diff --git a/rpcs3/Emu/system_config_types.cpp b/rpcs3/Emu/system_config_types.cpp index 7c9c5ef592..beb13db4d5 100644 --- a/rpcs3/Emu/system_config_types.cpp +++ b/rpcs3/Emu/system_config_types.cpp @@ -522,9 +522,9 @@ void fmt_class_string::format(std::string& out, u64 arg) { switch (value) { - case shader_mode::recompiler: return "Shader Recompiler"; - case shader_mode::async_recompiler: return "Async Shader Recompiler"; - case shader_mode::async_with_interpreter: return "Async with Shader Interpreter"; + case shader_mode::recompiler: return "Legacy Recompiler (single-threaded)"; + case shader_mode::async_recompiler: return "Async Recompiler (multi-threaded)"; + case shader_mode::async_with_interpreter: return "Async Recompiler with Shader Interpreter"; case shader_mode::interpreter_only: return "Shader Interpreter only"; } diff --git a/rpcs3/rpcs3qt/emu_settings.cpp b/rpcs3/rpcs3qt/emu_settings.cpp index c686394c10..22cf9b4032 100644 --- a/rpcs3/rpcs3qt/emu_settings.cpp +++ b/rpcs3/rpcs3qt/emu_settings.cpp @@ -1054,9 +1054,9 @@ QString emu_settings::GetLocalizedSetting(const QString& original, emu_settings_ case emu_settings_type::ShaderMode: switch (static_cast(index)) { - case shader_mode::recompiler: return tr("Legacy (single threaded)", "Shader Mode"); - case shader_mode::async_recompiler: return tr("Async (multi threaded)", "Shader Mode"); - case shader_mode::async_with_interpreter: return tr("Async with Shader Interpreter", "Shader Mode"); + case shader_mode::recompiler: return tr("Legacy Recompiler (single-threaded)", "Shader Mode"); + case shader_mode::async_recompiler: return tr("Async Recompiler (multi-threaded)", "Shader Mode"); + case shader_mode::async_with_interpreter: return tr("Async Recompiler with Shader Interpreter", "Shader Mode"); case shader_mode::interpreter_only: return tr("Shader Interpreter only", "Shader Mode"); } break;