rpcs3/rpcs3
zeph 50fcee6fe0
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UI: ANSI colors, code fix suggestion
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2026-01-10 17:22:54 +01:00
..
Crypto fmt: add more string_view versions of string functions 2025-12-08 19:49:42 +01:00
Emu ISO: add some logging 2026-01-10 12:14:09 +01:00
Icons RPCN menu changes (#17936) 2025-12-29 07:12:21 +02:00
Input Qt/input: fix pressure intensity button availability 2026-01-08 14:33:37 +01:00
Loader ISO: optimize byteswap and utf16 string conversion 2026-01-10 15:22:41 +01:00
qt/etc Qt6 port 2023-07-31 20:03:24 +03:00
rpcs3qt UI: ANSI colors, code fix suggestion 2026-01-10 17:22:54 +01:00
tests rsx/cfg: Fix edge case where an empty block is defined 2025-12-13 13:50:39 +03:00
util Switch macOS atomics to futexes, bump min ver to 14.4 2025-12-17 00:38:38 +00:00
CMakeLists.txt macOs: Deploy Qt translations 2026-01-03 00:28:41 +01:00
Cubeb.vcxproj
Cubeb.vcxproj.filters
display_sleep_control.cpp Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
display_sleep_control.h Move display sleep functions to emu callbacks 2025-02-25 19:45:43 +01:00
emucore.vcxproj ISO: Add ISO reader code and ISO device 2026-01-09 14:40:51 +02:00
emucore.vcxproj.filters sceNpClans: cleanup 2025-12-23 13:26:34 +01:00
frame_icon.xpm
gamemode_control.cpp [Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325) 2025-07-06 11:50:03 +02:00
gamemode_control.h [Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325) 2025-07-06 11:50:03 +02:00
git-version.cmake [CI] FreeBSD build (#17293) 2025-06-12 09:33:40 +03:00
GLGSRender.vcxproj gl: Implement MSAA resolve/unresolve for color images 2025-02-11 02:28:31 +03:00
GLGSRender.vcxproj.filters gl: Implement MSAA resolve/unresolve for color images 2025-02-11 02:28:31 +03:00
headless_application.cpp Add SDL camera handler 2026-01-03 14:40:02 +01:00
headless_application.h Linux: use futex_waitv syscall for atomic waiting 2023-08-02 21:46:06 +03:00
main.cpp Log RPCS3 exit code 2025-05-08 12:58:38 +02:00
main_application.cpp ISO: Remove resolve_path hack 2026-01-09 14:40:51 +02:00
main_application.h RSX/Qt: Reuse gs_frame if possible 2025-01-06 15:49:09 +01:00
module_verifier.cpp CI: build windows clang 2025-06-15 17:12:50 +02:00
module_verifier.hpp Run platform sanity checks after creating the log and log windows path 2024-08-02 21:40:30 +02:00
resource.h Remove whitespace 2023-02-15 08:58:02 +01:00
resources.qrc RPCN menu changes (#17936) 2025-12-29 07:12:21 +02:00
rpcs3.cpp Update Qt for macOs to 6.10.1 2025-12-03 22:54:59 +01:00
rpcs3.desktop
rpcs3.h Move main to main.cpp 2025-04-29 18:42:20 +02:00
rpcs3.icns
rpcs3.ico
rpcs3.metainfo.xml Metainfo: Update number of compatible games 2023-12-30 11:41:52 +01:00
rpcs3.plist.in Switch macOS atomics to futexes, bump min ver to 14.4 2025-12-17 00:38:38 +00:00
rpcs3.png
rpcs3.rc
rpcs3.svg
rpcs3.vcxproj Refactor game_list_frame 2026-01-06 16:22:07 +01:00
rpcs3.vcxproj.filters Refactor game_list_frame 2026-01-06 16:22:07 +01:00
rpcs3_version.cpp rpcs3_version: Bump to 0.0.39 2025-12-31 23:53:44 +01:00
rpcs3_version.h Savestates: Save build version and creation time 2023-12-29 11:11:53 +02:00
stdafx.cpp
stdafx.h stdafx.h: fix clang warnings 2025-05-29 14:15:54 +02:00
update_helper.sh [macOS Updater] Cleanup remnants of the old app bundle post-update 2026-01-04 19:11:37 +01:00
VKGSRender.vcxproj vk: Rework the unique resource id system and apply it to buffer views 2025-10-17 23:22:22 +03:00
VKGSRender.vcxproj.filters vk: Rework the unique resource id system and apply it to buffer views 2025-10-17 23:22:22 +03:00
windows.qrc
XAudio.vcxproj xaudio2: use system library instead of xaudio2redist 2024-02-27 05:21:32 +02:00
XAudio.vcxproj.filters