rpcs3/rpcs3/Emu/Audio/AudioDumper.h
2020-12-12 15:12:01 +03:00

76 lines
1.3 KiB
C++

#pragma once
#include "util/types.hpp"
#include "Utilities/File.h"
struct WAVHeader
{
struct RIFFHeader
{
u32 ID; // "RIFF"
u32 Size; // FileSize - 8
u32 WAVE; // "WAVE"
RIFFHeader() = default;
RIFFHeader(u32 size)
: ID("RIFF"_u32)
, Size(size)
, WAVE("WAVE"_u32)
{
}
} RIFF;
struct FMTHeader
{
u32 ID; // "fmt "
u32 Size; // 16
u16 AudioFormat; // 1 for PCM, 3 for IEEE Floating Point
u16 NumChannels; // 1, 2, 6, 8
u32 SampleRate; // 48000
u32 ByteRate; // SampleRate * NumChannels * BitsPerSample/8
u16 BlockAlign; // NumChannels * BitsPerSample/8
u16 BitsPerSample; // sizeof(float) * 8
FMTHeader() = default;
FMTHeader(u16 ch)
: ID("fmt "_u32)
, Size(16)
, AudioFormat(3)
, NumChannels(ch)
, SampleRate(48000)
, ByteRate(SampleRate * ch * sizeof(float))
, BlockAlign(ch * sizeof(float))
, BitsPerSample(sizeof(float) * 8)
{
}
} FMT;
u32 ID; // "data"
u32 Size; // size of data (256 * NumChannels * sizeof(float))
WAVHeader() = default;
WAVHeader(u16 ch)
: RIFF(sizeof(RIFFHeader) + sizeof(FMTHeader))
, FMT(ch)
, ID("data"_u32)
, Size(0)
{
}
};
class AudioDumper
{
WAVHeader m_header;
fs::file m_output;
public:
AudioDumper(u16 ch);
~AudioDumper();
void WriteData(const void* buffer, u32 size);
const u16 GetCh() const { return m_header.FMT.NumChannels; }
};