gl: Fix crash when closing shader loading dialog

This commit is contained in:
kd-11 2025-12-26 00:21:55 +03:00 committed by kd-11
parent f694000454
commit 90ea92d93b

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@ -415,6 +415,7 @@ void GLGSRender::on_init_thread()
? std::make_unique<rsx::shader_loading_dialog_native>(this)
: std::make_unique<rsx::shader_loading_dialog>();
m_shader_interpreter.create(dlg.get());
dlg->close();
}
if (shadermode != shader_mode::interpreter_only)