diff --git a/rpcs3/rpcs3qt/emu_settings_type.h b/rpcs3/rpcs3qt/emu_settings_type.h index cf70ba7364..0ce1bc0865 100644 --- a/rpcs3/rpcs3qt/emu_settings_type.h +++ b/rpcs3/rpcs3qt/emu_settings_type.h @@ -369,7 +369,7 @@ inline static const std::map settings_location { emu_settings_type::LockOvlIptToP1, { "Input/Output", "Lock overlay input to player one"}}, { emu_settings_type::PadHandlerMode, { "Input/Output", "Pad handler mode"}}, { emu_settings_type::PadConnection, { "Input/Output", "Keep pads connected" }}, - { emu_settings_type::WiimoteScan, { "Input/Output", "Wiimote continuous scanning" }}, + { emu_settings_type::WiimoteScan, { "Input/Output", "Wiimote continuous scanning" }}, { emu_settings_type::KeyboardHandler, { "Input/Output", "Keyboard"}}, { emu_settings_type::MouseHandler, { "Input/Output", "Mouse"}}, { emu_settings_type::Camera, { "Input/Output", "Camera"}}, diff --git a/rpcs3/rpcs3qt/gui_application.h b/rpcs3/rpcs3qt/gui_application.h index 25a86615a1..a0b2604927 100644 --- a/rpcs3/rpcs3qt/gui_application.h +++ b/rpcs3/rpcs3qt/gui_application.h @@ -35,7 +35,6 @@ extern std::unique_ptr g_raw_mouse_handler; // Only used for /** RPCS3 GUI Application Class * The main point of this class is to do application initialization, to hold the main and game windows and to initialize callbacks. */ - class gui_application : public QApplication, public main_application { Q_OBJECT