[rsx/dx12/vk/ogl] Refactor blend constants fetch; properly fill blend constants for vulkan

This commit is contained in:
kd-11 2017-01-11 19:43:07 +03:00 committed by Zangetsu38
parent 6ef87d39f6
commit 77ada8e7dc
5 changed files with 37 additions and 35 deletions

View file

@ -6,6 +6,7 @@
#include "D3D12GSRender.h"
#include "D3D12Formats.h"
#include "../rsx_methods.h"
#include "../rsx_utils.h"
#define TO_STRING(x) #x
@ -93,21 +94,7 @@ void D3D12GSRender::load_program()
D3D12_BLEND d3d_sfactor_alpha = get_blend_factor_alpha(sfactor_a);
D3D12_BLEND d3d_dfactor_alpha = get_blend_factor_alpha(dfactor_a);
FLOAT BlendColor[4];
//TODO: Check surface color format for u16 colors
{
u8 blend_color_r = rsx::method_registers.blend_color_8b_r();
u8 blend_color_g = rsx::method_registers.blend_color_8b_g();
u8 blend_color_b = rsx::method_registers.blend_color_8b_b();
u8 blend_color_a = rsx::method_registers.blend_color_8b_a();
BlendColor[0] = blend_color_r / 255.f;
BlendColor[1] = blend_color_g / 255.f;
BlendColor[2] = blend_color_b / 255.f;
BlendColor[3] = blend_color_a / 255.f;
}
auto BlendColor = rsx::get_constant_blend_colors();
bool color_blend_possible = true;
if (sfactor_rgb == rsx::blend_factor::constant_alpha ||
@ -149,7 +136,7 @@ void D3D12GSRender::load_program()
}
else
{
get_current_resource_storage().command_list->OMSetBlendFactor(BlendColor);
get_current_resource_storage().command_list->OMSetBlendFactor(BlendColor.data());
}
prop.Blend.RenderTarget[0].BlendEnable = true;

View file

@ -223,24 +223,8 @@ void GLGSRender::begin()
blend_factor(rsx::method_registers.blend_func_sfactor_a()),
blend_factor(rsx::method_registers.blend_func_dfactor_a()));
if (rsx::method_registers.surface_color() == rsx::surface_color_format::w16z16y16x16) //TODO: check another color formats
{
u16 blend_color_r = rsx::method_registers.blend_color_16b_r();
u16 blend_color_g = rsx::method_registers.blend_color_16b_g();
u16 blend_color_b = rsx::method_registers.blend_color_16b_b();
u16 blend_color_a = rsx::method_registers.blend_color_16b_a();
__glcheck glBlendColor(blend_color_r / 65535.f, blend_color_g / 65535.f, blend_color_b / 65535.f, blend_color_a / 65535.f);
}
else
{
u8 blend_color_r = rsx::method_registers.blend_color_8b_r();
u8 blend_color_g = rsx::method_registers.blend_color_8b_g();
u8 blend_color_b = rsx::method_registers.blend_color_8b_b();
u8 blend_color_a = rsx::method_registers.blend_color_8b_a();
__glcheck glBlendColor(blend_color_r / 255.f, blend_color_g / 255.f, blend_color_b / 255.f, blend_color_a / 255.f);
}
auto blend_colors = rsx::get_constant_blend_colors();
__glcheck glBlendColor(blend_colors[0], blend_colors[1], blend_colors[2], blend_colors[3]);
__glcheck glBlendEquationSeparate(blend_equation(rsx::method_registers.blend_equation_rgb()),
blend_equation(rsx::method_registers.blend_equation_a()));

View file

@ -1047,7 +1047,6 @@ bool VKGSRender::load_program()
VkBlendOp equation_rgb = vk::get_blend_op(rsx::method_registers.blend_equation_rgb());
VkBlendOp equation_a = vk::get_blend_op(rsx::method_registers.blend_equation_a());
//TODO: Separate target blending
for (u8 idx = 0; idx < m_draw_buffers_count; ++idx)
{
properties.att_state[render_targets[idx]].blendEnable = VK_TRUE;
@ -1058,6 +1057,12 @@ bool VKGSRender::load_program()
properties.att_state[render_targets[idx]].colorBlendOp = equation_rgb;
properties.att_state[render_targets[idx]].alphaBlendOp = equation_a;
}
auto blend_colors = rsx::get_constant_blend_colors();
properties.cs.blendConstants[0] = blend_colors[0];
properties.cs.blendConstants[1] = blend_colors[1];
properties.cs.blendConstants[2] = blend_colors[2];
properties.cs.blendConstants[3] = blend_colors[3];
}
else
{

View file

@ -105,4 +105,28 @@ namespace rsx
fill_scale_offset_matrix(buffer, transpose, offset_x, offset_y, offset_z, scale_x, scale_y, scale_z);
}
//Convert decoded integer values for CONSTANT_BLEND_FACTOR into f32 array in 0-1 range
std::array<float, 4> get_constant_blend_colors()
{
//TODO: check another color formats (probably all integer formats with > 8-bits wide channels)
if (rsx::method_registers.surface_color() == rsx::surface_color_format::w16z16y16x16)
{
u16 blend_color_r = rsx::method_registers.blend_color_16b_r();
u16 blend_color_g = rsx::method_registers.blend_color_16b_g();
u16 blend_color_b = rsx::method_registers.blend_color_16b_b();
u16 blend_color_a = rsx::method_registers.blend_color_16b_a();
return { blend_color_r / 65535.f, blend_color_g / 65535.f, blend_color_b / 65535.f, blend_color_a / 65535.f };
}
else
{
u8 blend_color_r = rsx::method_registers.blend_color_8b_r();
u8 blend_color_g = rsx::method_registers.blend_color_8b_g();
u8 blend_color_b = rsx::method_registers.blend_color_8b_b();
u8 blend_color_a = rsx::method_registers.blend_color_8b_a();
return { blend_color_r / 255.f, blend_color_g / 255.f, blend_color_b / 255.f, blend_color_a / 255.f };
}
}
}

View file

@ -120,4 +120,6 @@ namespace rsx
float scale_x, float scale_y, float scale_z);
void fill_window_matrix(void *dest, bool transpose);
void fill_viewport_matrix(void *buffer, bool transpose);
std::array<float, 4> get_constant_blend_colors();
}