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rsx: Add missing SCB DIVSQ opcode support
Fix a lot of gfx glitches in SH3 HD
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@ -376,6 +376,7 @@ bool FragmentProgramDecompiler::handle_scb(u32 opcode)
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{
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case RSX_FP_OPCODE_ADD: SetDst("($0 + $1)"); return true;
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case RSX_FP_OPCODE_COS: SetDst("cos($0.xxxx)"); return true;
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case RSX_FP_OPCODE_DIVSQ: SetDst("($0 / sqrt($1).xxxx)"); return true;
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case RSX_FP_OPCODE_DP2: SetDst(getFunction(FUNCTION::FUNCTION_DP2)); return true;
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case RSX_FP_OPCODE_DP3: SetDst(getFunction(FUNCTION::FUNCTION_DP3)); return true;
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case RSX_FP_OPCODE_DP4: SetDst(getFunction(FUNCTION::FUNCTION_DP4)); return true;
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