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Overlays: Fix timing
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@ -220,6 +220,11 @@ namespace rsx
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if (elapsed >= m_update_interval || m_force_update)
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{
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if (!m_force_update)
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{
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m_update_timer.Start();
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}
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f32 fps{0};
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f32 frametime{0};
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@ -349,7 +354,6 @@ namespace rsx
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if (!m_force_update)
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{
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m_frames = 0;
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m_update_timer.Start();
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}
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else
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{
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