PlayStation 3 emulator and debugger
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Alexandro Sánchez Bach a8c9898253 Merge pull request #874 from devmapal/master
Fixes compilation error
2014-11-24 22:15:08 +01:00
asmjit@1318c9aff7
asmjitsrc Asmjit updated 2014-07-14 13:24:10 +04:00
bin
ffmpeg@352fdfbbfa
GL
llvm@f55c17bc33
llvm_build
OpenAL
rpcs3 Fixes compilation error 2014-11-24 22:06:21 +01:00
stblib
Utilities Fix Travis compiling 2014-11-21 15:52:01 +02:00
wxWidgets@5a313d2c7c
.gitignore
.gitmodules
.travis.yml
appveyor.yml
CMakeLists.txt
LICENSE
package.bat
README.md
rpcs3.sln
rpcs3_buildbot.sln

RPCS3

Build Status

An open-source PlayStation 3 emulator/debugger written in C++.

You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.

Development

If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.

Dependencies

Windows

Linux

  • Debian & Ubuntu: sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential

Mac OSX

  • Install with Homebrew: brew install glew wxwidgets
  • Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config

Building

To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.

  • Windows: Install Visual Studio 2013, Cmake, Python and select Add in the PATH variable for both. Then open the .SLN file, and press Build > Rebuild Solution.
  • Linux & Mac OSX: cd rpcs3 && cmake CMakeLists.txt && make && cd ../ Then run with cd bin && ./rpcs3