sample_size, AudioChannelCnt ch_cnt)
{
if (!Initialized())
{
XAudio.error("Open() called uninitialized");
return false;
}
std::lock_guard lock(m_cb_mutex);
CloseUnlocked();
m_sampling_rate = freq;
m_sample_size = sample_size;
m_channels = ch_cnt;
WAVEFORMATEX waveformatex{};
waveformatex.wFormatTag = get_convert_to_s16() ? WAVE_FORMAT_PCM : WAVE_FORMAT_IEEE_FLOAT;
waveformatex.nChannels = get_channels();
waveformatex.nSamplesPerSec = get_sampling_rate();
waveformatex.nAvgBytesPerSec = static_cast<DWORD>(get_sampling_rate() * get_channels() * get_sample_size());
waveformatex.nBlockAlign = get_channels() * get_sample_size();
waveformatex.wBitsPerSample = get_sample_size() * 8;
waveformatex.cbSize = 0;
if (HRESULT hr = m_xaudio2_instance->CreateMasteringVoice(&m_master_voice); FAILED(hr))
{
XAudio.error("CreateMasteringVoice() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
m_master_voice = nullptr;
}
else if (HRESULT hr = m_xaudio2_instance->CreateSourceVoice(&m_source_voice, &waveformatex, 0, XAUDIO2_DEFAULT_FREQ_RATIO, this); FAILED(hr))
{
XAudio.error("CreateSourceVoice() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
CloseUnlocked();
}
else if (HRESULT hr = m_source_voice->Start(); FAILED(hr))
{
XAudio.error("Start() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
CloseUnlocked();
}
else if (HRESULT hr = m_source_voice->SetVolume(1.0f); FAILED(hr))
{
XAudio.error("SetVolume() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
if (m_source_voice == nullptr)
{
XAudio.error("Failed to open audio backend. Make sure that no other application is running that might block audio access (e.g. Netflix).");
return false;
}
m_data_buf.resize(get_sampling_rate() * get_sample_size() * get_channels() * INTERNAL_BUF_SIZE_MS * static_cast<u32>(XAUDIO2_DEFAULT_FREQ_RATIO) / 1000);
return true;
}
void XAudio2Backend::SetWriteCallback(std::function<u32(u32, void *)> cb)
{
std::lock_guard lock(m_cb_mutex);
m_write_callback = cb;
}
f64 XAudio2Backend::GetCallbackFrameLen()
{
constexpr f64 _10ms = 0.01;
if (m_source_voice == nullptr)
{
XAudio.error("GetCallbackFrameLen() called uninitialized");
return _10ms;
}
void *ext;
f64 min_latency{};
const HRESULT hr = m_xaudio2_instance->QueryInterface(IID_IXAudio2Extension, &ext);
if (FAILED(hr))
{
XAudio.error("QueryInterface() failed: %s (0x%08x)", std::system_category().message(hr), static_cast<u32>(hr));
}
else
{
u32 samples_per_q = 0, freq = 0;
static_cast<IXAudio2Extension *>(ext)->GetProcessingQuantum(&samples_per_q, &freq);
if (freq)
{
min_latency = static_cast<f64>(samples_per_q) / freq;
}
}
return std::max<f64>(min_latency, _10ms); // 10ms is the minimum for XAudio
}
void XAudio2Backend::OnVoiceProcessingPassStart(UINT32 BytesRequired)
{
std::unique_lock lock(m_cb_mutex, std::defer_lock);
if (BytesRequired && lock.try_lock() && m_write_callback && m_playing)
{
ensure(BytesRequired <= m_data_buf.size(), "XAudio internal buffer is too small. Report to developers!");
const u32 sample_size = get_sample_size() * get_channels();
u32 written = std::min(m_write_callback(BytesRequired, m_data_buf.data()), BytesRequired);
written -= written % sample_size;
if (written >= sample_size)
{
memcpy(m_last_sample.data(), m_data_buf.data() + written - sample_size, sample_size);
}
for (u32 i = written; i < BytesRequired; i += sample_size)
{
memcpy(m_data_buf.data() + i, m_last_sample.data(), sample_size);
}
XAUDIO2_BUFFER buffer{};
buffer.AudioBytes = BytesRequired;
buffer.pAudioData = static_cast<const BYTE*>(m_data_buf.data());
// Avoid logging in callback and assume that this always succeeds, all errors are caught by error callback anyway
m_source_voice->SubmitSourceBuffer(&buffer);
}
}
void XAudio2Backend::OnCriticalError(HRESULT Error)
{
XAudio.error("OnCriticalError() called: %s (0x%08x)", std::system_category().message(Error), static_cast<u32>(Error));
std::lock_guard lock(m_error_cb_mutex);
m_reset_req = true;
if (m_error_callback)
{
m_error_callback();
}
}