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Copy debug self elf properly (#17070)
In 7de2869a53 this was changed to be a bit more safe, however it was reading from offset 0 instead of where the real elf started, meaning every debug self would just fail to load immediately.
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@ -1336,8 +1336,8 @@ static fs::file CheckDebugSelf(const fs::file& s)
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// Get the real elf offset.
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// Get the real elf offset.
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s.seek(0x10);
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s.seek(0x10);
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// Start at the real elf offset.
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// Read the real elf offset.
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s.seek(key_version == 0x80 ? +s.read<be_t<u64>>() : +s.read<le_t<u64>>());
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usz read_pos = key_version == 0x80 ? +s.read<be_t<u64>>() : +s.read<le_t<u64>>();
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// Write the real ELF file back.
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// Write the real ELF file back.
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fs::file e = fs::make_stream<std::vector<u8>>();
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fs::file e = fs::make_stream<std::vector<u8>>();
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@ -1345,7 +1345,6 @@ static fs::file CheckDebugSelf(const fs::file& s)
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// Copy the data.
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// Copy the data.
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std::vector<u8> buf(std::min<usz>(s.size(), 4096));
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std::vector<u8> buf(std::min<usz>(s.size(), 4096));
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usz read_pos = 0;
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while (const u64 size = s.read_at(read_pos, buf.data(), buf.size()))
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while (const u64 size = s.read_at(read_pos, buf.data(), buf.size()))
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{
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{
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e.write(buf.data(), size);
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e.write(buf.data(), size);
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