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[gl/WIP] Dump transform program branch bits to log for debug purposes.
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@ -720,6 +720,8 @@ bool GLGSRender::load_program()
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m_program = &m_prog_buffer.getGraphicPipelineState(vertex_program, fragment_program, nullptr);
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m_program->use();
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LOG_ERROR(RSX, "Program id=%d, Transform program bits = %llx", m_program->id(), rsx::method_registers.transform_branch_bits());
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if (old_program == m_program && !m_transform_constants_dirty)
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{
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//This path is taken alot so the savings are tangible
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