From 4cd9e5754ecf78a454177be842fafa3203d3c476 Mon Sep 17 00:00:00 2001 From: Vincent Lejeune Date: Thu, 8 Oct 2015 03:05:42 +0200 Subject: [PATCH] d3d12: Fix build in debug --- rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp index a26b0187d7..8d7e41cc93 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp +++ b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp @@ -93,8 +93,7 @@ void D3D12GSRender::ResourceStorage::WaitAndClean() void D3D12GSRender::ResourceStorage::Release() { - for (auto tmp : m_dirtyTextures) - tmp->Release(); + m_dirtyTextures.clear(); // NOTE: Should be released only after gfx pipeline last command has been finished. CloseHandle(m_frameFinishedHandle); }