gl: Lower the GPU decoding requirements since each level is decoded separately

This commit is contained in:
kd-11 2025-11-20 10:11:50 +03:00 committed by kd-11
parent 3c3197d72d
commit 400b4e71cf

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@ -717,7 +717,7 @@ namespace gl
} }
rsx::io_buffer io_buf = dst_buffer; rsx::io_buffer io_buf = dst_buffer;
caps.supports_hw_deswizzle = (is_swizzled && driver_caps.ARB_compute_shader_supported && image_linear_size > 4096); caps.supports_hw_deswizzle = (is_swizzled && driver_caps.ARB_compute_shader_supported && image_linear_size > 1024);
auto op = upload_texture_subresource(io_buf, layout, format, is_swizzled, caps); auto op = upload_texture_subresource(io_buf, layout, format, is_swizzled, caps);
// Define upload region // Define upload region