..
Crypto
Add ISO integrity check
2026-04-22 15:06:02 +02:00
Emu
cellVdec: fixup
2026-04-25 19:51:09 +03:00
Icons
RPCN menu changes ( #17936 )
2025-12-29 07:12:21 +02:00
Input
Qt/input: fix mouse button names
2026-04-16 02:10:41 +02:00
Loader
Add ISO integrity check
2026-04-22 15:06:02 +02:00
qt /etc
Qt6 port
2023-07-31 20:03:24 +03:00
rpcs3qt
RSX Debugger: populate Captured Draw Calls list
2026-04-27 07:16:29 +03:00
tests
sys_fs: Add unit tests
2026-04-16 11:04:37 +03:00
util
Remove redundant Apple ARM64 ifdef blocks
2026-04-24 20:15:41 +03:00
CMakeLists.txt
sys_fs: Add unit tests
2026-04-16 11:04:37 +03:00
Cubeb.vcxproj
Audio: device switching and channel count detection ( #12246 )
2022-07-08 17:13:38 +02:00
Cubeb.vcxproj.filters
Audio: device switching and channel count detection ( #12246 )
2022-07-08 17:13:38 +02:00
display_sleep_control.cpp
Move display sleep functions to emu callbacks
2025-02-25 19:45:43 +01:00
display_sleep_control.h
Move display sleep functions to emu callbacks
2025-02-25 19:45:43 +01:00
emucore.vcxproj
Stub video decoder modules
2026-04-25 15:48:50 +03:00
emucore.vcxproj.filters
Add ISO integrity check
2026-04-22 15:06:02 +02:00
frame_icon.xpm
gamemode_control.cpp
[Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases ( #17325 )
2025-07-06 11:50:03 +02:00
gamemode_control.h
[Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases ( #17325 )
2025-07-06 11:50:03 +02:00
git-version.cmake
[CI] FreeBSD build ( #17293 )
2025-06-12 09:33:40 +03:00
GLGSRender.vcxproj
gl: Implement MSAA resolve/unresolve for color images
2025-02-11 02:28:31 +03:00
GLGSRender.vcxproj.filters
gl: Implement MSAA resolve/unresolve for color images
2025-02-11 02:28:31 +03:00
headless_application.cpp
Improve quit logging
2026-04-19 15:25:57 +02:00
headless_application.h
Linux: use futex_waitv syscall for atomic waiting
2023-08-02 21:46:06 +03:00
main.cpp
Log RPCS3 exit code
2025-05-08 12:58:38 +02:00
main_application.cpp
Loader: try to retrieve database config if not booted through the UI
2026-04-19 15:25:57 +02:00
main_application.h
RSX/Qt: Reuse gs_frame if possible
2025-01-06 15:49:09 +01:00
module_verifier.cpp
CI: build windows clang
2025-06-15 17:12:50 +02:00
module_verifier.hpp
Run platform sanity checks after creating the log and log windows path
2024-08-02 21:40:30 +02:00
resource.h
Remove whitespace
2023-02-15 08:58:02 +01:00
resources.qrc
RPCN menu changes ( #17936 )
2025-12-29 07:12:21 +02:00
rpcs3.cpp
Fix ASan fatal-report access during emulator teardown
2026-04-11 14:01:38 +03:00
rpcs3.desktop
Add startupWMClass to linux .desktop Fixes #10685
2021-08-09 09:08:44 +02:00
rpcs3.h
Move main to main.cpp
2025-04-29 18:42:20 +02:00
rpcs3.icns
Round macOS icon
2022-02-27 11:16:50 +01:00
rpcs3.ico
upgrade icons to a modern design
2021-03-29 22:24:40 +03:00
rpcs3.metainfo.xml
Metainfo: Update number of compatible games
2023-12-30 11:41:52 +01:00
rpcs3.plist.in
Opt out of Game Mode on macOS due to throttling
2026-04-15 03:02:23 +03:00
rpcs3.png
upgrade icons to a modern design
2021-03-29 22:24:40 +03:00
rpcs3.rc
rpcs3.svg
upgrade icons to a modern design
2021-03-29 22:24:40 +03:00
rpcs3.vcxproj
Add ISO integrity check
2026-04-22 15:06:02 +02:00
rpcs3.vcxproj.filters
Add ISO integrity check
2026-04-22 15:06:02 +02:00
rpcs3_version.cpp
rpcs3_version: Bump to 0.0.40
2026-03-03 13:16:24 +01:00
rpcs3_version.h
Savestates: Save build version and creation time
2023-12-29 11:11:53 +02:00
stdafx.cpp
shared_ptr.hpp: don't use fake objects
2021-05-30 15:07:17 +03:00
stdafx.h
Misc: Force define LLVM for IntelliSense
2026-02-28 10:58:25 +02:00
update_helper.sh
[macOS Updater] Cleanup remnants of the old app bundle post-update
2026-01-04 19:11:37 +01:00
VKGSRender.vcxproj
vk: Rework the unique resource id system and apply it to buffer views
2025-10-17 23:22:22 +03:00
VKGSRender.vcxproj.filters
vk: Rework the unique resource id system and apply it to buffer views
2025-10-17 23:22:22 +03:00
windows.qrc
XAudio.vcxproj
xaudio2: use system library instead of xaudio2redist
2024-02-27 05:21:32 +02:00
XAudio.vcxproj.filters
Audio: device switching and channel count detection ( #12246 )
2022-07-08 17:13:38 +02:00