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Wiimote to GunCon3: removed bogus mapping remnant
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@ -219,13 +219,7 @@ wiimote_manager::wiimote_manager()
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if (!s_instance)
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s_instance = this;
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// Set default mapping explicitly to match user preference: C1=Plus, A3=Left
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// (Struct default constructor might have different values if I didn't edit header defaults)
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// Let's force it here before loading config.
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m_mapping.c1 = wiimote_button::Plus;
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m_mapping.a3 = wiimote_button::Left;
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// Defaults for others from struct:
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// a1=A, a2=Minus, etc.
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load_config();
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}
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