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Defaults dGPU on NVIDIA Optimus systems and requests High Performance mode on AMD systems.
67 lines
1.4 KiB
C++
67 lines
1.4 KiB
C++
#include "stdafx.h"
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#include "OpenGL.h"
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void gl::init()
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{
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#ifdef _WIN32
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#define OPENGL_PROC(p, n) OPENGL_PROC2(p, n, gl##n)
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#define OPENGL_PROC2(p, n, tn) /*if(!gl##n)*/ if(!(gl##n = (p)wglGetProcAddress(#tn))) LOG_ERROR(RSX, "OpenGL: initialization of " #tn " failed.")
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#include "GLProcTable.h"
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#undef OPENGL_PROC
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#undef OPENGL_PROC2
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#endif
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#ifdef __unix__
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glewExperimental = true;
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glewInit();
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#endif
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}
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#ifdef _WIN32
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extern "C" {
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// NVIDIA Optimus: Default dGPU instead of iGPU (Driver: 302+)
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_declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
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// AMD: Request dGPU High Performance (Driver: 13.35+)
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_declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
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}
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#define OPENGL_PROC(p, n) p gl##n = nullptr
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#define OPENGL_PROC2(p, n, tn) OPENGL_PROC(p, n)
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#include "GLProcTable.h"
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#undef OPENGL_PROC
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#undef OPENGL_PROC2
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#endif
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OpenGL::OpenGL()
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{
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Close();
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Init();
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}
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OpenGL::~OpenGL()
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{
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Close();
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}
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void OpenGL::Init()
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{
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#ifdef _WIN32
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#define OPENGL_PROC(p, n) OPENGL_PROC2(p, n, gl##n)
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#define OPENGL_PROC2(p, n, tn) if(!(n = (p)wglGetProcAddress(#tn))) LOG_ERROR(RSX, "OpenGL: initialization of " #tn " failed.")
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#include "GLProcTable.h"
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#undef OPENGL_PROC
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#undef OPENGL_PROC2
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#endif
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}
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void OpenGL::Close()
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{
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#ifdef _WIN32
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#define OPENGL_PROC(p, n) n = nullptr
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#define OPENGL_PROC2(p, n, tn) OPENGL_PROC(p, n)
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#include "GLProcTable.h"
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#undef OPENGL_PROC
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#undef OPENGL_PROC2
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#endif
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}
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