rpcs3/3rdparty/feralinteractive
ADAS2024 ef566186be
[Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325)
Currently, this is a draft PR to implement Feral Interactive's Gamemode
into RPCS3, which can improve game performance on certain Linux systems.

At the moment, I am running into various compiler warnings when trying
to include "gamemode_client.h" due to the file not using strict typings
and old C-style casts. I know I can disable these flags during RPCS3's
compilation but I wanted to check with the maintainers before going
forward and if this feature should be implemented.

It should be noted that RPCS3 only fails to compile and run if I include
Feral's header file, but everything else compiles if I comment out the
include.

Targets Issue #11299
2025-07-06 11:50:03 +02:00
..
feralinteractive@c54d6d4243 [Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325) 2025-07-06 11:50:03 +02:00
CMakeLists.txt [Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325) 2025-07-06 11:50:03 +02:00