From ad65878c0c637cacb51bfcede8857826caa69c19 Mon Sep 17 00:00:00 2001 From: Megamouse Date: Mon, 1 Sep 2025 19:57:38 +0200 Subject: [PATCH] gl: fix some cppcheck issues --- rpcs3/Emu/RSX/Common/texture_cache_utils.h | 6 +++--- rpcs3/Emu/RSX/GL/GLRenderTargets.cpp | 4 +++- rpcs3/Emu/RSX/GL/GLTexture.cpp | 2 ++ rpcs3/Emu/RSX/GL/glutils/program.h | 2 +- rpcs3/Emu/RSX/GL/glutils/state_tracker.hpp | 7 ++----- 5 files changed, 11 insertions(+), 10 deletions(-) diff --git a/rpcs3/Emu/RSX/Common/texture_cache_utils.h b/rpcs3/Emu/RSX/Common/texture_cache_utils.h index c34b73f7ba..a180a1a8d1 100644 --- a/rpcs3/Emu/RSX/Common/texture_cache_utils.h +++ b/rpcs3/Emu/RSX/Common/texture_cache_utils.h @@ -79,7 +79,7 @@ namespace rsx private: // Members - block_list *block; + block_list* block = nullptr; list_iterator list_it = {}; size_type idx = u32{umax}; size_type array_idx = 0; @@ -705,9 +705,9 @@ namespace rsx private: // Members address_range32 range; - section_bounds bounds; + section_bounds bounds {}; - block_type *block = nullptr; + block_type* block = nullptr; bool needs_overlap_check = true; bool unowned_remaining = false; unowned_iterator unowned_it = {}; diff --git a/rpcs3/Emu/RSX/GL/GLRenderTargets.cpp b/rpcs3/Emu/RSX/GL/GLRenderTargets.cpp index 4e5e61dcba..18058842aa 100644 --- a/rpcs3/Emu/RSX/GL/GLRenderTargets.cpp +++ b/rpcs3/Emu/RSX/GL/GLRenderTargets.cpp @@ -218,7 +218,7 @@ void GLGSRender::init_buffers(rsx::framebuffer_creation_context context, bool /* static_cast(m_draw_fbo)->release(); } - for (auto &fbo : m_framebuffer_cache) + for (auto& fbo : m_framebuffer_cache) { if (fbo.matches(color_targets, depth_stencil_target)) { @@ -264,6 +264,8 @@ void GLGSRender::init_buffers(rsx::framebuffer_creation_context context, bool /* } } + ensure(m_draw_fbo); + switch (rsx::method_registers.surface_color_target()) { case rsx::surface_target::none: break; diff --git a/rpcs3/Emu/RSX/GL/GLTexture.cpp b/rpcs3/Emu/RSX/GL/GLTexture.cpp index 7b43cfc0a7..9a439177f4 100644 --- a/rpcs3/Emu/RSX/GL/GLTexture.cpp +++ b/rpcs3/Emu/RSX/GL/GLTexture.cpp @@ -289,6 +289,8 @@ namespace gl void* copy_image_to_buffer(gl::command_context& cmd, const pixel_buffer_layout& pack_info, const gl::texture* src, gl::buffer* dst, u32 dst_offset, const int src_level, const coord3u& src_region, image_memory_requirements* mem_info) { + ensure(src && dst); + auto initialize_scratch_mem = [&]() -> bool // skip_transform { const u64 max_mem = (mem_info->memory_required) ? mem_info->memory_required : mem_info->image_size_in_bytes; diff --git a/rpcs3/Emu/RSX/GL/glutils/program.h b/rpcs3/Emu/RSX/GL/glutils/program.h index 72daef2523..5caca0ed98 100644 --- a/rpcs3/Emu/RSX/GL/glutils/program.h +++ b/rpcs3/Emu/RSX/GL/glutils/program.h @@ -14,7 +14,7 @@ namespace gl class shader { std::string source; - ::glsl::program_domain type; + ::glsl::program_domain type {}; GLuint m_id = GL_NONE; fence m_compiled_fence; diff --git a/rpcs3/Emu/RSX/GL/glutils/state_tracker.hpp b/rpcs3/Emu/RSX/GL/glutils/state_tracker.hpp index 9835a5891f..694ed28cac 100644 --- a/rpcs3/Emu/RSX/GL/glutils/state_tracker.hpp +++ b/rpcs3/Emu/RSX/GL/glutils/state_tracker.hpp @@ -376,15 +376,12 @@ namespace gl GLuint get_bound_texture(GLuint layer, GLenum target) { - ensure(layer < 48); - return bound_textures[layer][target]; + return ::at32(bound_textures, layer)[target]; } void bind_texture(GLuint layer, GLenum target, GLuint name, GLboolean force = GL_FALSE) { - ensure(layer < 48); - - auto& bound = bound_textures[layer][target]; + auto& bound = ::at32(bound_textures, layer)[target]; if (bound != name || force) { glActiveTexture(GL_TEXTURE0 + layer);