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overlays: fix initial size of perf_overlay body
You could see that it was not properly adjusted in the first frame in high detail mode.
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@ -165,7 +165,7 @@ namespace rsx
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// Set body/titles transform
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// Set body/titles transform
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if (m_is_initialised && m_force_repaint)
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if (m_force_repaint)
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{
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{
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m_force_repaint = false;
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m_force_repaint = false;
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reset_body(bottom_margin);
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reset_body(bottom_margin);
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