rpcs3/rpcs3
Megamouse 9288565676
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Qt: properly handle cancel of pkg install dialog
2026-03-02 07:54:26 +01:00
..
Crypto fmt: add more string_view versions of string functions 2025-12-08 19:49:42 +01:00
Emu NP code review 2026-03-01 09:20:32 +02:00
Icons RPCN menu changes (#17936) 2025-12-29 07:12:21 +02:00
Input input: Add some logging to mouse_gyro_handler 2026-02-25 11:53:04 +01:00
Loader win/fs: check file handle with GetFileInformationByHandle when creating fs::file 2026-02-20 11:25:39 +02:00
qt/etc Qt6 port 2023-07-31 20:03:24 +03:00
rpcs3qt Qt: properly handle cancel of pkg install dialog 2026-03-02 07:54:26 +01:00
tests test_fmt: include <algorithm> 2026-02-20 19:46:39 +02:00
util types.hpp: #include <new> 2026-02-20 19:46:39 +02:00
CMakeLists.txt rpcs3: Target c++23 2026-02-20 19:46:39 +02:00
Cubeb.vcxproj
Cubeb.vcxproj.filters
display_sleep_control.cpp Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
display_sleep_control.h Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
emucore.vcxproj Flatbuffers to Protobuf (#18082) 2026-01-24 09:37:47 +01:00
emucore.vcxproj.filters Flatbuffers to Protobuf (#18082) 2026-01-24 09:37:47 +01:00
frame_icon.xpm
gamemode_control.cpp [Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325) 2025-07-06 11:50:03 +02:00
gamemode_control.h [Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325) 2025-07-06 11:50:03 +02:00
git-version.cmake [CI] FreeBSD build (#17293) 2025-06-12 09:33:40 +03:00
GLGSRender.vcxproj gl: Implement MSAA resolve/unresolve for color images 2025-02-11 02:28:31 +03:00
GLGSRender.vcxproj.filters gl: Implement MSAA resolve/unresolve for color images 2025-02-11 02:28:31 +03:00
headless_application.cpp Add SDL camera handler 2026-01-03 14:40:02 +01:00
headless_application.h Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
main.cpp Log RPCS3 exit code 2025-05-08 12:58:38 +02:00
main_application.cpp ISO: Remove resolve_path hack 2026-01-09 14:40:51 +02:00
main_application.h RSX/Qt: Reuse gs_frame if possible 2025-01-06 15:49:09 +01:00
module_verifier.cpp CI: build windows clang 2025-06-15 17:12:50 +02:00
module_verifier.hpp Run platform sanity checks after creating the log and log windows path 2024-08-02 21:40:30 +02:00
resource.h
resources.qrc RPCN menu changes (#17936) 2025-12-29 07:12:21 +02:00
rpcs3.cpp utils: Scale busy_wait according to arm timer frequency 2026-01-17 10:07:01 +02:00
rpcs3.desktop
rpcs3.h Move main to main.cpp 2025-04-29 18:42:20 +02:00
rpcs3.icns
rpcs3.ico
rpcs3.metainfo.xml Metainfo: Update number of compatible games 2023-12-30 11:41:52 +01:00
rpcs3.plist.in [macOS] Specify plist version 2026-01-24 20:18:25 +01:00
rpcs3.png
rpcs3.rc
rpcs3.svg
rpcs3.vcxproj Add mouse-based gyro emulation (#18113) 2026-02-02 09:21:02 +01:00
rpcs3.vcxproj.filters Add mouse-based gyro emulation (#18113) 2026-02-02 09:21:02 +01:00
rpcs3_version.cpp [macOS] Specify plist version 2026-01-24 20:18:25 +01:00
rpcs3_version.h Savestates: Save build version and creation time 2023-12-29 11:11:53 +02:00
stdafx.cpp
stdafx.h Misc: Force define LLVM for IntelliSense 2026-02-28 10:58:25 +02:00
update_helper.sh [macOS Updater] Cleanup remnants of the old app bundle post-update 2026-01-04 19:11:37 +01:00
VKGSRender.vcxproj vk: Rework the unique resource id system and apply it to buffer views 2025-10-17 23:22:22 +03:00
VKGSRender.vcxproj.filters vk: Rework the unique resource id system and apply it to buffer views 2025-10-17 23:22:22 +03:00
windows.qrc
XAudio.vcxproj xaudio2: use system library instead of xaudio2redist 2024-02-27 05:21:32 +02:00
XAudio.vcxproj.filters