From fe17c83020533ac12b3c4dd8321aa46850d8610a Mon Sep 17 00:00:00 2001 From: octopoulo Date: Sun, 9 May 2021 20:36:21 +0200 Subject: [PATCH] reverted comment --- rpcs3/Emu/RSX/Common/GLSLCommon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpcs3/Emu/RSX/Common/GLSLCommon.cpp b/rpcs3/Emu/RSX/Common/GLSLCommon.cpp index 64572e70ab..3cd27ab228 100644 --- a/rpcs3/Emu/RSX/Common/GLSLCommon.cpp +++ b/rpcs3/Emu/RSX/Common/GLSLCommon.cpp @@ -223,7 +223,7 @@ namespace glsl "#define VTX_FMT_UINT8 6\n\n"; // For intel GPUs which cannot access vectors in indexed mode (driver bug? or glsl version too low?) - // Note: Tested on Mesa iris with HD 530 and compliant path works fine, may be a bug on Windows proprietary drivers + // Note: Tested on Mesa iris with HD 530 and compilant path works fine, may be a bug on Windows proprietary drivers if (!glsl4_compliant) { OS <<