diff --git a/rpcs3/ds4_pad_handler.cpp b/rpcs3/ds4_pad_handler.cpp index 16c2ea5aa4..23875daef3 100644 --- a/rpcs3/ds4_pad_handler.cpp +++ b/rpcs3/ds4_pad_handler.cpp @@ -670,8 +670,8 @@ int ds4_pad_handler::SendVibrateData(const std::shared_ptr& device) // alternating blink states with values 0-255: only setting both to zero disables blinking // 255 is roughly 2 seconds, so setting both values to 255 results in a 4 second interval // using something like (0,10) will heavily blink, while using (0, 255) will be slow. you catch the drift - outputBuf[9] = device->led_delay_on; - outputBuf[10] = device->led_delay_off; + outputBuf[11] = device->led_delay_on; + outputBuf[12] = device->led_delay_off; const u8 btHdr = 0xA2; const u32 crcHdr = CRCPP::CRC::Calculate(&btHdr, 1, crcTable);