overlays: Unified icon loading logic

This commit is contained in:
kd-11 2026-03-11 03:30:50 +03:00 committed by kd-11
parent 7fd0aa95fb
commit 5d28ff5df1
6 changed files with 93 additions and 84 deletions

View file

@ -1,6 +1,8 @@
#include "stdafx.h"
#include "overlay_home_icons.h"
#include "Emu/RSX/Overlays/overlay_controls.h"
#include <unordered_map>
namespace rsx::overlays::home_menu
@ -44,8 +46,8 @@ namespace rsx::overlays::home_menu
void load_icon(fa_icon icon)
{
const std::string image_path = fmt::format("%s/Icons/ui/home/32/%s", fs::get_config_dir(), fa_icon_to_filename(icon));
g_icons_cache[icon] = std::make_unique<image_info>(image_path);
const std::string image_path = fmt::format("home/32/%s", fa_icon_to_filename(icon));
g_icons_cache[icon] = rsx::overlays::resource_config::load_icon(image_path);
}
const image_info* get_icon(fa_icon icon)

View file

@ -314,7 +314,6 @@ namespace rsx
void home_menu_page::set_size(u16 _w, u16 _h)
{
const auto prev_w = w;
list_view::set_size(_w, _h);
for (auto& entry : m_items)

View file

@ -25,7 +25,7 @@ namespace rsx
m_tabs->set_selected_tab(0);
}
void home_menu_settings::add_page(home_menu::fa_icon icon, std::shared_ptr<home_menu_page> page)
void home_menu_settings::add_page(home_menu::fa_icon /*icon*/, std::shared_ptr<home_menu_page> page)
{
auto panel = std::static_pointer_cast<overlay_element>(page);
page->on_deactivate();

View file

@ -1,8 +1,7 @@
#include "stdafx.h"
#include "Emu/RSX/Overlays/overlay_controls.h"
#include "overlay_animated_icon.h"
#include "Utilities/File.h"
#include "Emu/Cell/timers.hpp"
namespace rsx
@ -11,8 +10,7 @@ namespace rsx
{
animated_icon::animated_icon(const char* icon_name)
{
const std::string image_path = fmt::format("%s/Icons/ui/%s", fs::get_config_dir(), icon_name);
m_icon = std::make_unique<image_info>(image_path);
m_icon = overlays::resource_config::load_icon(icon_name);
set_raw_image(m_icon.get());
}

View file

@ -108,6 +108,89 @@ namespace rsx
{
}
std::unique_ptr<image_info> resource_config::load_icon(std::string_view relative_path)
{
const std::string res = relative_path.data();
// First check the global config dir
const std::string image_path = fs::get_config_dir() + "Icons/ui/" + res;
auto info = std::make_unique<image_info>(image_path);
#if !defined(_WIN32) && !defined(__APPLE__) && defined(DATADIR)
// Check the DATADIR if defined
if (info->get_data() == nullptr)
{
const std::string data_dir (DATADIR);
const std::string image_data = data_dir + "/Icons/ui/" + res;
info = std::make_unique<image_info>(image_data);
}
#endif
if (info->get_data() == nullptr)
{
// Resource was not found in the DATADIR or config dir, try and grab from relative path (linux)
std::string src = "Icons/ui/" + res;
info = std::make_unique<image_info>(src);
#ifndef _WIN32
// Check for Icons in ../share/rpcs3 for AppImages,
// in rpcs3.app/Contents/Resources for App Bundles, and /usr/bin.
if (info->get_data() == nullptr)
{
char result[ PATH_MAX ];
#if defined(__APPLE__)
u32 bufsize = PATH_MAX;
const bool success = _NSGetExecutablePath( result, &bufsize ) == 0;
#elif defined(KERN_PROC_PATHNAME)
usz bufsize = PATH_MAX;
int mib[] = {
CTL_KERN,
#if defined(__NetBSD__)
KERN_PROC_ARGS,
-1,
KERN_PROC_PATHNAME,
#else
KERN_PROC,
KERN_PROC_PATHNAME,
-1,
#endif
};
const bool success = sysctl(mib, sizeof(mib)/sizeof(mib[0]), result, &bufsize, NULL, 0) >= 0;
#elif defined(__linux__)
const bool success = readlink( "/proc/self/exe", result, PATH_MAX ) >= 0;
#elif defined(__sun)
const bool success = readlink( "/proc/self/path/a.out", result, PATH_MAX ) >= 0;
#else
const bool success = readlink( "/proc/curproc/file", result, PATH_MAX ) >= 0;
#endif
if (success)
{
std::string executablePath = dirname(result);
#ifdef __APPLE__
src = executablePath + "/../Resources/Icons/ui/" + res;
#else
src = executablePath + "/../share/rpcs3/Icons/ui/" + res;
#endif
info = std::make_unique<image_info>(src);
// Check if the icons are in the same directory as the executable (local builds)
if (info->get_data() == nullptr)
{
src = executablePath + "/Icons/ui/" + res;
info = std::make_unique<image_info>(src);
}
}
}
#endif
if (info->get_data())
{
// Install the image to config dir
fs::create_path(fs::get_parent_dir(image_path));
fs::copy_file(src, image_path, true);
}
}
return info;
}
void resource_config::load_files()
{
const std::array<std::string, 15> texture_resource_files
@ -130,82 +213,7 @@ namespace rsx
};
for (const std::string& res : texture_resource_files)
{
// First check the global config dir
const std::string image_path = fs::get_config_dir() + "Icons/ui/" + res;
auto info = std::make_unique<image_info>(image_path);
#if !defined(_WIN32) && !defined(__APPLE__) && defined(DATADIR)
// Check the DATADIR if defined
if (info->get_data() == nullptr)
{
const std::string data_dir (DATADIR);
const std::string image_data = data_dir + "/Icons/ui/" + res;
info = std::make_unique<image_info>(image_data);
}
#endif
if (info->get_data() == nullptr)
{
// Resource was not found in the DATADIR or config dir, try and grab from relative path (linux)
std::string src = "Icons/ui/" + res;
info = std::make_unique<image_info>(src);
#ifndef _WIN32
// Check for Icons in ../share/rpcs3 for AppImages,
// in rpcs3.app/Contents/Resources for App Bundles, and /usr/bin.
if (info->get_data() == nullptr)
{
char result[ PATH_MAX ];
#if defined(__APPLE__)
u32 bufsize = PATH_MAX;
const bool success = _NSGetExecutablePath( result, &bufsize ) == 0;
#elif defined(KERN_PROC_PATHNAME)
usz bufsize = PATH_MAX;
int mib[] = {
CTL_KERN,
#if defined(__NetBSD__)
KERN_PROC_ARGS,
-1,
KERN_PROC_PATHNAME,
#else
KERN_PROC,
KERN_PROC_PATHNAME,
-1,
#endif
};
const bool success = sysctl(mib, sizeof(mib)/sizeof(mib[0]), result, &bufsize, NULL, 0) >= 0;
#elif defined(__linux__)
const bool success = readlink( "/proc/self/exe", result, PATH_MAX ) >= 0;
#elif defined(__sun)
const bool success = readlink( "/proc/self/path/a.out", result, PATH_MAX ) >= 0;
#else
const bool success = readlink( "/proc/curproc/file", result, PATH_MAX ) >= 0;
#endif
if (success)
{
std::string executablePath = dirname(result);
#ifdef __APPLE__
src = executablePath + "/../Resources/Icons/ui/" + res;
#else
src = executablePath + "/../share/rpcs3/Icons/ui/" + res;
#endif
info = std::make_unique<image_info>(src);
// Check if the icons are in the same directory as the executable (local builds)
if (info->get_data() == nullptr)
{
src = executablePath + "/Icons/ui/" + res;
info = std::make_unique<image_info>(src);
}
}
}
#endif
if (info->get_data())
{
// Install the image to config dir
fs::create_path(fs::get_parent_dir(image_path));
fs::copy_file(src, image_path, true);
}
}
auto info = load_icon(res);
texture_raw_data.push_back(std::move(info));
}
}

View file

@ -89,6 +89,8 @@ namespace rsx
void load_files();
void free_resources();
static std::unique_ptr<image_info> load_icon(std::string_view relative_path);
};
struct compiled_resource