Commit graph

124 commits

Author SHA1 Message Date
qurious-pixel 3e902af71b
Merge branch 'master' into windows-clang 2026-02-22 09:15:47 -08:00
Ani 48667d68b2 rpcs3: Target c++23 2026-02-20 19:46:39 +02:00
qurious-pixel 6ea310ae34
Merge branch 'master' into windows-clang 2026-01-31 05:09:38 -08:00
RipleyTom 27ebd182e7
Flatbuffers to Protobuf (#18082)
Migrate from Flatbuffers to Protobuf to make some lawyers happy.

Fixes https://github.com/RPCS3/rpcs3/issues/17894
2026-01-24 09:37:47 +01:00
qurious-pixel d77d8c6f1a
Merge branch 'master' into windows-clang 2025-11-22 09:48:46 -08:00
Megamouse 2042b54d2d cmake: fix build with USE_FAUDIO if system SDL is not found 2025-11-17 19:42:31 +01:00
qurious-pixel 47b938cf38
Merge branch 'master' into windows-clang 2025-10-13 08:45:02 -07:00
qurious-pixel 42c7f13ce5 clang-cl
ffmpeg

Update rpcs3.yml

Update rpcs3.yml

Update rpcs3.yml

folded scalar with neg newline

x64-windows-release

x64-windows-rel

if: "!cancelled()"

vcpkg_build_type

Update rpcs3.yml

no ccache

${{github.run_id}}

zlib

vcpkg qt

vulkan

ffmpeg

llvm

build with clang-cl

Create build-windows-clang-cl.ps1

llvm --keep-going

llvm[clang,core,tools,lld,target-x86]:x64-windows-release

llvm:x64-windows-release@17.0.2

llvm with debug on

Create vcpkg.json

Update rpcs3.yml

ffmpeg features

vcpkg nuget

minimal vcpkg.json

Update rpcs3.yml

fetch nuget

more packages vcpkg.json

libpng vcpkg classic

cmake 3.29.0

Rename vcpkg.json to x_vcpkg.json

Update rpcs3.yml

Update rpcs3.yml

llvm

Update rpcs3.yml

git llvm

LLVM with cache

Update rpcs3.yml

Update rpcs3.yml

build llvm

LLVM_TARGETS_TO_BUILD="X86"

llvm binary

set path

build rpcs3

DIA SDK

Update rpcs3.yml

Update rpcs3.yml

Update rpcs3.yml

fix conditionals

fix conditionals

set shell

VCPKG env vars

DIA SDK

Update asm.hpp

Update types.hpp

Update aesni.cpp

Update CMakeLists.txt

Update ConfigureCompiler.cmake

Update StrFmt.cpp

Update CMakeLists.txt

Update CMakeLists.txt

Build with changes

Update CMakeLists.txt

D:\a\rpcs3\rpcs3\llvm

D:\a\rpcs3\rpcs3\llvm

llvm-*

llvm-${{ matrix.llvmver }}

clangpath llvm-*

$llvmver

$clangPath

$clangPath include bin

rm duplicate "add_compile_options"

USE_SYSTEM_ZSTD

USE_SYSTEM_ZSTD

USE_SYSTEM_ZSTD

USE_SYSTEM_ZSTD

zstd

Update CMakeLists.txt

PkgConfig zstd

zstd::zstd ALIAS PkgConfig::libzstd

clang-cl only

cache hit

Update CMakeLists.txt

cache-hit

cache vcpkg/vcpkg.exe

NOT USE_SYSTEM_ZSTD

vcpkg_root

revert zstd

Update CMakeLists.txt

Update CMakeLists.txt

Update CMakeLists.txt

/defaultlib:zstd_static.lib

Remove else

/defaultlib:zstd.lib

Zstd ahared

Nodefaultlib

Create Findzstd.cmake

zstd CMakeLists.txt

not use zstd system CMakeLists.txt

dont add 3rdparty::libzstd

add_library(PkgConfig::libzstd ALIAS 3rdparty::zstd)

add_library(PkgConfig::libzstd ALIAS 3rdparty::zstd)

add_library(3rdparty::libzstd ALIAS PkgConfig::zstd)

add_library(3rdparty::zstd ALIAS PkgConfig::zstd)

Update Findzstd.cmake

zstd::zstd

Update CMakeLists.txt

zstd::zstd

zstd::zstd CMakeLists.txt

PkgConfig::libzstd CMakeLists.txt

zstd::libzstd

Update CMakeLists.txt

Update CMakeLists.txt

vcpkg zstd CMakeLists.txt

MODULES CMakeLists.txt

zstd::libzstd

add_library(3rdparty::7zip ALIAS 3rdparty_7zip)

LLVM Static-link on

set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Release>:Release>")

set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded")

Update CMakeLists.txt

message(STATUS "MSVC Runtime Library: ${CMAKE_MSVC_RUNTIME_LIBRARY}")

revert CMakeLists.txt

DCMAKE_MSVC_RUNTIME_LIBRARY="MultiThreaded"

rpcs3_emu SHARED

STATIC CMakeLists.txt

cmake_policy(SET CMP0091 NEW)

LLVM_AVAILABLE=ON

add_compile_definitions(LLVM_AVAILABLE=true)

add_compile_options(/MT)

LLVM_AVAILABLE=1

add_compile_definitions(_DISABLE_STRING_ANNOTATION=1 _DISABLE_VECTOR_ANNOTATION=1)

Update build-windows-clang-cl.ps1

clang msvc17-msvcrt

rm compressed archve

cachee name

cache name again

builtin clang-rt

build all

set $llvmPath

extract into llvm

copy with -verbose

mv destination path

build llvm cache

$clangPath

full build

LLVM static

LLVM -> LLVMCore

STATIC_LINK_LLVM=OFF

no lookup llvm bin dir

revert

revert

revert

LLVMCore -> LLVM

LLVM -> LLVM-C

llvm_map_components_to_libnames

Update CMakeLists.txt

LLVM CMakeLists.txt

LLVM_DIR=$llvmPath

MultiThreadedDLL

CMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded

-DCMAKE_VERBOSE_MAKEFILE:BOOL=ON

clang-cl version

cmake -v

--log-level=VERBOSE

built-in LLVM

llvm lib folder

PF short name

built-in LLVM/Clang

20.1.8

mt.exe path

Use llvm-mt

"$clangPath/llvm-mt.exe"

fix terminator

Add winqtdeploy to PATH

Test windeployqt6.exe with version

Missing )

No winqtdeploy

Build no quotes

prep artifacts

no winqtdeploy

$VcpkgWindeployqt --version

$($VcpkgWindeployqt) --version

--version

Invoke-Expression

Update build-windows-clang-cl.ps1

rpcs3_win_clang.7z

rpcs3 artifacts dir

cp artifacts

build/bin dir

clone recent asmjit

Update build-windows-clang-cl.ps1

CMAKE_CXX_SCAN_FOR_MODULES=ON

default-openal

USE_NATIVE_INSTRUCTIONS=ON

Update ConfigureCompiler.cmake

USE_NATIVE_INSTRUCTIONS=OFF / rm 512 instuctions

revert

set(LLVM_LIBS LLVM)

COMPILER_X86 only

add_compile_options(-msse -msse2 -mcx16 -mavx512f -mavx -mavx2 -maes -mrtm -mpclmul -mmwaitx -mwaitpkg)

avx512 flags

add_compile_options(-march=native)

check_cxx_compiler_flag("-march=native"

add_compile_options(-maes -mrtm -mpclmul -mmwaitx -mwaitpkg)

COMMAND Qt6::windeployqt --version

COMMAND Qt6::windeployqt $<TARGET_FILE:rpcs3>

add vcpkg bin to PATH

check vcpkg is added to PATH

update PATH cache

[System.EnvironmentVariableTarget]::Machine

display all paths

cmd.exe /c "echo %PATH%"

make windeployqt verbose

verbose 2

Invoke-Expression "cmd.exe /c "set PATH=%PATH%;$VcpkgBin""

Update build-windows-clang-cl.ps1

no invoke

cmd.exe /c "set PATH=$VcpkgBin;%PATH%"

--ignore-library-errors

-DQTPATH_EXE="$VcpkgQtpath"

no  --ignore-library-errors

Update CMakeLists.txt

Update CMakeLists.txt

Update CMakeLists.txt

Update CMakeLists.txt

Update CMakeLists.txt

Update CMakeLists.txt

Update CMakeLists.txt

Update CMakeLists.txt

change \ to /

${WINDEPLOYQT_EXECUTABLE}

Qt6::windeployqt

gci vcpkg tools bin

--ignore-library-errors

x64-windows/tools

VCPKG_TRIPLET: x64-windows

Save vcpkg cache

revert

revert

remove MSVC runtime message

revert

rm dupes

revert

Delete buildfiles/cmake/Findzstd.cmake

WINDEPLOYQT_EXECUTABLE

Delete x_vcpkg.json

add AVX512 compile options

Wno-deprecated-anon-enum-enum-conversion

clean-up

silence warnings

terminate properly

set PRIVATE CFLAGS

--no-vulkan

rm vulkan lib at package step

override cflags

remove  OpenGL_GL_PREFERENCE=LEGACY

rm  --no-vulkan switch

Update CMakeLists.txt

restore LLVM dir

ASMJIT_CMAKE_FLAGS

revert

order

check_cxx_compiler_flag

Wno-unused-value

revert

revert

Update CMakeLists.txt

Update llvm_build_clang_cl.vcxproj

Update llvm_build_clang_cl.vcxproj

Update rpcs3.yml

go to deploy if successful

Create deploy-windows-clang-cl.sh

build then deploy

Update build-windows-clang-cl.ps1

deploy step

test

Update ProgramStateCache.cpp

remove AVX512

Update JITLLVM.cpp

FFMPEG 8.0

FFMPEG 8.0

LLVM 21

LLVM 21

set CMAKE_MSVC_RUNTIME_LIBRARY

update OpenAL

msys2 clang

git openal-soft reset

update yaml

reset to master

reset to master

"Build succeeded"

ALSOFT_ENABLE_MODULES OFF

Build All Jobs

Run Builds when not on Main branch

Win Qt 6.9.3

Update build-mac-arm64.sh

Update build-mac.sh

Create TCDarwinX86_64.cmake
2025-10-13 08:30:43 -07:00
ADAS2024 246519c5e1
Fixes for AppImage not targeting Gamemode (#17398)
Some checks failed
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux-aarch64.sh, gcc, rpcs3/rpcs3-ci-jammy-aarch64:1.6, ubuntu-24.04-arm) (push) Has been cancelled
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux.sh, gcc, rpcs3/rpcs3-ci-jammy:1.6, ubuntu-24.04) (push) Has been cancelled
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (a1d35836e8d45bfc6f63c26f0a3e5d46ef622fe1, rpcs3/rpcs3-binaries-linux-arm64, /rpcs3/.ci/build-linux-aarch64.sh, clang, rpcs3/rpcs3-ci-jammy-aarch64:1.6, ubuntu-24.04-arm) (push) Has been cancelled
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (d812f1254a1157c80fd402f94446310560f54e5f, rpcs3/rpcs3-binaries-linux, /rpcs3/.ci/build-linux.sh, clang, rpcs3/rpcs3-ci-jammy:1.6, ubuntu-24.04) (push) Has been cancelled
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (51ae32f468089a8169aaf1567de355ff4a3e0842, rpcs3/rpcs3-binaries-mac, arch -X86_64 .ci/build-mac.sh, Intel) (push) Has been cancelled
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Has been cancelled
Build RPCS3 / RPCS3 Windows (push) Has been cancelled
Build RPCS3 / RPCS3 Windows Clang (win64, clang, clang64) (push) Has been cancelled
Build RPCS3 / RPCS3 FreeBSD (push) Has been cancelled
Targets #17386
2025-08-18 00:03:31 +02:00
Marcin Serwin e49a086edf Fix description of system wolfSSL option
Some checks are pending
Generate Translation Template / Generate Translation Template (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux-aarch64.sh, gcc, rpcs3/rpcs3-ci-jammy-aarch64:1.6, ubuntu-24.04-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux.sh, gcc, rpcs3/rpcs3-ci-jammy:1.6, ubuntu-24.04) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (a1d35836e8d45bfc6f63c26f0a3e5d46ef622fe1, rpcs3/rpcs3-binaries-linux-arm64, /rpcs3/.ci/build-linux-aarch64.sh, clang, rpcs3/rpcs3-ci-jammy-aarch64:1.6, ubuntu-24.04-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (d812f1254a1157c80fd402f94446310560f54e5f, rpcs3/rpcs3-binaries-linux, /rpcs3/.ci/build-linux.sh, clang, rpcs3/rpcs3-ci-jammy:1.6, ubuntu-24.04) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (51ae32f468089a8169aaf1567de355ff4a3e0842, rpcs3/rpcs3-binaries-mac, arch -X86_64 .ci/build-mac.sh, Intel) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
Build RPCS3 / RPCS3 Windows (push) Waiting to run
Build RPCS3 / RPCS3 Windows Clang (win64, clang, clang64) (push) Waiting to run
Build RPCS3 / RPCS3 FreeBSD (push) Waiting to run
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin 69bf745246 Add option to use system Vulkan Memory Allocator
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin 2211876b57 Add option to use system hidapi
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin cb5411440d Add option to use system zstd
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin 1b72868abf Add option to use system glslang
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin 9126d617c5 Add option to use system RtMidi
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Marcin Serwin aa7758a20f Add option to use system MiniUPnPc
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-08-04 19:56:01 +02:00
Takuya Wakazono 81b33625f9 Set USE_SYSTEM_OPENAL default to OFF on macOS and Windows
Some checks are pending
Generate Translation Template / Generate Translation Template (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux-aarch64.sh, gcc, rpcs3/rpcs3-ci-jammy-aarch64:1.6, ubuntu-24.04-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (/rpcs3/.ci/build-linux.sh, gcc, rpcs3/rpcs3-ci-jammy:1.6, ubuntu-24.04) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (a1d35836e8d45bfc6f63c26f0a3e5d46ef622fe1, rpcs3/rpcs3-binaries-linux-arm64, /rpcs3/.ci/build-linux-aarch64.sh, clang, rpcs3/rpcs3-ci-jammy-aarch64:1.6, ubuntu-24.04-arm) (push) Waiting to run
Build RPCS3 / RPCS3 Linux ${{ matrix.os }} ${{ matrix.compiler }} (d812f1254a1157c80fd402f94446310560f54e5f, rpcs3/rpcs3-binaries-linux, /rpcs3/.ci/build-linux.sh, clang, rpcs3/rpcs3-ci-jammy:1.6, ubuntu-24.04) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (51ae32f468089a8169aaf1567de355ff4a3e0842, rpcs3/rpcs3-binaries-mac, arch -X86_64 .ci/build-mac.sh, Intel) (push) Waiting to run
Build RPCS3 / RPCS3 Mac ${{ matrix.name }} (8e21bdbc40711a3fccd18fbf17b742348b0f4281, rpcs3/rpcs3-binaries-mac-arm64, .ci/build-mac-arm64.sh, Apple Silicon) (push) Waiting to run
Build RPCS3 / RPCS3 Windows (push) Waiting to run
Build RPCS3 / RPCS3 Windows Clang (win64, clang, clang64) (push) Waiting to run
Build RPCS3 / RPCS3 FreeBSD (push) Waiting to run
On Linux, using system libraries is generally preferred, but this is
less relevant on macOS and Windows. In particular, macOS does not
provide "alext.h" in its OpenAL framework, which causes the build to
fail.
2025-08-03 12:27:02 +02:00
ADAS2024 ef566186be
[Linux] Implement Feral Interactive's Gamemode for Potential Performance Increases (#17325)
Currently, this is a draft PR to implement Feral Interactive's Gamemode
into RPCS3, which can improve game performance on certain Linux systems.

At the moment, I am running into various compiler warnings when trying
to include "gamemode_client.h" due to the file not using strict typings
and old C-style casts. I know I can disable these flags during RPCS3's
compilation but I wanted to check with the maintainers before going
forward and if this feature should be implemented.

It should be noted that RPCS3 only fails to compile and run if I include
Feral's header file, but everything else compiles if I comment out the
include.

Targets Issue #11299
2025-07-06 11:50:03 +02:00
Megamouse 27359d3d32 CMake: add more options 2025-06-16 09:01:00 +02:00
Megamouse d0812ee5a8 CI: build windows clang 2025-06-15 17:12:50 +02:00
Marcin Serwin bda335a505 cmake: add option to use system cubeb
Signed-off-by: Marcin Serwin <marcin@serwin.dev>
2025-05-29 18:30:25 +02:00
oltolm 38289f3bc1 fix Windows build with GCC/Clang 2025-05-29 14:15:54 +02:00
Megamouse 39247fcbc1 CMake: Run unit test during build if requested 2025-04-30 10:08:16 +02:00
Megamouse 3b61613d1b CMake: Create unit test 2025-04-30 10:08:16 +02:00
Vestral e2df71d87c Enable ASLR 2025-04-30 02:56:23 +02:00
Zion Nimchuk 89ae495c36 Update docker cmake to 3.28 and update minimum to 3.28, as well as remove uneeded minimum 2025-04-01 09:02:27 +03:00
RipleyTom 66952fe301 Add memory breakpoints
RPCS3 needs to be compiled with -DHAS_MEMORY_BREAKPOINTS=ON for it to be available
2025-03-04 15:41:36 +01:00
oltolm 7e10aa57c4 CMakeLists.txt: add option to disable LTO 2025-02-15 20:33:25 +00:00
Megamouse 2d14742a05 Add opencv to cmake 2024-11-16 15:10:20 +01:00
Zion Nimchuk 899b4aaeec Use system SDL by default since we don't properly support building with just builtin SDL 2024-10-17 09:01:46 +02:00
oltolm 7f30e52fda cmake: fix EGL and add USE_SYSTEM_CURL 2024-08-21 20:33:40 +03:00
oltolm 065a64371e improve CMake files
Signed-off-by: oltolm <oleg.tolmatcev@gmail.com>
2024-07-13 15:39:29 +02:00
Elad Ashkenazi 6bceebbb1a CMake fixes
Thanks to @RipleyTom

Co-Authored-By: RipleyTom <RipleyTom@users.noreply.github.com>
2024-05-14 19:36:48 +03:00
Elad Ashkenazi 66008d5ca4 Savestates: Multi-threaded compression, use ZSTD 2024-05-14 19:36:48 +03:00
oltolm 01a05502e8 cmake: replace add_compile_definitions with target_compile_definitions 2023-08-15 20:56:39 +02:00
oltolm a01a7a44cd qt6: fix mingw-w64 build 2023-08-15 20:56:39 +02:00
Megamouse bb2d7063c4 Update ffmpeg 2023-08-02 08:21:47 +02:00
oltolm 0c94606fcf
Make compile with msvc, clang and gcc on Windows 2023-07-11 21:40:30 +03:00
Zion Nimchuk f0828ebbc0 Use seperately bundled LLVM library 2023-04-30 04:40:35 +02:00
Ivan Chikish fb88e1c1c9 Update to LLVM 16.0.0, switch to upstream LLVM 2023-04-06 10:19:31 +03:00
Megamouse 18b7955384 SDL handler 2022-12-13 11:56:48 +01:00
shinra-electric db9389d24c
[macOS] Ask CMake to look in the right place for include & link directories (#12516)
* Ask CMake to look in the right place for include_directories and link_directories on macOS (arm64 and x86_64)

Homebrew installs to a different location on Arm Macs compared to Intel Macs. 

This change prevents this error when compiling on Arm:   
`ld: warning: directory not found for option '-L/opt/local/lib'`

Use STREQUAL instead of MATCHES, since MATCHES is supposed to be used with regular expressions. 

Also update the homebrew directories for Intel, since they were wrong.

Remove the conditional check for x86 Apple, as usr/local is part of the default search path.
Tested on Intel and the warning does not appear.
2022-09-26 18:07:05 +01:00
RipleyTom 8c01612851 Warn about LTO and adds an option to remove LTO flags 2022-05-22 23:03:20 +02:00
Nekotekina 580bd2b25e Initial Linux Aarch64 support
* Update asmjit dependency (aarch64 branch)
* Disable USE_DISCORD_RPC by default
* Dump some JIT objects in rpcs3 cache dir
* Add SIGILL handler for all platforms
* Fix resetting zeroing denormals in thread pool
* Refactor most v128:: utils into global gv_** functions
* Refactor PPU interpreter (incomplete), remove "precise"
* - Instruction specializations with multiple accuracy flags
* - Adjust calling convention for speed
* - Removed precise/fast setting, replaced with static
* - Started refactoring interpreters for building at runtime JIT
*   (I got tired of poor compiler optimizations)
* - Expose some accuracy settings (SAT, NJ, VNAN, FPCC)
* - Add exec_bytes PPU thread variable (akin to cycle count)
* PPU LLVM: fix VCTUXS+VCTSXS instruction NaN results
* SPU interpreter: remove "precise" for now (extremely non-portable)
* - As with PPU, settings changed to static/dynamic for interpreters.
* - Precise options will be implemented later
* Fix termination after fatal error dialog
2022-01-15 06:48:04 +03:00
陈俊嘉 20cc2d7267 Add multi-config generator build support for Windows. 2022-01-02 23:59:54 +01:00
Vestrel 37a722cc1d
Audio backend improvements
Callback based audio update.
Upgraded common backend interface.
Added Cubeb backend.
Support multiple audio providers.
Dropped pulse, alsa, openal backends.
2021-11-24 19:41:05 +01:00
陈俊嘉 42e3add6a1
BUILD: a couple of cmake msvc compile fixes (#10799)
* cmake: a couple of msvc compile fixes

Throw error when using multi-config generators.
Add USE_MSVC_STATIC_CRT option for statically linking with CRT.
Set curl's CURL_STATIC_CRT aligned with USE_MSVC_STATIC_CRT.
Fix cmake configs of 7z and OpenAL in msvc build.
Remove unecessary hard coded compiling and linking flags.
Use debug option in windeployqt when configuring for a debug build.
Search for windeployqt tool in configure time.
Add vcpkg's Qt support.

* Fix some typos
2021-09-11 23:55:53 +02:00
Justin Lewis ae491f04a1
Fixes build issue with LLVM on Windows with cmake (#10776)
LLVM fails to build on Windows with C++ 20 standard.  When building LLVM
on Windows, we use C++ 14 already.  This commit changes the c++ standard
to be picked by each subdirectory rather than the standard being picked
by the root level cmake file.
2021-08-31 11:07:49 +01:00
Zion Nimchuk baa422e65b Revert "moved build options to options.cmake"
This reverts commit 5ddb1d6649.
2021-06-05 07:46:09 +03:00
polar b8b5b93b63
BUILD: Refactor spirv submodule (#10384)
* relocated SPIRV files

* updated gitmodule paths for Vulkan submodules

* cleaned up Vulkan child builds

* updated gitignore
2021-06-01 09:53:58 +02:00