Emu/UX: Automatic Cache Precompilation for PKG instal
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This commit is contained in:
Elad 2025-11-29 09:15:23 +02:00
parent d625c1d004
commit e09be04df6
7 changed files with 97 additions and 38 deletions

View file

@ -75,7 +75,7 @@ atomic_t<u64> g_watchdog_hold_ctr{0};
extern bool ppu_load_exec(const ppu_exec_object&, bool virtual_load, const std::string&, utils::serial* = nullptr);
extern void spu_load_exec(const spu_exec_object&);
extern void spu_load_rel_exec(const spu_rel_object&);
extern void ppu_precompile(std::vector<std::string>& dir_queue, std::vector<ppu_module<lv2_obj>*>* loaded_prx);
extern void ppu_precompile(std::vector<std::string>& dir_queue, std::vector<ppu_module<lv2_obj>*>* loaded_prx, bool is_fast_compilation);
extern bool ppu_initialize(const ppu_module<lv2_obj>&, bool check_only = false, u64 file_size = 0);
extern void ppu_finalize(const ppu_module<lv2_obj>&);
extern void ppu_unload_prx(const lv2_prx&);
@ -1684,7 +1684,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
}
}
g_fxo->init<named_thread>("SPRX Loader"sv, [this, dir_queue]() mutable
g_fxo->init<named_thread>("SPRX Loader"sv, [this, dir_queue, is_fast = m_precompilation_option.is_fast]() mutable
{
std::vector<ppu_module<lv2_obj>*> mod_list;
@ -1705,7 +1705,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
return;
}
ppu_precompile(dir_queue, mod_list.empty() ? nullptr : &mod_list);
ppu_precompile(dir_queue, mod_list.empty() ? nullptr : &mod_list, is_fast);
if (Emu.IsStopped())
{
@ -3230,6 +3230,7 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
read_used_savestate_versions();
m_savestate_extension_flags1 = {};
m_emu_state_close_pending = false;
m_precompilation_option = {};
// Enable logging
rpcs3::utils::configure_logs(true);
@ -3824,6 +3825,7 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
read_used_savestate_versions();
m_savestate_extension_flags1 = {};
m_emu_state_close_pending = false;
m_precompilation_option = {};
initialize_timebased_time(0, true);